Bungie reiterates its commitment to Destiny 2 long-term as it previews short-term goals

    
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Since last week’s revelation that Activision and Bungie were parting ways and sending Destiny home to live with its real dad – oh yeah, and investors began investigating potential securities fraud over the deal – the internet has been nothing but speculation over the future of the franchise. Bungie’s weekly update addresses the concerns head-on.

“Long-term, Bungie is committed to Destiny,” says franchise director Luke Smith. “We created the universe and we hold its future entirely in our hands. The vast majority of the team is hard at work envisioning future experiences, enemies, and ways to play the Guardian you’ve been building since 2014. We’re going to keep doing that. We’re thinking about what it means to be truly independent, what it means to self-publish, and crucially, what Destiny’s future can now look like for our players. It was a busy Fall, and it is going to be a busy year. When I look ahead and think about Destiny and where it could go, I see a bright future, with roots in a memorable past. Not everything has been lost in the dark corners of time.”

In the short-term, however, the team is working on annual pass content for a broader ranger of players, including catch-up mechanics, weapon archetype fine-tuning, weapon forging tweaks, and a do-over for the community forums as early as next week.

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Danny Smith

The language smith keeps using is giving me flashbacks to what 343 and bioware have done in the past when shit was looking bleak numbers wise. Flower it up with a lot of “finish the fight of final epic warsguys because guardians never die” bunkum which means nothing and signifies even less.

The realistic approach is simply that they dont have Activisions resources and millions in marketing anymore. Either future work is on a lower budget or Eververse explodes out of control and brand defenders, what few there are left, cannot blame it on the boogeyman anymore.

Hope for the best, expect the worst and don’t trust Luke ‘when you see these emotes you will be throwing money at the screen’ Smith as far as you can throw him.

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Braveliltoasterx

All I’m hearing from bungie is “we were wrong please come and play our next DLC that’s $45.99 and it will come with all new blug blug blug…” as their ship slowly sinks because of anthem, so long bungie! To bad you never listen to your community or else destiny would have been awesome.

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Armsbend

Lol, Destiny is most likely dead – but Anthem is going to be 2019’s first major bomb. Dead Man Walking.

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rafael12104

My friend, Bungie. You can talk a good game, and that’s ok. But just show us. Show us you can handle Destiny all flavors, and that you can improve things without the yoke from Activision.

If you can do that, it will be all water under the bridge. And many of us will come back with faith restored.

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Greaterdivinity

That letter reminded me of something I had COMPLETELY forgotten about prior to this…

Bungie is indirectly loosing a huge chunk of their support team with this move. No more Vicarious Visions (PC port, Warmind), no more High Moon Studios (various work on a whole mess of content for the game including Forsaken). They’re flying solo now, not with the help of two talented studios that helped them immensely.

Now I’m actually even more interested in keeping an eye on them following the next update, which is apparently the last one they’re getting help on. Will there be a hit to the quality/scope of the content or issues with Bungie apparently taking over work on the PC version from VV? Were the studios useless and Bungie was doing all the heavy lifting anyways? Stay tuned next Friday to find out!

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Armsbend

That probably isn’t any different than when they left Microsoft. Bungie is good at doing their own thing, if anything else.

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Greaterdivinity

? When they left Microsoft they didn’t really do anything until they signed the Destiny deal with Activision, no? What have they done since Halo that was “on their own”?

And even if they self-developed the Halo games (I don’t think they had any support studios), that was a far smaller scale and less complex game than Destiny. And given how bumpy the road has been for them so far, even with two studios helping them out (including doing an excellent PC port), I’m actually more worried about the game moving forward. That’s a whole lot of “staff” that they’re losing without HMS/VV, and unless they basically pull all their staff off Destiny 3 (doubtful), I can’t see them realistically making up for that staffing difference.

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Armsbend

“What have they done since Halo that was “on their own”

They made a deal with Activision. A deal which they could get out of. Which is 100% more than any other developer has ever accomplished in the history of the industry. Twice.

They have made some questionable decisions but in terms of controlling their own Destiny (yes…I did that) when dealing with big publishers no one can even compare. They are best.

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Armsbend

Scrap it – get the stink of Activision off of you Bungie. It should only take an acid bath and a year or so of strong rum cocktails and staring at some Caribbean blue-green waves.

Then come back. And for the love of Pete maybe stay away from the giants this time. You can do it on your own lil’ fella.