Crowfall Q&A discusses major armor rebalance and being too ‘hardcore’ for regular gamers

    
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It's fine.

Crowfall’s J. Todd Coleman and Thomas Blair might be losing their minds a tiny bit in ArtCraft’s latest Q&A video, but we’re here for it as the duo dish on the current state of test and answer an hour’s worth of player-submitted question.

Right off the bat, they address the current campaign, Trial of Kane, which is apparently truncated with the next big update – and wipe – in mind. It sounds as if that’s on the way next week. And in that new version? The big armor crafting overhaul; armor will no longer give hitpoints (Coleman apparently hated that!), the tooltip is slimmer, and there’s a single armor number to quickly judge whether one piece is better than another. In fact, it sounds as if Coleman’s own playtime has convinced him that even more armor choice would be a good idea. The missing health will now be divided up in other places, like stats and leveling bonuses.

There’s gobs more granular discussion in the video, including extra storage, inventory, soloability, and whether Crowfall is too hardcore for the “average Joe play.” (The answer to that one? It’s kinda yes, and they’re making no apologies for it.)

Source: YouTube
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