Sadistic player-designed maze traps Fallout 76 gamers

    
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In a world where there are no NPCs, Fallout 76 players have to get really creative about what to do with their time. One player named Korindabar found a very inventive way to pass the time that fits perfectly into the sadistic, post-apocalyptic world — all while not wearing pants: He created a death maze.

Dressed in a top hat and blue robe, Korindabar invites players to follow him over to his creation with promises of winning prizes according to the signs around the deadly contraption. Once the other players are inside, Korindabar locks the door behind them and unleashes a ferocious, level-21 Deathclaw. And if that wasn’t enough to entertain him, Korindabar created a way to view the carnage from platforms above the maze.

You can watch the horrifically funny video featuring Take Me Home, Country Roads by COPILOT Music + Sound below.

Source: YouTube via VG 24/7

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Fenrir Wolf

I find it fascinating that, in these games, with other forms of content removed the choice players make is to be mean to one another. There’s something to be said here about both human nature, and those who don’t play these games. Largely because this is exactly what those who don’t play these games expect! It always comes down to some form of sadism or other.

The word of the day is schadenfreude. I can appreciate that there is cleverness here on both design and social engineering levels, but it’s not something that I can admire or respect.

This is what happens when sadists are playing The Sims, except that it’s real players who’re ending up trapped in those fiery rooms of death and despair. There’s just a little element of some human minds which gleans enjoyment from any amount of frustration, annoyance, or suffering they can cause others. That’s why there are people who create ransomware, after all.

I’m too autistic to understand the appeal, I think. I’m actually quite happy about that!

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rafael12104

Very cool!

Relen
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Relen

I guess this is what you do in this game, no more content for you

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Robert Mann

This is… how people act in these games. It is why nobody trusts anyone…

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Fenrir Wolf

I am sad about the way things are going in some respects. I really like the quality of life improvements to modern games, but I equally dislike the behaviours they encourage.

Just as how the modern Internet has gained ease of use, it’s lost its personality and identity to identikit sites which all look the same, usually staffed by deeply unpleasant authors and commenters, all while doing away with as many accessibility features as they think they can get away with.

Things are becoming easier, yet at the same time… somehow worse? It’s disquieting, really. I’m not sure that if one were to sit and think about this situation, to really examine it, that it’d qualify as fridge horror just yet but… it’s getting there.

I don’t know how to feel about it. I’ve tried to examine what’s changed but it’s a difficult endeavour. All I can think is that there is some correlation between the awfulness of a person’s traits and the ease of use of technology. Perhaps there’s a kind of people who were simply too lazy to use the Internet before.

So perhaps that’s the dark side of everything becoming easier to use. It’s unfortunate, yes, because as I get older I appreciate that I don’t have to put in as much effort all the time to get even the simplest of things done. And yet, at the same time, I see a world in crisis. So many people being terrible to one another, no one able to trust or be kind any more, everyone has their guard readied for an attack that they’re already expecting.

Brave new world, right? What’ll tomorrow be like?

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Robert Mann

Same as the rest of society. When bad behavior has no consequence that matters, people act as they will and the rest of everyone pays the price. I know that there is never a consequence that deters all bad behavior. There are also two types of people we have to consider, those who will act poorly without a consequence, and those who will not. The second group is fine, but the first… without some real, concrete, and painful consequence they will ALL act poorly. With one, most of them will weigh the results and act decently.

It is… not ideal, but rarely does anything meet ideals.

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Jokerchyld

Absolutely loved it. Unpredictable. Sadistic. Hilariously funny. Cherry on top was the video with John Denver music.

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Schlag Sweetleaf
saw 76.gif
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rafael12104

Heh. I wouldn’t be surprised if this the inspiration for yet another Saw movie. It has to be double digits by now. Lol.

BTW, the Doobie Brothers are still running too. The are going to be here in concert in a couple of months.

Heh. Man, how old are they now? I guesss “It keeps you running!”

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McGuffn

I like how the minotaur is at the start of the maze. Saves a lot of BS.

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Sashaa

This is awesome.

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rosieposie

As opposed to sadistic developer-designed game trapping Fallout 76 players, I guess?

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Bruno Brito

He’s not sadistic, they’re masochistic for playing this.