Population Zero dishes on three of its planned player factions


Enplex Games’ upcoming survival MMO Population Zero has thus far distinguished itself from other multiplayer survival titles with features including a hand-crafted world, factions, a “refined” guild system, easy-to-learn crafting and building, and narrative storytelling inspired by classic science fiction. Oh yeah, and a deluge of dev blogs that surpasses what a lot of AAA companies put out about their MMOs. The most recent of these dives into the game’s planned faction system.

“Factions are one of the essential parts of Kepler’s lore,” the studio explains. “Each faction is going to have its own unique stats, leveling and crafting systems. Faction choice affects the plot movement and character’s development. There are three factions in Population Zero at the moment (more are coming): Xenobiote, Technocrat, and Void (a kind of transition between the first two).” A player will actually become a Void first, gaining survivability traits, but then she can choose whether to go the Technocrat (human-aligned) or Xenobiote (nature-aligned) route – or just stay a Void.

Check out the whole blog on the game’s official site.

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