Indie sandbox MMO Fractured will finally enter alpha one this month

    
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Indie sandbox MMO Fractured is moving another step down the development line: It’s just announced the start of its alpha next week.

“The first testing phase, labeled Alpha 1 – Test 1, is starting on Wednesday, April 10, at 4pm CET (10am ET), and is expected to last for one week. As you know, this is the very first public test of the game, coming 8 months after our Kickstarter campaign. While we apologize for being a little behind schedule, we believe it’s still a good time frame for an MMO project – particularly one developed by an 8-people team!”

To get into the test at this stage, you’ll need to have purchased a Knight pack – that’s about $168 US. Cheaper packs, of course, will get you into some of the future phases. Dynamight Studios does warn that a lot of core systems are missing from the game at this stage – including the skill-learning system, political systems, parties, guilds, monster loot, trading – so just be warned this is a true early test. On the other hand, there’s no NDA, so the team isn’t hiding from criticism.

Fractured was funded for $130,000 on Kickstarter last summer. Its alpha was originally slated for 2018 but was delayed back in November as the game entered pre-alpha instead. The title also had a bit of a scare back in January thanks to the spat between Unity and SpatialOS, but the company has since confirmed that it’s still working with both. It’s a pretty complicated sandbox and an ambitious endeavor for a small team; we’ve previously covered its astronomy, horizontal leveling, races, and anti-grind/anti-forced-PvP philosophy.

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Mewmew
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Mewmew

You have to figure these things will usually be a bit behind schedule or else be disappointed :P

I definitely am interested in this game but am willing to wait the long haul to let them build up as much as they can before releasing it.

Sure, there would get to be a point a number of years down the line where I may get worried. But I’m more worried about having enough development time to make a really decent game and be fun at release.

I forget if I’m in this early or not, I need to go look up and see which pack I upgraded to, but I won’t jump in this early as I’m more interested in playing than helping to test. I don’t have that much extra time to put into testing and feedback really at the moment.

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Solaris

Really a fan of this Dev team. Impressed they are getting something out the door relatively soon after Kickstarter. I hope Alpha brings in more funding . These guys work hard and have some great concepts.

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PanagiotisLial1

I dont like the “pay to test” system – I would rather then ask donations for other rewards or even no rewards, but I hope the game pulls off and does well. I know a couple of the devs from Linkrealms UO-like mmorpg that shutdown some time ago

MurderHobo
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MurderHobo

I wouldn’t mind pay-to-test if the product is buy-to-own.

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PanagiotisLial1

That can happen if games are also b2p and actually do release. Sure its the best scenario but we never get guarantees with games in development.

That said these 2 devs I met during my time at Linkrealms(which was the best gameplay UO-like by the way) are good and straighforward so I do have faith they will make it good. They actually got some good ideas on how to make the game good both for PVP and PVE players after going through trial and error in Linkrealms on that aspect.

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Solaris

Many people in the last two pre alpha tests are just active forum members. So to be eligible you did not necessarily have to buy a package.

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Kickstarter Donor
Emmanuel Carabott

calling it pay to test is incorrect though, its pledging, you’re paying to finance development actually. Based on how much you pledges you get rewards and one of the rewards is getting your hands on the game early. Now granted the get your hands early is a strong pull but why is that bad? If I want to play early and I can afford to fund them and if they need money and can allow me to play early if I support them why is that a bad transaction? People who want a stable game can wait till its released and only get in after reviews confirm its stable. If you want to finance them but not play until its stable you can do that too, you might have an alpha access perk but you dont need to exercise it if you dont want too, what advantage is there for anyone if they were to do like you suggest IE accept donation but not offer any early access? its loose loose loose for everyone dont you think? They loose cause they make less money, I loose cause I cant get to play, you loose cause with less money they cant do the same game they can with more money! (disclaimer, when I say,you and I, I mean that figuratively, I dont have alpha access)