Following Elite Dangerous’ messy April update, Frontier rolled back drag munitions changes


So the big Elite Dangerous update for April didn’t exactly go to plan. Following the rollout earlier this week, Redditors put up a bug thread – no, not just a bug thread but a “megathread” – to collect player reports. In fact, at one point the bug system was so overloaded that our tipster snapped a screenshot of the bug database capsizing.

So what’s gone wrong? The FSS scanner is malfunctioning, the commodity market is lagging, geo scanning is lagging, station resupplying is “borked,” and there are framerate problems on older machines too, among other things. So far, Frontier’s said it’s working on a patch to fix several other issues too, including damage multiplayers, module priority resets, and the restock all bug.

In fact, it sounds like the studio has even rolled back some of the changes that didn’t go over so well. “Based on your feedback, we will revert the change that we made to Drag Munitions, changing them back to how they worked prior to the April Update,” Frontier writes. “However, this is something we may look to revisit in the future.” Psssst maybe you guys could revisit a beta period too?

Source: Official site. Thanks, Stuart!

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Michael Lehner

Aye. Overblown reaction and overblown commentary here, too.

The game has some long-standing balancing issues. Some serious nerfing would really be necessary. But whenever Frontier just ever so slightly tries to nerf something, a certain part of the community starts to wail and scream. Till FD, under pressure of bad press, gives in.

Now they tried to go the other way and boost something. And the community already at large found it to be broken beyond believe and cried it away. Mind you, that happened even before the patch was rolled out. The mere idea that something could ever change the current meta was enough to get people on the barricades.

So in contrast to the “doubling down” of SC, i actually wonder for ED: how long will they still afford to submit to the whims of those who scream the loudest, instead of doing what would be necessary to crack down on some issues on the game.


Frontier put up a bug thread – no, not just a bug thread but a “megathread” – to collect player reports

Hi Bree, just a quick correction: the modteam on /r/EliteDangerous aren’t Frontier :)


I am just glad that Frontier listened to the community instead of doubling down, I saw this recently in Star Citizen with the overheat mechanic and how that was doubled down upon for ‘lore’ reasons.

Something needs to be done about medium sized ships perma-boosting because it is clearly not the intended way of playing the game, I hope they revisit it although I have my doubts after they cancelled the shield ‘nerf’ some time ago.