Apex Legends patch hardens its large lads while making long-range gameplay more viable

    
2
hnn... colonel

Poor Caustic, Pathfinder, and Gibraltar in Apex Legends. They were just trying to run around and not get shot, but they’re dummy thicc, and the size of their hitboxes kept resulting in taking damage. Sadly, even hitbox reduction wasn’t enough to make Gibraltar and Caustic not feel like overly vulnerable targets, so the game’s latest patch has added a new passive to cut the damage they receive by 10%. Time will tell if this addresses the problem or if they’re still just too dummy thicc.

Meanwhile, the patch is also taking on the problem of long-range damage being too weak for the effort; even hitting the aforementioned chunky units from a long range is a hard task, and you shouldn’t feel unduly penalized for sniping a leg instead of a head. Leg shot damage penalties are thus being reduced notably while sniper rifles are generally becoming more stable. Check out the specific changes in the full breakdown of the game’s most recent balancing patch.

Source: Reddit
Advertisement
Previous articleLucasfilm is currently developing an Old Republic movie or TV series
Next articleInto the Super-Verse: The death of the City of Heroes community

No posts to display

2 Comments
newest
oldest most liked
Inline Feedback
View all comments