Sure, adventuring through uncharted lands and doing glorious battle with the sinister forces that dwell within is all well and good, but not everyone wants to be a valiant hero; some people just want to live a simple life doing good, honest work. Those people will probably want to check out Chronicles of Elyria’s latest design journal, which is all about farming — the kind with soil and crops and stuff, that is.
Farmers are crucial to the world of Elyria, where hunger can be just as threatening as any goblin or orc, and their crops are central to the game’s economic systems. Like Chronicles of Elyria’s other professions, farming isn’t going to be as simple as clicking a button and waiting for your crops to spring up. Players will have to seek out the best soil for the crops that they want to grow, till and fertilize their fields, and rotate crops depending on the available nutrients.
It may sound simple, and on the surface it is, but the devs’ ambitious plans for the farming system holds a great deal of depth. Different types of soils will have varying levels of acidity and water retention, both of which must be carefully considered when choosing what to plant and where to plant it. Players will also have to carefully employ fertilizers and other alchemical compounds to adjust their soil’s Ph levels and provide nutrients.
The crops you choose to grow will affect the soil even after they’ve been harvested, as each crop will draw certain nutrients from the ground while depositing others, which will affect future planting. Those are only a few of the myriad mechanics that will be at play in Chronicles of Elyria’s farming system, but if you want to learn more about the incredibly detailed farm simulation that the devs have planned, you can read all about it over on the game’s official site.