Sea of Thieves on birthday plans, mega update, tester program, and next week’s content drop

    
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Spoiling!

It’s been a hot minute since we checked in on Sea of Thieves, so this week’s developer update video marks the perfect time to do so. Rare’s video kicks off with a reminder about the game’s newly relaunched insider programme, which is basically a fancy way of recruiting player testers to test and give feedback on in-development game elements under NDA.

The twist here is that unlike studios that just throw up a PTS and say please test, Rare is actually doling out rewards for those who help. “By playing Insider builds regularly, you can earn in-game gold, Doubloons and some very snazzy, very exclusive cosmetics that you can show off in the main game,” the studio explains. Just don’t think about leaking: “We will find you,” Joe Neate warns.

The dev vlog also previews next week’s update with new mercenary voyages, as well as the game’s coming first birthday and a big trailer for the “mega update” that’s on the way (though not part of next week’s rollout).

Source: YouTube
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Shadex De'Marr

So wait… SoT has been live for a year?

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Sorenthaz

Also starting yesterday and ending early Monday there’s the double gold and reputation event going on, which a lot of folks are scrambling to make use of because folks who hit Pirate Legend before March 20th (anniversary) apparently will get something special.

So being in an Alliance right now is basically getting 100% of the normal gold/rep from allied ships while anything you turn in gets 200% of the normal rep/gold.

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Armsbend

As part of the NDA I won’t say anything – but man – there is a LOT not to say.

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Sorenthaz

Yeah, it’s going to be interesting to see how much of it makes it to live.

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BDJ

How stay I don’t see why they are bothering with the NDA. I signed up too. Everything is right there 2 seconds after you sign up. Anyone that wants the info can see it by hitting the I agree button lol.

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Armsbend

I think it’s really about not streaming it more than anything. Which I get.

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Sorenthaz

That and it’s not clear what will all make it to live. Some stuff tested in Pioneers back during the Tech Alpha (like skeleton bounties for example) wasn’t seen until near the end of the beta.

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Sorenthaz

Yeah but the point is that these systems are in testing, aren’t always the final version, and they don’t want incomplete stuff to be made public knowledge until they have it better ironed out or ready to show off.

Like they teased the Arena update back in November? But haven’t really shown much of anything about it since, even though it’s not hard to assume that it’s been in testing since then. Rare likes to keep surprises and while the open opt-in format was going to inevitably lead to folks leaking without thinking about it, it is still an NDA that needs to be respected and is agreed upon opting in.

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Schmidt.Capela

The only thing I would be truly interested in, at the moment, is a PvP flag. There not being a way to opt out of PvP is a deal-breaker for me, but gosh, the game does seem full to the brim with things I would otherwise enjoy.

After that, it not using the Windows Store DRM would also be appreciated. It’s an online-only game after all, so it’s not like non-fictional piracy would be a problem.

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Armsbend

That would ruin the game. I’m not sure if you have played it or not – but having no PvP would make the game incredibly boring. No one would just run PvE instances forever without the option of danger.

The way the world is set up it is first who gets there gets first crack at the loot (like skull forts). If someone gets there second – they can take it by force or mosey on along to do something else. Having a carebear taking that loot and blocking everyone else out would destroy the mechanics of the game. Ruin it for all.

RARE knows this. They will never turn pvp off and they have the playerbase so they never have to.

It isn’t a game for everyone. No one who gets their loot taken stays sore for very long. It is a fantastic community full of good doers and scoundrels. Just like the Caribbean circa 1710.

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Sorenthaz

Eh, I do think there are almost enough PvE threats at this point. Skeleton Ships are persistent buggers and can do in folks who aren’t careful. Same goes for Krakens. Storms and the Forsaken Shores stuff can really screw ships up. And if your ship sinks to PvE then it’s a pain to go recollect any loot you had.

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Armsbend

So the threat would be having to reget your loot.

The thing that keeps people around this game, even for the carebears, is the threat of human intervention. No one scans the horizons with beads of sweat for skele ships or the Meg – no, they scan for player ships.

It creates a natural pressure which is fun. Don’t like that? Go play something else there are 1000s of games. They do not need your money – they already sold 5M+. probably 7 or 8 since Summit.

https://www.pcgamesn.com/sea-of-thieves/sea-of-thieves-sales-player-count