Check out some of the female character creation options planned for Star Citizen’s 3.5 alpha

    
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NOT A WOMAN?!

As you are all aware by now, women play video games, too. And it’s about time that Star Citizen had its female models ready to go, but let’s not beat that dead horse. It has already been done in other posts. Instead, let’s actually take a look at how the female character creation functions. One of our readers, DK — who is not under NDA thanks to the continuing rollout of the game’s 3.5 test phases — took some time to show us all the options for the female model in Star Citizen in a YouTube video.

The term that keeps popping up when viewing the stills and animation from the previous videos is “femshep.” This video hits that Mass Effect vibe pretty hard too, as you’ll see. However, it’s clear that graphics and options have been heavily updated since that series’ first launch. The options include your standard skin tone and face shapes from other games. At this stage, there isn’t a lot of variety, but the creator does include some options for unnatural eye color. Unfortunately, it’s still lacking in the long-hair varieties, and there is zero variety when it comes to body shape. Although there aren’t even pre-determined choices for body type, we do know that better hair is in the pipeline.

“I don’t know why [the character in the video] has that smirk on her face,” DK told us. “I don’t know if I keep using the same faces, but I generally end up with more or less the same face each time I’ve used it. There’s sliders, right, but it still ends up feeling like the same ‘base’ or something. What I like about the facial expression in the screens is the little creases and wrinkles that look realistic. If that remains the same regardless of facial expression, it would be very dope.”

Take a look for yourself in DK’s video below.

Source: YouTube. Thanks so much, DK!
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deekay_plus
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deekay_plus

since i was summoned back here to discuss second life’s male avatars apparently, i figured i’d share this video of shopping at grim hex.

and some screens from when i made the video!

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Fervor Bliss

If CIG does not want people commenting on sloppy work.
1) don’t release sloppy work
or
2) put a NDA on it.

deekay_plus
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deekay_plus

it’s clearly not done. no one is pretend it’s done except you.

and for some reason awkwardly promoting second life of all games (or awkwardly comparing second life of all games to this game randomly as it were).

even if the subscriber flair stuff was all looking nice and proper it still wouldn’t be considered *done*.

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Fervor Bliss

CIG does not have a NDA so they want us to talk about their work. So I did what CIG wanted and talked about it.

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Dean Greenhoe

One of these days they will figure it out. Start development with female characters and everything else is easy.

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Bruno Brito

With all the shittalking i give SC, i’ll give them props:

It’s actually really good. I just won’t pat them on the back since they have a ungodly ammount of money and devs, for doing something that should be avaliable WHEN THE GAME OPENED.

That being said: Again, really, really good.

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i made another vid with more character creation and a bit of 3rd person walking. her gait seems less over the top since that evocati leak which is nice.

the store kiosk was in use or something so i couldnt use it as there was only one. planned to try on some different armours and space suits. i’ll be sure to do soon on video soon.

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Paragon Lost

I depend on Deekay for “realistic” observations of SC’s ongoing development. :) Hopefully they add more adjustability like body sliders etc.

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deekay_plus

ive heard from other backers that they said in the bigger presentation of it last year or something there would be limited sliders for things like height and such. nothing too extreme will be allowed, it will be pretty limited ranges on some things for balance reasons

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Paragon Lost

As long as their is some ability to adjust the height, weight, shape, it’s all good. :)

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deekay_plus

eventually… hopefully.

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primal

i think they’ve said in the past that wont happen because of the metrics mainly in the ships. apparently some ships have quite tight places to get past so if you get someone wider then could get clipping issues and all sorts of stuff. i suppose then youd also have to have the ability to warp all armour and clothes around the new height, shape weight etc

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deekay_plus

i’ve been told at gamesco or or/w last year they said there will be body sliders but they’ll be pretty limited for balance reasons, especially weight/height sliders.

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primal

the primary reason is the ship metrics. cant remember what ship it is maybe the carrack or herald, they designed it with tight space to walk past at a certain part of the ship so to wide and youll start to clip

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Fervor Bliss

Of course, nothing is perfect at first.

The black circles are her fingers.
Heavy Armor that does not fit.
Hands not attached to arms.
There is also something SgtTickles calls “Baywatch running” Which I thought Bree would just delete anyway

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Fervor Bliss

Funded 2317 days ago.

deekay_plus
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deekay_plus

those are all subscriber armours/outfits(that’s also not heavy armour).

the armour you can buy normally with gameplay credits fits.

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Fervor Bliss

What he called them IDK whatever

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deekay_plus

you cherry picked literally the only things that aren’t compatable with teh female model yet to show and then made misleading statements as to their nature.

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Fervor Bliss

I am not SgtTickles. I have no financial investment in SC.

I did watch about 2 hours of Citizen on Twitch. There is more I could show that does not work, but I got tired of them have to reboot and the load screens because of crashes.

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deekay_plus

i wasn’t blaming sgt tickles.

idk who that is.

as for your financial investment or lack thereof, ok liam neeson.

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Fervor Bliss

Really only one of the 3 pictures is a problem. (it is very sloppy work releasing this, but that just show how much they don’t care) The floating armor is adjusted to your skeleton points and resize if you are not using a resizing script.
The floating hand is the same thing really. The arm is there you make it invisible so your skin does not bleed through the clothes. In Second Life it would show up in your tux as you ballroom dance. Then same as the floating armor fix skeleton points and resize.
Now the giant fingers. picture. Beyond my knowledge base.
In seceond life you use a mesh body nowadays. Doubt that is what game dev use because you have to carry code around and can cause lag.

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deekay_plus

go play second life then.

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Fervor Bliss

Will do. :) As messed up as Second Life is. Nice to go where creators care about their work.

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deekay_plus

you seem confused. and probably blind. but ok.

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Fervor Bliss

Second Life lets you learn to create, So yes not every little thing is perfect. Some will release very sloppy work as Citizen did. And then it is the internet so you will have jerks.
Still, I will stand by my statement. Nice to go where creators care about their work.

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deekay_plus

for reference, heavy armour and clothes i bought with aUEC.

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Godnaz
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Godnaz

Very impressed by the DNA system for character creation where the use of human genetics and ethnic distinction are evident. Very few games have anything close to this and I’m glad to see it expanded upon. Long hair styles and body augmentation are suppose to come in a future update.

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Melissa McDonald

“use of human genetics” ? Seriously? I’d say that’s hyperbole to put it mildly.

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Godnaz

Not sure how else to put it. They have apparently scanned hundreds of heads into thier development library to use ingame. If you watched the video DK posted, you can see the first iteration of it in action where those physical features can be altered. “Use of human genetics” not a term used to discribe inheritance (physical features) as it occurs in human beings?

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deekay_plus

i think gtao uses a similar term for their similar in nature character creation system

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Annoyed badger

Breast package: Moderate. £200

Breast package: Enhanced. £500.

Big booty deluxe set. £2000.

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Crowe

I haven’t researched currency exchange rates but I think that’s a better deal than in real life!

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Utakata

…and those are just the concept artwork! o.O

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Armsman

So, yes – Star Citizen come MUCH closer to being a true MMORPG now with the ability to allow:

Many Men Online Role Playing Girls
;)

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McGuffn

The spacesuit needs more cleavage and torso cutouts for realism.

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Crowe

You know those jeans that have the clear plastic panels on their thighs? (dang things cost like $500) Yup, that’s the type of spacesuits that Star Citizen needs to provide. Honestly, they should think about a suit that has the assless chaps look since they will be all those space bikes anyways…

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deekay_plus

a bit more on the facial expression – you look closely at the close up you can see some very realistic notes there with how the skin looks like it’s actually attached and such going on there – i think that’s pretty dope.

i’ve messed around with making female characters a bit beyond the video. unless i go with all black or all white or all oriental base faces it doesn’t seem to matter much the same basic “underlying” face seem to feel the same in the end outside of changing the details.

it’s hard to pin down and express this really, but when yall get a crack at it yourself should you jump into 3.5 in the coming months unless they do unexpected updates on it in that time you may see what i am talking about.

the green and purple armour in the tweet is new heavy armour in the game. i didn’t realize it was heavy but my subscriber flair armours and suits don’t fit the female model yet – wether they will be updated or not idk, but the in game buyable stuff for credits was all fitting. so i just picked a random colourful new set of armour lol.

anyways i think there’s alot to be pleased about here. the hair tech improvements they were highlighting in previous weeks and months seems to be awkwardly absent here, going back to the old idiocy of showing things as if they are around the corner when they’re apparently not. their marketting leads need to their heads given a shake. armour looks fantastic on her – no boob socks breast plates or extra junk in the trunk.

no body modification either yet as i note in the video – i have been told by community members they talked about adding this (within limit don’t expect aion/ark freakishness) stuff in future iterations, just don’t hold your breath for them to get here anytime soon.

thanks for the features, and hope everyone finds the video satisfying. unfortunately female characters don’t have HUDs(goign to check this again when i log in later today or tomorrow and every PTU patch until it’s in) so it’s impossible to actually like target and shoot anything while playing as a lady toon but it’s the sort of PTU issue that commonly is solved by the live release.

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deekay_plus

i want to bring attention to this screenshot especially. you can see the skin pulling on the skeleton and such in appropriate places. it’s very very nice with touches like this. i just don’t know if the facial expression is meant to always be like that or not (i didn’t try foip in ptu yet and i didn’t find the keybind for emotes LOL).

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