Make My MMO: Albion Online is free-to-play, so of course the review bombing has begun

    
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Never let it be said that no crowdfunded MMOs ever succeed: This week week in MMO crowdfunding, Albion Online launched for what one might say the third time, this round going fully free-to-play and seeing its concurrency (and review-bombing and lag too) spike into the heavens.

Meanwhile, we dived into the current state of Crowfall in our PvP column, got a peek at Star Citizen’s criminal system, cheered the announcement of Elite Dangerous’ next big thing, and saw movement on Chronicles of Elyria’s land rush.

And as for Oath, the MMO that hit Kickstarter earlier this month asking just $35,000? It’s raised nearly $6000 of that ask so far.

Read on for more on what’s been up with MMO crowdfunding over the last week, plus our roundup of all the crowdfunded MMOs we’re following!

Albion Online

Recent MMO crowdfunding news

Star Citizen

Campaigns and crowdfunded MMOs we’re watching

3001SQ (Société des Mondes Virtuels) – Kickstarter unsuccessful, dev halted in 2018.
AdventureQuest 3D (Artix Entertainment) – Raised 368k; beta began Oct 2016.
Albion Online (Sandbox) – Launched July 2017, hit Steam May 2018.
Antraxx (Team Antraxx) – Kickstarter canceled.
Ascent: The Space Game (Fluffy Kitten Studios) – Successful KS. Fully launched 2016.
Ashes of Creation (Intrepid Studios) – Successful KS. Alpha zero.
Broke Protocol (Cylinder) – Unsuccessful KS. In free early access.
Camelot Unchained
(City State) – Kickstarter successful; open donations/packages.
Caribbean Conquest (Invenio) – First KS canceled, second ended unsuccessfully.
Codename Reality (Orode) – Kickstarter unsuccessful.
Contested Space (Zon)
Crowfall (ArtCraft) – Kickstarter win, open packages, Indiegogo crowdfunding ongoing.
Chronicles of Elyria (Soulbound) – Kickstarter successful, open packages.
Citadel of Sorcery (MMO Magic, Inc.) – Open donations.
City of Titans (Missing Worlds Media) – Successful KS; Issue 0 delayed into 2019.
Descent Underground (Descendent Studios) – Successful KS.
Divergence Online (Stained Glass Llama) – Three campaigns; now in KS early access.
Dogma: Eternal Night
(Prelude Games Factory): Kickstarter. Probably dead.
Dragon of Legends (Thrive Games) – Successful Kickstarter.
Dual Universe (Novaquark) – Kickstarter funded, donor platform. Backer alpha.
Eco (Strange Loop Games) – Funded, now in alpha.
Edengrad (Huckleberry Games) – Kickstarter funded; in early access.
Elite: Dangerous (Frontier Developments) – Funded and fully launched.
Empyrion Online (Eleon) – Kickstarter canceled; launched on Steam early access.
Endless Trials (Fire Hurts) – Kickstarter canceled.
Epic Space (EpicSpace.net)
EverFeud (PSB) – Kickstarter canceled.
Ever, Jane (3 Turn Productions) – Now in open beta.
Fractured (Dynamight) – Kickstarter successful. Pre-alpha.
Global Adventures (SubaGames) – Kickstarter funded.
Gloria Victis (Black Eye Games) – Open donations, no end date; in early access.
Greed Monger (Greed Monger) – Abandoned, now allegedly in refund process.
Grim Dawn (Crate Entertainment) – Funded and launched.
Guardians of Ember (Runewaker) – Funded and launched.
Guns of Icarus (Muse) – Funded and launched.
Hero’s Song (Pixelmage) – KS canceled; Indiegogo. Canceled w/ refunds.
Infinity: Battlescape (I-Novae Studios)
HEX (HEX Entertainment) – Funded and launched.
Legends of Aria (Citadel Studios) – Kickstarted as Shards Online. Early access.
Life is Feudal (Bitbox): Indiegogo ended. Currently in beta.
LUX (Chimera) – Kickstarter canceled.
Maestros of the Anthymn (String Theory) – Kickstarter canceled.
Maguss (Maguss) – Indiegogo successful; open beta.
Mekria (Infinity Online Studios) – Kickstarter canceled.
Midair (Archetype Studios) – Kickstarter successful.
Nebula Online (Mizar Games) Kickstarter canceled; launched in November.
Neo’s Land (NeoJac Entertainment) – Open donations, no end date.
Novus AEterno (Taitale Studios)
Oath (Ready-Up) – Kickstarter ends May 2
OrbusVR (Ad Alternum) – KS funded March 2017. In early access.
Overpower (Hydrant Games) – Kickstarter unfunded; heading to early access.
Pantheon: Rise of the Fallen (Visionary Realms) – Open donations. Pre-alpha.
Pantropy (Brain Stone GmbH): First Kickstarter canceled, second funded.
Pathfinder Online (GoblinWorks) – Doom, mostly.
Planet Nomads (Craneballs) – Kickstarted, early access launched sans multiplayer.
Pixel Starships (SavySoda)
Project Gorgon (Elder Game) – Kickstarted in three tries + Indiegogo. Early access.
Project Oasis World (POW) – Kickstarter unsuccessful.
Pumpkin Online (Monique) – Downgrading from MMORPG.
Temtem (Crema) – Kickstarter fully funded; now in alpha.
The Exiled (Fairytale Distillery) – fka Das Tal; KS unsuccessful. Early access.
The Flower of KnighthoodKickstarter canceled.
The Realm: Reawakened (Stephen Nichols) – Ongoing GoFundMe.
The Repopulation (Idea Fabrik) – Kickstarted twice by A&B. Back in alpha.
ROKH (Darewise) – Kickstarter canceled; in  early access but not active dev.
RUiN (Tarhead Studio) – Kickstarter successful.
The Stomping Land (Alex Fundora) – Abandoned.
Sacrament (Ferocity Unbound) – Kickstarter failed; Patreon ongoing.
Saga of Lucimia (Stormhaven) – Indiegogo. Intermittent pre-alphas.
Shadow’s Kiss (Clockwork Throne) – Ongoing Patreon, Kickstarter funded.
Shroud of the Avatar (Portalarium) – Soft launch July 2016. Launch March 2018.
Spycursion (Defun) – Kickstarter unsuccessful.
Squadron 42 (Cloud Imperium) – Beta delayed until at least 2020.
Star Citizen (Cloud Imperium) – Ongoing donations/packages. Backer alpha.
TUG (Nerd Kingdom) – Totally abandoned without a word. Now considered a scam.
Vigor Roads (NeuronHaze) – Kickstarter unsuccessful; early access planned for 2017.
War of Rights (Campfire Games) – Successful Kickstarter; in early access.

Pantheon

Yes, some crowdfunded MMOs most definitely do succeed. But others crash and burn, and you need to hear about the whole spectrum of games that sought your money early in exchange for the promise of input and transparency. And that’s exactly what Make My MMO does every Saturday. Help us keep ’em accountable, would ya?

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Bluxy

steam is full of kids…. yes. thats true.

semugh
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semugh

albion is a very ok game and the queues prove it. It’s like wow vanilla, you could stand in the queue to get ganked in ashenvale lol… Except in wow you had to pay for the privilege for standing in the queue lol…
Anyways, I force myself to play some albion because I have deep respect for the guys making a multi-platform MMO.
Also I like crafting and I don’t mind a little PVP.

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Michael18

I get the impression the term “review bombing” is mis- and overused a lot, lately (thinking of the interwebs in general, here, not MOP’s coverage).

The term does not apply to every whiny or unfair review. It means that a huge group of people is, in a more or less concerted effort, posting negative reviews on a digital product or service for reasons that lie entirely outside the product/service itself, its stability or availability on the platform where reviews are being posted, as defined in Michael18’s Taxonomy of Nerd Rage, Vol. IV.

According to this scientific definition, negative reviews about login queues, disconnects and other server problems, as unfair, inordinate, or numerous they may be, do not qualify as review bombing.

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Kero Kero

Because even aside from the less than ideal very laggy, buggy launch, and i dont care about the 15 min queue. Albion was AWFUL. It is dated like runescape. It deserves bad reviews. None of my friends could play it for more than an hour.

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Giggilybits

I checked the most recent of reviews on Steam and these aren’t review bombs these are people unable to access the game or who have had a bad starter experience due to the HUGE influx of players. I play the game and it is very crowded right now. Like over 300 people in one zone that use to house maybe 30. They contracted the zones (turning some yellow zones into red) awhile ago so people would be forced to PVP more. That didn’t happen and now everyones squished into small areas. Luckily I was able to buy about 9 months premium and might sit this game out for awhile.

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Danny Smith

See my comments when F2P was announced that it would be a 2 or 3 day honeymoon period before it descended into “hang on this is just eves monotonous bulk crafting grind built around shitty moba combat!” i am shocked. Shocked i say!

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Loyal Patron
Neurotic

What about the old chestnut of PvP-centric games attracting toxic crowds? My experience of Albion Online (when you had to pay to get in) was entirely pleasant, community-wise. So why now is it attracting this kind of attention? Hmm.

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PanagiotisLial1

You may had noticed that games that switched from b2p/p2p to f2p have had the composition of their community altered towards….negative on almost every single case. That is no surprise there, because usually people that do pay, invest because they like the game and therefore are both more positive and more open to helping their game to grow

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Loyal Patron
Neurotic

There is some truth in that, although it’s a hugely cynical, horrible way of framing it. :D I think another way of looking at it is that a lot of people who didn’t want to look at the game when it cost something, or knew they wouldn’t like it anyway, you know, they’re bored and they think ‘why not give it a try now it’s free?’. So they try it and they still don’t like it, or they like it a bit but not enough to not be pissed about it. And so all the buzz they generate around it is negative. People, you know. :D

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Arktouros

Is it really review bombing if you call a shitty game, a shitty game?

thinking.png
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Kickstarter Donor
Kayweg

No, it’s not.
And i’m getting the impression that “review bombing” claims are more and more often being used as an convenient excuse by developers and players to defend “their” game.
However, there clearly are genuine cases. Look at Borderlands 2.
Many recent down votes over the decision to make Borderlands 3 an EGS exclusive.
Taste varies, but nobody in their right mind could call Borderlands 2 a “shitty game”

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Roger Melly

A lot of the review bombs for albion online seem in the last few days seem to be about the long que’s so how do they know if its a shitty game or not ?

Sometimes other factors come into play and its not down to whether a game is bad .

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Schmidt.Capela

The thing about “review bombing” on Steam is that you aren’t giving it a note, but instead answering a simple question: would you recommend this game to other players? So, yeah, things outside player control that prevent players from playing, or that downgrade their experience, are perfectly valid reasons to leave a negative Steam review regardless of the quality of the game itself.

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Nathan Aldana

generally, when people review bomb the point is less to give a nuanced review and more to spite someone or something

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Dankey Kang

That’s the real 200 IQ question

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Loyal Patron
Patreon Donor
Armsbend

In Albion’s case probably true.

cambruin
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cambruin

Use Metacritic for game reviews.

Reader
Roger Melly

But do you go by the critics score 72 percent or the audience score 44 percent .

Metacritic has the same problems as Rotten Tomatoes does .

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Loyal Patron
Neurotic

I would not recommend using it for anything, honestly. Best policy is always to find individual reviews containing actual thoughts and opinions.

cambruin
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cambruin

I’d settle for 58% :) In other words; not enough.

So how’s Legends of Aria? :)

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Loyal Patron
Neurotic

When I finally meet someone in-game, I’ll let you know. :D

PurpleCopper
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PurpleCopper

How exactly do you solve review-bombing? You can’t exactly hire an army of mods to solve that, because that is a pain in the ass and expensive.

NOT having reviews? Well that’s no solution at all, that’s just washing your hands of the situation (looking at you Epic).

Steam has probably the best review system currently with it’s histogram. I don’t think any other company has a better review system than that.

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Loyal Patron
Patreon Donor
Armsbend

The same way you deal with children – you take their toys away.

PurpleCopper
Reader
PurpleCopper

so, banning steam users who review-bomb from posting reviews?

Reader
Loyal Patron
Patreon Donor
Armsbend

Kill the reviews. Honestly, what purpose do they serve at this point? As a reader I have to 1) determine if it’s been review bombed 2) find out if there is some racial/sexist overtone associated with a highly reviewed game 3) discover if it’s a troll reviewed game 4) see if it has so many it’s legit.

who has the goddamned time to research whether or not Valve’s army of man-child loser brigade have decided the game you are interested in has been attacked or not because a lady was involved?

They aren’t worth reading outside of a social research paper. Better off deleted. But hey, Valve is complicit in this. They are the problem. They love this shit. They are this shit. Valve is shit.

Fight the good fight Valve – while your market share dwindles down every single day. Then it won’t matter if you make
Half-Life 3 – no one will care.

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IronSalamander8 .

The Steam reviews are so obnoxious. I hate it when I want to see about a game I’m interested in and half the reviews are either: “Ths Gm sux” or “Best game ever!’ and that’s it. That’s barely an opinion much less a review. I don’t write many Steam reviews but when I do, I try to give some actual data for all the good it does.

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PanagiotisLial1

Its why I said above an alternate would be valve to hire an independant reviewing team employed only by valve itself and not the companies selling their products OR remove the review system completely

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Kickstarter Donor
Kayweg

Exactly IronSalamander8, and thanks, those are the ones i’ll find and read. And i’d like to keep doing that.

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Minimalistway

Agreed, friends and few websites are better way to know new titles worth trying.

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Kickstarter Donor
Kayweg

The purpose they still serve is to inform interested people about the game.
Its absolutely no problem to scroll past the nonsense and pick out the sincere and well written reviews for that.

Reader
PanagiotisLial1

Totally agree, either hire a professional testing and rating team or take voting completely away

Bel
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Bel

I agree – Steam is detecting and filtering out review bombs from the scoring system so that they don’t even impact the main indicator that casual shoppers might see. I’d much rather have reviews than not. It’s pretty easy to skim past the reviews that aren’t really useful.