TERA is rolling back all progress since yesterday’s patch thanks to a nasty economy exploit

    
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Yesterday’s TERA Skywatch: New Heights update brought along a bit more than En Masse bargained for, and now the servers will see a rollback to mop it up.

According to player accounts, the patch allowed subbers to sell defunct dungeon scrolls to NPCs at a highly inflated rate that makes sense in Korea but not under the western mechanics. Consequently, the economy was immediately disrupted as a significant amount of money flooded into the game and players started buying up everything of any value on the trade broker.

We reached out to En Masse this morning for a statement, and now the studio’s made an announcement. Yes, there will be a rollback.

“After the completion of yesterdays maintenance, several exploits were discovered that granted players unfair advantages, and delivered unintended rewards and materials. As well, an easily accessible item was granting extreme amounts of gold, causing large economic issues. As a result, we will be executing an emergency maintenance. During this time, we will be accomplishing three things: Player progress will be rolled back to just before maintenance ended on 4/9. Dismantling semi-enigmatic scrolls will have an adjusted rate of delivery for entropic emblems. Free instance reset scrolls obtained from the Elite consumables box will have its sale price reduced drastically.”

En Masse is compensating TERA players for the lost game time with a bonus experience event running for the next 24 hours.

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Utakata

The Elin did it!

Pepperzine
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Pepperzine

When will they rollback the servers to account for the inflation and disruption of the economy caused by them making cash shop items and EMP tradable? Oh right, never, cause they’d rather indirectly sell gold to players to line their wallets regardless of the consequences it has on their economy and endgame progression.

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Greaterdivinity

Isn’t that functionally the same as what games like GW2 do with the gem exchange and EVE with PLEX? Sanctioned, purely internal RMT without actually selling gold directly to folks?

Pepperzine
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Pepperzine

I’ve never played endgame GW2 so I don’t know the impact it has on the gear progression, but when it comes to TERA the progression of your gear was (disclaimer: I stopped playing because of this, thus not up-to-date) heavily based on various gold sinks. By selling gold indirectly to players it inflated the cost of fodder equipment needed for enchanting. It also provides players a way outside of normal gameplay of purchasing the needed ingredients to progress gear. In essence, after you got the base equipment from a single dungeon run you could use your wallet to progress the gear up the enchanting tier rather than running content.

packagegrope
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packagegrope

they need to roll back their servers to release.

tera classic plz

xpsync
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xpsync

What turned me off was that the world and content was really good, but oh well skip the first 3 or 4 zones cause you killed a rat, ok i’m exaggerating, cause i did a quest, now I’m not exaggerating.

By far the stupidest leveling i’ve ever encountered, how the heck am i supposed to enjoy the content, the world this way?