Heroes and Villains works on crafting story, villain content, and sewers

    
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It has been some time since we last checked in with Heroes and Villains, perhaps the most overlooked of all of the City of Heroes spiritual successor projects. But superhero MMOs are very much on our mind this week, so we thought it would be a good time to recap the progress that’s been made on this game.

But to get this out of the way first, there doesn’t seem to be any posted timeline as to public testing and release. Just FYI.

Reading through the list of weekly volunteer dev updates so far in 2019 show a team that’s slowly but surely working to advance the project. One big project is crafting strong narrative for Heroes and Villains: “We’ve been continuing with work on various ways to try and push past the storytelling limitations that come with an MMO shared persistent world and the build-in advantage that it gives to stories that threaten changes to the game world but always end with the game world unchanged in any significant way, which naturally heavily favors hero-themed stories rather than villain-themed ones.”

The team’s also been working on the sewer system (even supers get down and mucky from time to time!), texturing particle effects and the in-game environment, using combat skills for non-combat situations, making villain content “rewarding to play,” and deciding when and if players should be able to kill NPCs.

Back in December of 2018, the team showed off some of the key NPCs for the game, including Spirit, a Hopi from the southwestern Quadros Desert and a wielder of powerful cosmic energy:

Professor Clockwork, a mostly-mechanical villain who’s a master of seemingly old fashioned robotics:

and Korlax, leader of the Lemurian Deep Ones:

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Truvidien

Is the headline photo in game shot?

Pepperzine
Reader
Pepperzine

This is the one that’s been around the longest but is mostly vaporware correct? I feel like we haven’t heard much about it for a reason.

Reader
Crowe

Yeah, this is the one we’ve seen the least of. If you remember the comment poster Golden Girl — this is what she was associated with.

Reader
Kickstarter Donor
Peregrine Falcon

I like how, now that people are talking about City of Heroes again, suddenly all of the successor projects want to actually release info.

It’s almost like they’re trying to say, “Hey! We’re still here guys!”

Reader
Does not check email

No, they are saying “we’re still here and not associated with the dumpster fire(s) happening next door.”

Now back to the weekly update 453,800 about lore & boogers that will be in our alpha in 2063.

Pepperzine
Reader
Pepperzine

Not now that the server code is released. Now they all really need to step up their game. They already were dividing the community between three titles, now they will be up against a fourth competitor which is exactly what their target market really desired in the first place. If given the option between the original and a competitor trying to be like the original but falling short, most will likely side with what they already know and have nostalgia for.

Not that it’s all doom and gloom for them, but they really need to both quicken their release schedule and also nail their launch.

Bree Royce
Staff
Bree Royce

For what it’s worth, they have been putting out small updates regularly. We just always forget to check up on them. This reminded us to. :)

camren_rooke
Reader
camren_rooke

Liking those character models.

Thanks for the update!