Elder Scrolls Online players run extensive tests to highlight character race disparities

    
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Do you ever worry that you chose poorly when it came to picking an MMO race? For some Elder Scrolls Online players, this fear is compounded by actual research showing that there’s a disparity in damage performance thanks to racial bonuses.

Through an extensive series of direct damage tests in a raid setting, one ESO guild – Hell Runners – sought to see how the various race/role combinations would perform if equipped with similar gear. Generally, it’s great news for those who have rolled a Dunmer, Altmer, or Khajit, as those races have strong showings across the board. Others, such as Bretons and Orcs, trade off significant strengths with weaker showings in other roles. And finally, races like Nords, Argonians, and Imperials are shown as generally behind the curve in comparison to the others.

This is part of a continuing (and fierce!) debate within the community about class/race balance, especially in light of recent racial passive changes by ZeniMax. “I was up in arms about these modifications, but you can’t argue the numbers and visualisations in OP,” posted one player. “I suggest letting it sink in… ZOS has damn near achieved the impossible here. Any non-DPS race, with adequate load out and rotation, is level-pegged enough for DPS role. Only Imperials are distinctly separated; changes are not final, and this broad data set helps to illustrate that.”

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Fenrir Wolf

This is just the growing crescendo of what ZOS has been trying to accomplish since One Tamriel, the growing homogenisation and loss of diversity until all is the same bar aesthetics. It’s been done quietly, carefully, and cleverly. It also shows their biases toward that end, if you dare look closely enough.

The ideal game is one that doesn’t need a holy trinity at all, where a diverse, unusual cast of characters can flaunt what makes them special and still be effective and enjoy themselves. This is the true holy grail of balance, I feel. However, that’s not something simply achieved. The easier, lazier path is to simply nudge everything toward being the same.

If you’re being piquantly obtuse about this, may I suggest directing your attention toward the stealth changes for khajiit and bosmer?

Mewmew
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Mewmew

“this fear is compounded by actual research showing that there’s a disparity in damage performance thanks to racial bonuses.”

I think you’ve got it a bit confused as to what they were showing. They were showing that ZOS made things better than what things used to be and how almost all races are okay for various DPS roles now.

If you go to the post and look at the other charts you’ll get a lot more info than just looking at this one.

But they’re showing people who were worried that races were destroyed that that isn’t the case. It’s not to show that there are terrible discrepancies, it’s to show that all races have viable DPS roles now. You basically got it backwards what they were doing / showing :P

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Jokerchyld

The fun for me is building whatever I want and pushing it as hard as I can to see how much challenging content I can conquer.

quark1020
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quark1020

Doesn’t apply much to me, I tend to play tanking or support roles for roughly the same reason.

Sure, that guy’s race/class combo might outstrip my tank’s, but lets see if he has the mental fortitude to deal with the mess of monsters and game mechanics ahead while dealing with the asshole party members at the back.

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Toy Clown

I stopped doing random group content the day I was kicked from a group for playing a Bosmer Magic Sorcerer, and that was before I was given a chance to perform for the group.

With a wave of my hand and a mental flick of my brain, I proceeded harcore down the aesthetic trail, where I happily play my Bosmer, Breton and Imperial the way I want. I save grouping content for FFXIV and play ESO as a solo game.

Magikfyre
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Magikfyre

I’ve been an Imperial magblade ever since I played this game. I still don’t care that it isn’t the best choice. Min/maxing is dumb.

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NeoWolf

Ahhhh the Meta is blinding lol. considering Raiding is tiny tiny piece of ANY mmo and its community the fact its balance and statistics in this regard can cause such a cufuffle is a little…meh.

For the ten people it matters to (joking) im sure its a big deal but to most people I imagine they could care less they just play what they like and don’t worry about the min maxing and representation balance.

Ironically the first three characters I made in ESO were 2 Nords and an Argonian so IN YOUR FACE statistics! lol

Mewmew
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Mewmew

Considering how easy most of the game is and how it matters more how you play than these little bonuses, you still can and should just pick whatever you want.

I’m actually in a group that ended up with a bit of a bonus. I’ve always been a Khajiit Sorcerer, which in the past was bottom line. No Khajiit bonuses helped Sorcerer stats at all. Now they’ve changed so that their crit bonus also can hit for magic stuff as well.

With the old way, Khajiit was at the very bottom in magic. Now they bounce from the bottom to the top, all depending on if that crit kicks in. So they’re all over the place.

Yet I was fine without the bonus. I would solo world bosses on my own without it because it was more about how you played than the bonuses.

For those that really care and kick people out of groups because they feel some people don’t conform to their idea of min-maxing, those people are idiots that really have no clue and most of us are better off not playing with them anyway.

If you look at the other charts besides the one just shown here, you can see how close they really all are in numbers and how little it matters.

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Dean Greenhoe

Life is not fair and I do not expect my games to be either. The only way for games to be fair to everyone is to play the exact same character with he same gear along with ping times artificially throttled to he lowest connected account.

This would suck and no one would want to play.

Personally, I welcome diversity and variances that better reflect a real world. You also have to look at a faction as a whole. Does the faction with the lowest dps have a higher healing output etc.

Bottom line to me is: It will never ever going to be fair to everyone at all times.

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Nathan Aldana

sure,. but thats kind of like saying, in the real world “life is not fair, so its not my fucking problem if the orphan down the street starves to death”

Dantos
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Dantos

I think part of the issue is that, unless you buy an account upgrade, races are locked to certain factions, causing potential pvp issues. Another is that ESO sells race change tokens, and some people are viewing the rebalancing of racials as trying to get people to buy tokens to re-optimize their characters for their specific roles.

One token is being given to each player, but many players have tons of characters for each spec, since respeccing in ESO is kinda annoying with hundreds of points needing to be redistributed each time you do it, and costing thousands of gold each time, changing mundus stones, its just annoying. People just roll up a whole other character if they want to have, say a magika warden and a healing warden or a stam warden or a tank warden, each
would be built differently.

I largely only play Argonain in ESO, and magika dd or healer at that, so I’m in an ‘alright’ space.

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Alex Willis

I dunno, this does not necessarily jive with the meta. Argonians have some of the greatest sustain and over at Alcast they play a pretty key role as a recommended race for several tank builds.

I play Argonians almost exclusively (in ALL my Elder Scrolls games) and honestly that race choice has never really disadvantaged me. Racial choice is not really a huge deal except at a very top point in the meta.

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Bruno Brito

But it affects the entire meta. Anyone who played GW2 knew how hellish it was to get a Necromancer to run dungeons. It still is.