Fallout 76’s patch reintroduced old bugs on top of nerfs, leading players to demand ‘change in leadership’

    
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Yesterday’s Fallout 76 patch nerfed demo perks and capped carry weight, among other basic balancing tweaks, but apparently, it did much more. As VG247 noted, the Fallout sub is awash in bug reports, some of which look pretty familiar. That’s because Bethsoft fixed them once already.

“Today’s update of the game reintroduced a few old bugs into the game, like the bobby pin weight, bulked items not working properly, fusion core spawn rate at work shops being too low by a factor of 10 (down to 0.8 instead of 8 per hour) and it also looks like duping is back on the menu,” reads one Reddit summary of the issues last night. Players on the official forums are also aghast over the idea that the game’s build versioning system for internal patches is such a mess.

While Bethsoft has said it’s aware of the problem and we can assume it will be fixed, the sub is still on fire. One thread with nearly 4000 ups outright calls for a “change of leadership in Fallout 76 development“:

“Because bobby pins are heavier again. Ultra-wide support – a standard in PC gaming for years now – is once more broken. And loading bugs have returned. All of which making it obvious that this patch ROLLED BACK THE VERSION OF THE GAME WE HAVE. To a version with heinous bugs and visual issues. This is a gross and unforgivable level of incompetence. Observably, factually, it is time for a change of leadership in Fallout 76 development. I am NOT asking for someone to be fired. Mistakes can be redeemed; people can learn and adapt. Let the person or people in charge take a step back and learn from someone else for a while. It is high time for REAL leadership in Fallout 76 development. A very public, openly communicated change needs to take place.”

Source: Reddit via VG247
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