Blizzard posts update on WoW Classic, implies it’s still launching this summer

    
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Earlier this week, in discussing other positions we’d like to hire extra writers for later this year, we fell on the topic of World of Warcraft and its WoW Classic launch slated for this summer – about which we’ve heard very little since BlizzCon and the demo, you’ll recall. Perhaps Blizzard sensed our worrying because Community Manager Kaivax just this afternoon posted an update on the state of development, specifically homing in on feedback from the demo, like problems with health regen, spell crits, demon summoning, and so forth.

“It turns out that there was a discrepancy between how Classic was configured on our environment at the office (correct!) and the environment serving the demo to you (not correct…),” Kaivax writes. “Tracking that down taught us how to best check our environment configuration as we prepare it for launch.”

Blizzard does admit that while it’ll fix some of the bugs reported before launch, it’s not going fix them all (like mail). But it’s vowed to address critical strike, Rogue energy, slow fall, ranged pushback, and avoidance. “That’s not all we’ve done, of course, but we want to give you an idea of what we’re prioritizing: core game systems, combat, and content. We’ve spent time on other things such as user interface and making sure graphics ‘feel’ like they used to, but our primary focus is on gameplay.”

Oh, and the missive ends with a “get ready for a Classic summer” send-off, so it appears the release is still on schedule.

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Doomed4life

I have a really bad feeling the devs will be forced to put a cash shop in this by actiblizz..

It’s primed for it.. some people will start playing this not realising just how crazy the level grinding will be.. “oh look a cash shop with xp boosts and extra bag slots.. yes please”..

I really hope my gut is wrong but….

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Jake Boller

This would be heartbreaking. If this happened, I’d be done with Blizz forever, and I’d go back to private servers.

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Tamanous

They are selling it as a “never a cash shop” game. I certainly hope they do not deviate from that as it would destroy their audience. I don’t believe even they would do that. This project is rather unique. It’s not like it would shock me in the long run though due to industry history.

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Hoky shit, I did not think of that. I was thinking of starting to play when they launch, now I’m not so sure. xD

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Jake Boller

Classic is the #1 game I’m looking forward to. It’s funny to say about a game that already launched 15 years ago. But they made a masterpiece, and it stands the test of time.

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They made a masterpiece and they ruined it completely wit Cataclysm. The ruining started with TBC when they gave Shaman and Paladin to the opposite faction, effectively destroying any trace of faction exclusivity. The other big mistake they made was adding flying mounts, which killed world PvP and killed the immersion with the world where people would spend so much time on gtound that thry would learn each zone like thr back of their hand, allowing them to know exactly where they are without the help of the map.

I hope they keep Classic Classic, and if they plan to add future expansions, they would do it as a standalone thig where people can optionally transfer if they desire to do so.

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Roger Melly

I’ll probably give it a try to see what it’s like hopefully it will be a close representation of vanilla WoW with the original difficulty intact . First sign of group finder tools on pvp servers I am out though , they killed world pvp off overnight on the majority of servers and subsequently killed my interest in WoW .

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Nature Bytes

You know people, whatever you support with your time supports companies. And I just can’t see how anyone would want to support the Blizzard we have now. The people at the top could care less anymore. They just want profits.

Choose the products you use wisely. Support the ones that take care of their customers.

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J

The bulk of them are after profit, but I am curious to hear who you think deserves our attention most right now. I’ve been patiently waiting for Pantheon, Crowfall and Camelot Unchained. However, none of them are ready to offer a final product yet. As annoyed as I am with Blizzard lately, it seems kinda hard to fuck up a product like this and it meets my criteria for being tougher and more group oriented than our current lineup of titles.

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Tamanous

I don’t support dumb choices.

However, Classic appears to be a smart choice by Blizzard. As long as it remains so, I’ll support that choice so that the company realizes it was a wise one.

Consumer vote with their wallet (which is why F2p games removed ALL the consumer choice of the majority of players who don’t pay … congrats people, you literally cut your voice out of your neck by supporting this model for so long). I’ll inform the developer of their wise choices by paying them because they see this from the top down in their financial reports. Investors don’t care about social media whining.

Money talks.

Mordyjuice
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Mordyjuice

I’ll probably give this a spin.

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Neurotic

Oh man, a bugged Slow Fall sounds like a riot. :D

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PanagiotisLial1

Picture yourself grabbing a blacksmith’s anvil and jumping down :p

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Neurotic

I’m imagining running out over a cliff about ten feet, then looking puzzled and dropping like Wiley E. Coyote. :D

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styopa

What was previously implied, but is much clearer here and should be stated to manage expectations: “Classic” is not going to be WoW 1.12. It’s not.

It’s going to be their attempt to recreate 1.12 using the current engine and code.

It might even be reasonably close, but it’s not going to be 1.12. As someone who discovered that it wasn’t just rose-colored nostalgia glasses on vanilla private servers but that I really did miss the harder gameplay, I’m willing to give it a shot. Honestly, if they just restore leveling back to ACTUAL difficulty (ie give us an interesting GAME, and not just make leveling the tutorial the real game at level cap…) and remove the dungeon finder, that might be enough to keep me.

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Dug From The Earth

I think this has been known for awhile now.

They openly said they dont have the old versions of the game, and any attempt to do a vanilla WoW would be them trying to mimic it from what they remember/patch notes/etc.

But then, thats exactly what the private servers did too.

One last thing

Even IF they had an actual copy of 1.12 WoW laying around, and you played it as an experienced WoW player… guess what. It wouldnt be that hard or challenging. Would it be harder than current WoW? Absolutely. As gamers, we improve our skills and our knowledge of games as we play them. A well played game will NEVER have that experience or challenge that it USED to have, even if the game never changes.

Myself, ill play vanilla because it will offer an experience that i havent had for over 10 years. A walk down memory lane. And at this point, anything beats BFA. I will miss being a Dwarf Mage though, which ironically you COULD be in the beta.

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Tamanous

Indeed. It’s only news to those who haven’t followed the history of why it’s even being made. I am seeing a BOAT LOAD of conclusions across multiple forums based on false premise. As frustrating as that that is, it’s also what the internet is largely built on atm.

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peor togs

They literally said they so have the final data for 1.12… Your info is super out of date. Released that info at blizzcon…

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Tamanous

There is a lot of confusion here. Classic is being made as a smaller side project in order to construct a basically stand alone version of a 1.12 version of Wow. It exists ENTIRELY because Blizzard was losing control of their own IP due to private server emulation. This is basically a project created to regain a lost portion of their audience. It is not, nor has ever been, about marketing a front end, large market game.

It’s shocking that this website, one created for the love of a heavily niche market genre that are MMORPGs, has so many people lost to the meta-marketed propaganda spewed by the large corporations reliant on venture capital. YOU DON’T GET THESE GAMES FROM THEM ANYMORE! Have you not learned?

Don’t like it? Don’t play it. This is a niche product. If you don’t understand it … don’t hate on it. Don’t be that person. What other major developer is making something ENTIRELY because the fans want it while going against every current market trend they are bound to through investor demands that slashed 800 jobs?

It’s nearly a God damn miracle that this project still exists. It is f’ing amazing that it even persists in light of the current industry outside of indie development.

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J

It is a niche product? Yes. Out of all the niche MMORPG products though, I would bet this will be the one with the largest population.

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Utakata

…but unlikely sustainable if Blizz went back there with the current WoW entirely. /shrug

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Tamanous

There is a trend right now for companies to host their own legacy servers. The private emulation market is really just that huge. Companies are forced to address it. You are correct though, Classic is the billboard baby for this trend. It has massive interest and will have a population multiple times larger than EQ, Lotro, SWG and AO legacy servers, likely combined.

It’s this potential influence from Classic that I am interested in. I ponder what impact it will have in the long run. It may inspire more indie development or maybe even draw the attention to the genre from large developers again. Who knows that this point, but at least many viable old school options will exist for some time.

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Hurbster

Getting my dancing shoes ready…

PurpleCopper
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PurpleCopper

Was Classic really that awesome? I remember when you had to do a fuckton of limited inventory management, all the way from soulshards, ammo, reagents, and even your mount takes up a slot.

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Minimalistway

Oh yeah, inventory management will be an annoying problem, still, people like the game.

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Tamanous

Addons allow unified bags and easy automatic selling. The vast majority of the quality of life issues are from the memories of those who didn’t explore addons and macro use. A near complete, non-issue for those who bothered to learn how to customize their game using the provided advanced methods.

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Minimalistway

Addons can’t solve the game limits, i like Classic and i think inventory management will be a problem, with or without addons, starting new means limited bag space, no addon can solve that, no gold means you can’t buy larger bags, current game offer so many features to make inventory a non-issue and that’s without the need for addons.

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Dug From The Earth

I get the concept your are promoting, about quality of life, but im not so certain bag space falls into that category. Even modern WoW has bag space issues for brand new players, so its not something that has ever been removed.

Quality of life are things that remove unnecessary inconvenience from the game. Such as removing ammo from hunters, or allowing their pets they tame to be their level, rather than having to level each new pet as a separate process. Even things like meeting stones were quality of life. Moving mini pets to a global account storage is another example.

Inventory management has more or less been globally accepted as a game play mechanic for nearly all blends of RPGS. If its not limited space slots, its managing the weight limit of your items.

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Minimalistway

When did i prompt any thing? all i said inventory management will be a problem, that’s all, i don’t want any change or QoL features.

Please understand this: i’m waiting for classic, i don’t want any change from the old classic, i know Blizzard agree with this and they are working on making the game feels and works like 1.12 patch … saying inventory management is a problem does not equal asking Blizzard to add QoL features that the current game have.

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Dug From The Earth

I enjoyed original wow

but no amount of addons fixed the majority of quality of life issues.

QOL issues can still exist, and a game still be fun. Gamers seem to have a hard time grasping this. Those that insist it will suck, and those that feel the need to insist there are none because they liked vanilla.

The experience of playing it over powered the annoyance of the quality of life issues. The question is.. was the experience due 100% to an older version of WoW? or was the experience due to a lot of other things, like the people you played it with, and the adventures you had with them?

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Roger Melly

Yeah classic really was that “awesome” . Not perfect but still a lot better than any of the mmos that preceded and succeeded it and a lot better than WoW itself became over the years .

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Greaterdivinity

By today’s standards? Absolutely not, the game would be a travesty.

But by the standards of the time, absolutely. And for a lot of us, we either genuinely still enjoy those mechanics and older ways or want to give them another go to see if it’s still up our alley.

Though mount slot? Psh, paladins 4 lyfe, gimme that free 60% mount and the cheaper epic mount that only take up room in my spellbook and action bar : P

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Random MMO fan

The Vanilla or Classic WoW wasn’t really “awesome”. Many people think it was because it was their first (and only) MMO or just because they met some people who were fun to play with and hoping this will happen again the moment Classic will go live. Or because their favorite class had some ability which could be easily abused to gain advantage of some other class in open-world or instanced PvP ;-)

I’ve played WoW since the beta (I think I got into one of the last waves of beta testing) and while it was fun (especially on PvP server) – I wouldn’t say it was anything special. I had more memorable encounters in EVE – the Curse Alliance which was the first major strong alliance in EVE and all the drama around it, including first major alliance theft (I remember it was Foyle who stole CA’s “battleship fund” before her corp left the Curse), the Zombie exploiting game with famous Yulai smartbombing attack, the destruction of first Titan built by ASCN, the rise and fall of BoB, the Guiding Hand Social Club theft and the drama involving one of game devs who played with BoB and so on. With WoW, the only thing I remember happening on our server was some irrelevant drama over some PvE event and someone leaking the nude pics of some guildmate. That’s it ;-)

Anyway, I’m sure the Classic servers will still be pretty popular for many WoW players (and for many streamers – people like Sodapoppin or Lirik will absolutely play it), though I highly doubt that many players will still actively play on them for more than few months.

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J

A lot of people prefer that kind of micro management. The current version of WOW feels more like Diablo to me. I stopped enjoying WOW around Wrath. Which is when the last facets of the original gameplay bled away in my mind.