Elder Scrolls Online previews Elsweyr’s legendary fire-speaking dragons

    
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Today is a day for dragons across multiple franchises and MMOs, The Elder Scrolls Online included, as ZeniMax posted up a big preview of just how these large winged beasts fit into the game world with Elsweyr.

“While you may have experienced Dragons in The Elder Scrolls V: Skyrim, for most people of Tamriel’s Second Era (the time of The Elder Scrolls Online), the existence of Dragons remains firmly within the realms of myths and legends,” ZeniMax acknowledges. The studio says it’s built them to be clever creatures who “speak fire” and whose movement feels realistic for huge creatures – they can’t just start and stop “on a dime.”

Of course, they’re also trying to kill you, so don’t just stand there being awed.

“In ESO: Elsweyr, Dragons can assault you with their claws, teeth, wings, tail, and, of course, their breath attacks. The team made sure everything the monster can do looks and feels amazing while also being a ton of fun to fight, whether they be in the air or on the ground.”

Want a bit more on how dragons play out in the game? Our own Larry Everett scoped them out in his recent hands-on impressions of Elsweyr on the PTS!

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Fenrir Wolf

I’m just still really disappointed they didn’t use Elsweyr to tell a story about bloody Elsweyr. That really put me off of MMOs for a while. It reminded me that they have such little integrity in so many areas, but with ESO I’d foolishly forgotten that narrative was one.

I mean, after all, it’s expected with balance and design at the very least, alongside economics coupled with an inability to keep problems or maintain any kind of stability. ESO though, for the longest time, still had at least an interesting, compelling storyline. Elsweyr was like jumping the shark.

“Yo yo yo, mah homies! Youse want redguard necromancers? Youse got it! Youse want dragons! Youse got it! Youse want Elsweyr? Youse got it! Youse want dragons in Elsweyr? Youse. Got. It!”

It’s just salt in the wound at this point. It’s like what Heroes in Crisis is doing with Wally West, almost.

Why is narrative integrity apparently so hard?

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Daniel Reasor

Just from trailers and the introductory quest that’s in the live game now, we know that Elsweyr is where the dragons were imprisoned, they were put there by the first Khajiit Mane and his companions, Elsweyr is the location most strongly affected, and all of this chaos is somehow due to an Imperial who’s oppressing the Khajiit as their Usurper Queen. The announced 12 player raid is at a temple to Alkosh, the Khajiit version of the dragon god Akatosh. We already know that we’re in for a lot of exploring and saving Elsweyr from local problems tied to local history and legend. I don’t know how much more about Elsweyr the expansion could be, honestly.

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Adam Russell

Thought they said dragons werent in this era.

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Daniel Reasor

That’s probably a plot point. Dragons and their god are strongly associated with the orderly progression of time itself in Elder Scrolls lore, and a dragon uprising in the past that didn’t make it into the history books is a strong hint that time is breaking down.

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Koshelkin

But because they needed a selling point for this expansion, they suddenly are.

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Daniel Reasor

Of course. Same with the necromancers. They’re magnets for players who would have otherwise missed out on the expansion because “LOL furries.”

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thirtymil

“Dragons can assault you with their claws, teeth, wings, tail, and, of course, their breath attacks.”

Really…

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Greaterdivinity

Not gonna lie, I want to see Dave Chapelle as an Elder Scrolls dragon.

Mordyjuice
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Mordyjuice

Maybe he can be Steve in GW2.