Massively OP Podcast Episode 215: Anthem exposed

    
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Yes, this is one of the few cases wherein EA kinda gets to be the good guys.

On this week’s show, Bree and Justin cover the kerfluffle around Anthem’s exposé, get a little hopeful about Guild Wars 2, discuss season passes in MMOs, pine over Dragon Quest X, and talk about “event fatigue” in our online games.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

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xpsync
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xpsync

Only got around to listening to this one today and missed a few in there i think, anyway if it’s a popularity contest then MJ ofc!

I’ve mentioned before i was totally into Wild Star then the Halloween event happened. I dunno it was a great event (that went on for far too long) and when the event was over it was like a switch, click OFF i was done with the game?

The problem is when the entire game becomes entirely themed around said event, some of us just want to play the game, a week or two fine, when it goes on for a month and longer, well wtf it’s not even an event or special anymore it’s like its the game now. (it that makes sense)

Carlo Lacsina
Staff
Carlo Lacsina

The events in BDO can get super exhausting. We just finished a month long event where players got the opportunity for some high end accessories. Each week, players got the opportunity to receive a different accessory. First week was a ring, second was an earring, third was a belt, and the fourth was a necklace. It had a learning curve because the NPC you can get these from disappeared after the Wednesday patch, and people were getting really confused at that part. Some people missed out on some valuable accessories just because of how confusing it was.

What really hurt about it was that the TRI accessories were not guaranteed. There was RNG. And also, some people lost valuable grind time doing these events. Suffice to say, I’m glad that event’s over.

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Barnoc N'Draak

So very much in agreement on not letting the entertainment dictate my schedule.

I actually like games that don’t change too quickly because then I can enjoy them on my terms. Events that add spice to the world are fun, but farmable timesinks not so much.

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Barnoc N'Draak

The lack of Babylon 5 coverage in the opening sci-fi show tangent makes me sigh like a spoo.

Bree Royce
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Bree Royce

Never got into it, sowwy! <3

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Barnoc N'Draak

Oh but it’s soo gooood!

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TomTurtle

I’m a strange person. Sometimes I’ll completely avoid timed events because I don’t feel like being told when I should play certain content. And yet other times I’ll dive all in even if it’s not the most fun.

I feel like the approach to these types of events relies a lot on your mental state and how able you are at discerning whether you should be participating or not.

Mr. Bigglesworth
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Mr. Bigglesworth

Well Bree, Zenimax has heard your cries – they’ve thrown in the towel – and are now practically giving away event tickets for free!

They’ve made it a piece of cake, literally!
All you do now is just log in, use your Cake toy (pick up the new 2019 version), eat a slice, and viola! 2 event tickets. You don’t even have to move your character. You can now log out and check again tomorrow.

Bree Royce
Staff
Bree Royce

Wow, that might be taking it a tad too far. :D Yeah, I don’t think the problem was what you had to do as much as how long it seems like it’s been running and how they were essentially chaining these events together.

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McGuffn

It’s always nice when the special events completely burn you out on the game so you don’t want to even look at it anymore.

Behind the scenes someone has actually turned the holiday content into a punishing grind to pad their player retention numbers.

You’ve failed when the game design makes everything a hassle instead of fun.

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BalsBigBrother

I always enjoy it when you get guests in on the show so whomever you can tie down to do it from your new folks would be great as far as I am concerned. Not going to name anyone specifically as some folks might not be comfortable podcasting and I wouldn’t want to pressure anyone.

So whichever victim um sacrifice oh um new massively reporter you can get to join you both I am sure they will make for an interesting and fun podcast.

Thank you as always for the podcast and I probably don’t say that enough but I do look forward to it each week so I very much appreciate you both for doing them.

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Jim Bergevin Jr

It would be nice for ArenaNet to reinvest back into the original Guild Wars above and beyond what Stephen and Bill have been doing. It has always been the better of the two games.

It’s my feeling that Prime and Defiance 2050 we’re brought about in part to sweeten the pot for the eventual sale of the Trion assets.

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Fervor Bliss

How popular was Guild Wars when they decided to give rewards for players to leave and gut it?

My advice as a Guild Wars victim, enjoy what you can, don’t spend your time herding cats trying to make it fun for everyone. #pointless

Bree Royce
Staff
Bree Royce

Do you mean HOM? Those weren’t exactly rewards to leave, tbh. I went back and played some GW1 last week messing around in HOM, ironically. Bought another suit of armor and opened a ton of minipet boxes to get a few more points. I found it interesting how HOM still rather drives the economy there.

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Fervor Bliss

A game update that does not give you rewards in Guilds Wars, instead giving you rewards in Guild Wars 2, While Guild Wars will receive no more updates.

What about this system do I have wrong?

https://hom.guildwars2.com/us/#page=welcome

“Earn special Guild Wars 2 rewards based on your achievements in the original Guild Wars and Guild Wars: Eye of the North™. Use the Hall of Monuments Reward Calculator to determine what rewards you’ve unlocked, how the benefits are calculated, and what other items are available.”

Bree Royce
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Bree Royce

Well, for starters, Guild Wars 1 did get more updates. And the stuff you do in the HOM also counts for your GW1 account. The armor I crafted and minipets I committed to the HOM last week are useable only in GW1.

I dunno how much digging you did into HOM, but the benefits for GW2 actually turned out to be 99% irrelevant to GW2. They amount to a few pet skins nobody uses, a few cosmetic skins nobody uses, and a few titles nobody uses. In GW1, however, you get a really cool monument to all your achievements.

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Fervor Bliss

I did not say it was the last update, they said at the time they would be not updating Guild Wars.
What do you base 99% irrelevant on?

Bree Royce
Staff
Bree Royce

The sentence immediately after that one. Nobody uses any of that stuff. It wasn’t a leg up. It didn’t even turn out to be particularly enticing cosmetics. I love my Closer to the Stars title, but I never see anybody else in the game actually using any of it.

On the flipside, as I saw last week, the GW1 market trading stuff for HOM is still there.

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Fervor Bliss

So they weren’t used at first. True I did not see it, but I find that hard to believe. of course, people move on and would use other titles.
Guild Wars was a great game and could have been so much more. Really they should have told this was their plans day one.

Bree Royce
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Bree Royce

Everything I’ve read and heard from folks on the inside suggests they didn’t really make the decision to switch to GW2 until they began to realize the GW1 engine couldn’t handle what they wanted to build. They couldn’t have told us on day one that GW1 wasn’t forever because they didn’t know.

But I hear you, I loved GW1 a lot too!

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Fervor Bliss

Yes I heard how they could not “build what they want” but selling a new game makes money. So we will never know the truth.

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Fervor Bliss

So what excuss do they make for Guild Wars 3?

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McGuffn

I wouldn’t even call HoM a game update. The facility itself launched with GWEN and the GW2 component seemed more like a website that pulled data from gw1.

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Fervor Bliss

Well defining an update is your opinion. It was not there before. A rose by any other name.
Ok it was not an update. I am wrong. Let me know what to call it.

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McGuffn

Mine would be a website that pulled data from gw1 to unlock rewards in gw2.

I get why you’re upset they didnt continue expanding gw1 though, especially since it doesn’t seem like really any other game copied the skill system.

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Fervor Bliss

They made a lot of money, nice bonuses I bet, the reputation still intact (Considering the hatred TSW got for the same thing.) It worked for the corporation.

Soon there will be a Guild Wars progression server on our phones no doubt. (rolls eyes) money talks.

Bree Royce
Staff
Bree Royce

It’s really nothing at all like the Secret World – it’s more like EverQuest and EverQuest II. Completely different games, built from the ground up. The only thing that’s really similar is the lore.

Anet’s mobile game was canceled.

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Fervor Bliss

They never stopped development on EverQuest.
Maybe FFxi and FFxiv would be closer to your thoughts.

There were changes in SWL only played the first area before launch I think, something like that. Anyway seemed like less content. Something about weapon upgrades too. I think the circle was gone. IDK, but not copy-paste put a new wrapper on it.

Shutting a game down vs making it a ghost town. Does not seem like that big of a difference to me. I know that is a personal thing.

I had no idea they were even thinking about a phone game. It was just a joke.

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McGuffn

If you’re looking for a good example of another game doing this, The Division also recently offered Division 2 rewards for doing things in the prequel.

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Fervor Bliss

Really I can only think of 3 that have done it. (limited knowledge)
TSW – SWL closed TSW gave players early access and rewards.
GW – GW2 Stopped updating, and rewarded players for leaving.
ffxi -ffxiv Stopped updating,

Will read about Division 2 now.

Bree Royce
Staff
Bree Royce

Except FFXI didn’t stop updating, and SWL didn’t close TSW; TSW is still accessible in maintenance mode. Again, SWL isn’t a sequel like these others; it’s the same game with a few rewritten systems. There are plenty of other MMOs with sequels – look to things like Lineage, Destiny, etc.

Edit to add: And again, GW1 also saw updates post-GW2. The most recent was this past February.

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Fervor Bliss

OK I am wrong
Really do not understand the hate on TSW then.
It is not just a sequel, It is destroying a MMO by shutting down or maintenance mode the previous game.

Bree Royce
Staff
Bree Royce

The main problem was how Funcom did it.

Funcom took a functioning MMORPG with a regular playerbase and said, you know, you’re nice and all, and thanks for your support, but we’re going to dump your accounts and retool the client a tiny bit so the game is less massive, then we’re going to market it to non-MMO players as if it’s a brand-new action RPG, and we’re going to call it a relaunch, because it is. And even though it’s the same base game and we could port your existing characters over, we’re going to tell you to start from scratch, and you’re going to do it because you’re suckers. And then we’re going to promise regular content updates, but instead of delivering them, we’re going to let our lead content guy walk and just string you guys along while we build other games.

It’s not what ArenaNet did at all, and not for the same reasons either. Anet deserves a lot of criticism, but not for this.

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Fervor Bliss

When I left TSW years before the change, it was a mess, currencies, weapon systems and adding more. Really lost touch what made it good. IMHO.

ArenaNet we just disagree. I see it as a pure money play. Could have done it Everquest style.

Bree Royce
Staff
Bree Royce

Again, it’s not really about “disagree” – GW1’s tech couldn’t handle an EQ-style one-expansion-per-year plan – it wasn’t technically possible.

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Fervor Bliss

And that tech was not replaceable?
And GW3 same thing?

Bree Royce
Staff
Bree Royce

You’re making my head explode here. :D They needed a whole new engine. Faced with a complete rewrite of an old game in a new engine or building a sequel in a new engine, I’d make the same choice they did.

This was not Funcom’s situation.

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Fervor Bliss

What was the engine and what couldn’t it do?
If you know at the top of your head. You have better things to do than defend ArenaNet to me.

Bree Royce
Staff
Bree Royce

It was their proprietary engine, sfaik never used for any other games. You gotta remember, the initial GW1 pitch was that it was going to be more akin to a CCG than a story-driven MMORPG. I’m not an engineer, but my understanding was that it was straining to handle the immense number of assets being added with each campaign.

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Fervor Bliss

Then it really comes down to their word. Fine, they had to do it. Can I at least think they are scumish for giving rewards to make players go to GW2?

Bree Royce
Staff
Bree Royce

You can think whatever you want, but that isn’t really an accurate characterization of what happened hehe. I truly understand being annoyed at the semi-abandonment of GW1 though. <3

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Fervor Bliss

Have a great day Give Blizzard hell for the HR stuff :)