The Division 2 gets a new Stronghold and World Tier on April 5

    
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For those who have blitzed through The Division 2’s current content to the top of the endgame heap… how? Do you blink? Are you just that good at shooting digital bad guys? Can I have some of your free time? Would you like some more end game content to power through? In the case of that final question, the devs do have some details, at least. I’d still like some of your free time, though.

The Invasion: Battle for DC update due to land on Friday, April 5th, will introduce a new Stronghold in the form of Tidal Basin, the home base of the Black Tusk mercenary group. This new encounter is described as the game’s largest and most boss-loaded yet and should bring to mind Shadow Moses Island from Metal Gear Solid. Taking down this new Stronghold will open up World Tier 5, which adds new Invaded Missions that rotate on a weekly basis as well as the new Heroic difficulty level that removes checkpoints.

All of this content will be arriving free for every owner of The Division 2; no season pass necessary. In the meantime, the game has had a new patch applied, which has addressed some co-op health scaling problems and added some fixes to help correct random framerate and performance drops.

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Random MMO fan
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Random MMO fan

Good news that they’re adding a new content so fast – different people play games with different speed, some can complete same exact content at much shorter times (doesn’t mean that they’re “playing it wrong”) and having newer content released faster would definitively be appreciated by them.

In other good news related to this genre, Gearbox just announced BL3:

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Anstalt

I’ve been really enjoying TD2, despite the fact that I generally don’t enjoy shooters or the looter-shooter genre!

The gun play is just really fun. The cover system works well and the range of weapons is great!

I hit level 30 and completed the main story line a couple of nights ago, took me approx 34 hours to get there just playing at my own pace. I didn’t do all the side missions but I did do most of them. Now that I’ve hit level 30, the game has opened up again! Been enjoying taking on all the old control points again, but with harder and more enemies.

Also been enjoying grouping up, something I didn’t do until I hit lvl25 or so. Admittedly, the group missions can be a little samey. A lot of times we’ll just have all 4 of us at the edge of a zone, assault rifles in hand. The hail of bullets is awesome to see the first few times but it can be a bit too effective. I’m hoping that as I progress through the world ranks things will get harder and require better tactics. Also looking forwards to getting stuck into the PvP, only dipped my toes in the dark zone a few times.

Compared to an MMO, TD2 really doesn’t have that much content so I’m glad they’re adding more stuff to do, but compared to most single player games TD2 is pretty packed. So, depends which point of view you’re taking.

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A Dad Supreme

Just to give you an idea, I played Red Dead Redemption 2 from launch and barely “finished” it before Anthem’s launch. I did NO online play, but probably did 75% of the side missions. That game on my PS4 is 103.8 GB.

The Division 2 is sitting at 91.04. This game is huge.

These people that rush to the endgame crack me up every time. Next will be the “not enough content” complaints.

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Armsbend

For lots of people getting to the end first is the fun part. You get there first and you are ALWAYS a step ahead of everyone else. You know things before they do. They look to you for the advice on how to do things.

That’s fun to a lot of people. The basic point of a looter shooter (didn’t we all agree on schlooter?) is to loot. To get stronger. It is legit to want to be strongest in a game about being the strongest.

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A Dad Supreme

I get all that. Never said I didn’t understand why they do it.

It just cracks me up when the complaints later follow is all. Saw the same thing on RDR2; people rushed to the end then said not enough content or ‘too boring’ because they didn’t take time to look around and notice things.

Mewmew
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Mewmew

But the point is that they rush to the end of the game through everything as quick as possible, even going as far as skipping everything optional, and then complain that there isn’t enough there to do. It’s like joining a fun walk with puzzles stops and obstacles along the way, but then sprinting straight to the end outside of the obstacles and skipping all the activities they put out along the way for people to enjoy and then complaining that the track wasn’t long enough.

It’s not up to me to tell people how to enjoy their play time, but don’t rush past everything to the end and then complain that you got there too quick.

Godnaz
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Godnaz

A good piece of the pressing issues have been patched. Still plenty of things to balance and correct. Massive Entertainment has obviously been listening to the playerbase. More QoL changes in the coming weeks. The 11% who rushed to endgame and are gear score 450+are taking a break. The other 89% aren’t even ready for World Tier 5. Great pacing and handling on the developer’s part. Build diversity is a beautiful thing!

Massive and Ubisoft are not perfect but doing this quite well. Bioware/Bethesda, take notes.

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Reht

My friends and I are 450+ and not taking a break, we are having fun working on level 3+ control points for crafting plans and what not in advance of WT5.

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Hikari Kenzaki

Endgame? I’m not even to the midgame!

And it’s not like I haven’t been playing the game (see below). I’ve just been having too much fun immersing myself in the amazing gameworld.

I mean, did you see the shots in One Shots comparing the in-game to the real world? Amazing! https://massivelyop.com/2019/03/24/one-shots-selfish-selfies/#comment-648149

Yeah, it will be a while before I get to this, but good to see the game keep moving and updating.

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Armsbend

It is the main missions and sides that give the biggest boosts to exp gain. Once you concentrate on those you fly through levels.

I spend a lot of time in the Dark Zone – that is a big exp boost as well. And you get fun DZ perks :)

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Reht

Yeah, story missions give a lot of exp, but it’s a set amount of exp. Side missions exp scale with your level.

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Reht

Interestingly enough, i did most of 28-29 doing the training events (the range ones where you shoot targets), i did something like 17 in a row because they just kept pooping all over the place. It wasn’t a huge amount of exp per completion but they were so fast since they were always adjacent to a controlled point i could fast travel to.

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Hikari Kenzaki

Yeah, I just don’t have any interest in rushing through. We have been going through pretty casually and having a good time.