Overwatch’s new Paris map is live on the PTR

    
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The city of lights will soon be lit up in an entirely different sense as Overwatch players take to the streets of the new Paris map, which is now live on the game’s PTR. The new map is an assault map that features “narrow streets and corridors” winding between locations such as the Cabaret Luna and a variety of shops into which players can duck for cover, all within view of the lovely river Seine.

Aside from the new map, the latest PTR patch also introduced some changes to the priority in which health, shields, and armor are consumed when a hero takes damage. Previously, non-recoverable shields were consumed first, followed by recoverable shields, non-recoverable armor, recoverable armor, non-recoverable health, and recoverable health. Now, non-recoverable shields, armor, and health will be consumed first, followed by recoverable shields, armor, and health. For the full details on this change — and the myriad bug fixes that also accompanied the latest update — check out the patch notes over at the game’s official forum.

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DeadlyAccurate

That’s some damned impressive shooting.

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BDJ

It really is haha.

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Armsbend

Kinda wonder if the developers macroed/programmed that in somehow. Since the map literally just released and the person didn’t have any time to practice or barely even learn of the piano. The two first shots at the corner of the piano might indicate they were positioning themselves correctly.

just an idea.

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Rheem Octuris

Or they, you know, knew how to play the piano.

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Armsbend

Knowing how to play SMB and lining up the shots perfectly right with no crosshairs the second PTR is released probably happened.