The Daily Grind: Which MMOs do you wish would come to console?

    
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I’ve never been a console-first kind of gamer, so I’ve never felt a great pull to invest heavily in consoles, even when more major MMORPGs began setting up shop there. I dabbled a bit with things like Free Realms and DC Universe Online on my PS3 back before the PS4 was king, but I much preferred PC. And now that I have a Switch, well, there aren’t that many MMOs or online titles on it yet anyway, but even for games like Warframe and Diablo III, I’d just rather stick with my trusty keyboard and mouse and comfy chair.

But all that said, there are some MMOs I think would be suited to console, so much that I’m surprised they never got there. For example, why the heck is Guild Wars 2 not on console? That’d be the perfect thing for ArenaNet to pull out of its hat right about now, right? How about Blade & Soul? MapleStory 2? Any superhero MMO? WoW can run on a toaster; why isn’t it on Xbone?

Which MMOs do you wish would come to console?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Pietro Cristofoli

The original Guild Wars. And LOTRO.

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donvweel

Probably ESO and DDO provided they suport keyboard mouse. Mouse keyboard supposedly in the pipe for xbox.

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Jack Pipsam

I’d take anything for my Xbox One. I prefer to play ESO on my Xbox, I have it on PC thanks to a Humble Bundle, but I honestly really just prefer to sit back and play it on my couch.
I suppose Star Wars: The Old Republic and The Secret World make the most sense to me personally as console candidates.

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NeoWolf

None, I do not want any of my preferred MMO’s turned into button bashers thank you lol

If we are going to have MMO’s on console I would sooner they were made for console from the ground up.

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Gary Clowers

World of Warcraft & GW2 would be top of my list. I might actually play them again. I used to be a rabid PC master race elitist.. then as I got older the comfy couch, 65′ 4k HDR TV and 7.2 dynamic surround sound stereo made the console experience way more preferable. Ive pretty much duplicated my steam library and them some on console. Now its my families preferred way to game.

Random MMO fan
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Random MMO fan

I’m surprised Blizzard didn’t go for at least PS4 with WoW. FFXIV worked great on PS4, both with controller and with full support for mouse and keyboard (Sony does not restrict the usage of those) and there is no extra monthly fee for playing it other than monthly sub fee which is the same as for PC version.

Edit: FFXIV implemented controller so well that I know of few PC players who played it with PS4’s controller because it was more convenient. I’m sure Blizzard could make WoW feel the same if they made a proper PS4 port.

Relen
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Relen

Yeah, WOW would be great on console!

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Robert Mann

So you… didn’t hook those up to a PC? Because, you know, that’s easy to do as well. Those conveniences have zero to do with console or PC at this point.

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Robert Mann

PC gamer here. I wish that all of them would, but… with a caveat. See, I want them to go to console, but with remastering as needed. I am very much not interested in the console systems leaving my PC version with much to be desired, including a little too simplified of a commands list.

I’m not adverse to them going to consoles, even if I believe that focused MMOs for consoles would be better. The same with any other platform that works. I just will see it as a negative if the company dumbs down the program to the lowest hardware in such regards. I don’t mind the older PC hardware as much, but going too far back can cause issues.

Simply put, I support the idea of offering games to more people, but only so long as there is minimal impact. So far, the impact has been too great imo, and we have gotten many games that are sub-par even for our mostly stagnant genre as a result…

Relen
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Relen

I think remaster of a MMO game will be impossible on consoles. They should be released AS IS.

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Robert Mann

That would work if consoles came with keyboards and mice that people reliably cared to use… but that is not the case. And, to be blunt, I have little interest in every game using the ultra-simplified controls and skills setups that follow when they have to be controller friendly. Thus why I do not think that is an option that works.

Some games can go there, sure. However, as MMOs trend that direction some of us look for alternatives, and eventually there’s demand for it to stop being the case. Instead of heading that direction, I suggest working with some minor remastering. So long as the audiences are big enough, it should be worth the cost.

Random MMO fan
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Random MMO fan

All of them. Just on PS4, not on XBox – Microsoft still charges mandatory Live Gold fee on top of everything. Part of the reason why FFXIV is still not on Xbox even though Yoshida said that they were in talks with MS for a long time.

As for narrow-minded idiots (who sadly still exist in a large numbers) repeating the “MMOs on consoles, lulz! I don’t want any of them there!” – please try to realize the fact that by moving to such fixed, unified hardware you can eliminate A LOT of potential issues with things like new drivers causing errors or performance issues or conflicts with billions of other programs you can install on PC (such as issues with FFXIV and overlays with programs like Discord or Steam’s own overlays). For example, all you need to do is to look at Nvidia’s official forums and see the FACT that EVERY driver release of 4xx.xx series has brought A LOT of issues with many games for many people (I believe Nvidia still hasn’t been able to fix known issue with Witcher 3).

Also, you don’t have to deal with controller on consoles. Developers can allow proper keyboard and mouse support for their games – FFXIV on PS4 has full support for those.

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Jack Pipsam

Worth also noting that Xbox One has Mouse/Keyboard support as well, any developer is open to using it.

Random MMO fan
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Random MMO fan

True. MS enabled it pretty late, though, in November of last year, but hopefully more games will now support it since they can now do this for both PS4 and XBone.

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Anstalt

None.

I do not believe that an MMO has yet been created that should be on consoles.

The overwhelming majority of MMOs still broadly follow the design paradigms established in the early years of the genre. Social systems, different channels of communication, inter-group cooperation etc, these things do not translate well to console, and most haven’t even been implemented that well on PC. This is why those MMOs that have been ported to consoles are often played as solo games anyway, with limited grouping.

A console MMO needs to be designed differently from the start.

The biggest limitation is the control input. This drastically limits socialising because communicating with other players takes too long. It also limits the combat mechanics, there’s a limited number of skills you can bind to a controller. This means the combat is likely to be shallower and therefore players will be bored quicker.

So, to deal with this, I believe a console MMO needs a complete rethink on it’s design.

I believe that whatever depth is found in existing MMORPGs, generally found in the combat mechanics and stats meta-game, need to be moved to a different area of the game. For example, building your own houses, forts, villages etc would be a great feature offering long term goals, but also wouldn’t be limited by the controller in any way. Or, rethink how guilds work. Instead of them being primarily a communications channel, lets give guilds some goals or missions, things that players can work on together without necessarily needing to type or chat to one another.

I’m imagining something like Assassins Creed Online. Combat mechanics would be basically the same as what we have in the main series, and there would still be quests/story to follow. But. Players would be able to form their own guilds, which would broadly be aligned with main storyline factions but also somewhat distinct. Guild leaders would be able to create missions for the guild: establish new safehouses, gather mats, build extensions to the house, assassinate certain pve mobs, assassinate other players, destroy other peoples bases etc.

with the way current MMO mechanics work, they’d be better off just making single player RPGs for consoles instead. But if they really looked at the mechanics, then they’ll start to work “properly” for consoles.

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Oleg Chebeneev

Guild Wars 2 would play well on consoles for sure.
Also I can totally see EVE Online on consoles considering that there are barely any movement hotkeys required and slide menues would work well with controller.

Relen
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Relen

Just imagine how long it will take to input a command to your ship with gamepad.

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Vunak23

None. Consoles have historically held back MMOs in their ability to improve and upgrade after so long. Not to mention the horrible controls some MMOs have adopted to satisfy consoles.

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Robert Mann

This is where I find consoles to be a downside, and thus why I noted that I have no issues so long as they are not bound together (aka, development of the PC version should never be limited by console issues, and vice versa). Will that ever happen? Maybe, but at the same time I expect people to scream bloody murder about it.