Apple reveals Apple Arcade, yet another subscription service for games

    
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File this one under things you probably didn’t ask for: At its conference today, Apple announced Apple Arcade, a multi-platform sub service “that will feature over 100 new and exclusive games, including original releases from renowned creators Hironobu Sakaguchi, Ken Wong, Will Wright and dozens more.” It looks to be competing more with existing console platform subs and exclusives than with Google’s recent Stadia announcement, though it too will be working alongside developers to help fund games.

“Paid games are often critically acclaimed and beloved by the people who play them, but competing with free is hard, so even the best of these games have only reached a smaller audience. With the simplicity of a single subscription, Apple Arcade will bring games like these to the App Store’s more than 1 billion gaming customers. Apple Arcade is the perfect complement to the already enormously popular catalog of free games on the App Store, making iOS the premier gaming platform for players of all ages.”

Expect it in fall 2019 on iOS, Macs, and Apple’s TV service.

Some online games developers are already taking a grim view on the turn in the market. Here’s former Diablo and Marvel Heroes dev David Brevik.

There was more to Apple’s announcement less related to gaming, including a credit card, a news reader, and a TV sub service.

Source: Apple. Thanks, Sally!

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Melissa McDonald

Other than some ‘support’ and ‘branding’ (re-branding?) and an extra fee, I am wondering how this is measurably different than visiting the Games section of the iTunes store.

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Sally Bowls

There is no additional charge for the games or contents for anyone in the subscriber’s “family” No Ads. No in-app purchases. That distinguishes it from the usual mobile game.

These are a curated-by-Apple group of games, initially 100, that Apple has helped in the development of, including $ to the dev. There will still be 300,000+ games on the iTunes store; most “F”2P. So 99.997% of games will not be here. The press release talked about the creators of The Sims and Monument Valley etc. being onboard. The spin, TBD if it pans out, is that it is Apple so they can get the better devs. And if you are a dev, then most/all would like to be on the growth platform, mobile. But before that meant being in the [insert MOP commenters pejorative adjectives for mobile] mobile world of lockboxes and time gates opened with RL$. Currently unproven but hopefully Apple Arcade will allow these mobile devs to focus on great gameplay.

There is some new tech: not just mobile but it runs seamlessly on mobile, Mac and AppleTV. So start a game on the plane/bus/train, get home and resume that play session on your Mac, then later go into the den and resume the session on your smart TV. Stadia talked about this so it looks like a feature of modern frameworks going forward.

xpsync
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xpsync

mmorpg’s had a subscription service, more gaming adventures and entertainment than any one person could ever hope for all at the low price point of 15 a month.

Yet gamer’s rebelled and eventually eroded away the best 15 a month deal ever.

Now its become a staple of our society?

Where is the rebellion now? cause this is becoming BS, everything is f’in sub, oh sry boys i can’t make you toast this am forgot to pay the toaster subscription. It’s not becoming out of control its already out of control.

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Bruno Brito

One sub to belong to a corporation.

Fuck no.

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IronSalamander8 .

Baring my iPod (yes, I still have a classic one, it’s 80 gig so even with over 400 metal albums on it, it has room for more), I have nothing but antipathy for apple. In high school we had a choice of Apple IIE or Commodore 64 computers to work on in Basic class and the C64 was vastly superior to work with and I carry that chip on my shoulder to today!

The fact that the same joystick would work on the C64, the Colecovision, the Atari 2600, and later the Sega Master System, and Sega Genesis had nothing to do with it! :P

Ernost
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Ernost

…making iOS the premier gaming platform for players of all ages.

Ahahahahahahaha….

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Nathan Aldana

once again proof that Snow Crash and Shadowrun were far more prescient about the shitt, shitty, corporatized future than anything else.

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Minimalistway

You get a sub! you get a sub! you get a sub! EVERYBODY gets a sub!!

Too lazy to put a meme picture here :-P

To be serious, capitalism is not happy about paying for a product to own it, now you have to subscribe to a service, you own nothing but you get access to a lot of content, all you can consume, soon enough there will be a subscription to for subscriptions!

Google and Apple want to see more growth and phone markets are saturated, the Chinese are taking a market share with cheaper but good phones, i wish i could laugh at both companies and think they’ll fail, but they are going to change video game market.

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Sally Bowls

For those who did not watch the event, the “you get a” meme was spot on since Oprah spoke at the event and is producing content for AppleTV+.

rahkeesh
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rahkeesh

Mobile gaming is now nothing but mtx/ads anyway, subscription is potentially a welcome respite.

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Sally Bowls

will feature over 100 new and exclusive games, including original releases from renowned creators Hironobu Sakaguchi, Ken Wong, Will Wright and dozens more.

Apple is not just handpicking the games in Apple Arcade, but also contributing to the development costs and working closely with creators to bring the games to life. Made by some of the most critically acclaimed game developers in the world, Apple Arcade games will entertain customers with incredibly fun gameplay and immersive stories, while capturing imaginations with original art and music. The service will feature games from Annapurna Interactive, Bossa Studios, Cartoon Network, Finji, Giant Squid, Klei Entertainment, Konami, LEGO, Mistwalker Corporation, SEGA, Snowman, ustwo games and dozens more.

I know some people here like their random-mount-lockboxes, but hopefully, this will be better games and a better experience.

Andy McAdams
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Andy McAdams

[…] making iOS the premier gaming platform for players of all ages.”

*snort*

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PanagiotisLial1

Game streaming promotion sounds to me more and more like VR was years back.

All companies think will succeed but none thought the HOW part

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Sally Bowls

That was a reasonable objection to Stadia. This is not streaming. You can play these games offline. This has no effect on how the games are developed or played, just how they are priced and sold.

rahkeesh
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rahkeesh

Yeah this service is focused on mobile gaming, which actually has overshadowed traditional stuff.

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Castagere Shaikura

I’M sure it will be overpriced just like everything else they do.