The sad remains of the Ouya console will finally sunset on June 25

    
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Vendetta Online

About six years ago, a writer named Justin Olivetti on some site called Massively got an Ouya for his birthday and pitched a story about MMOs on the device. It was a Kickstarted $99 Android mini-console that was supposed to make console gaming and console gaming development accessible for the masses.

Justin played Vendetta Online and Order & Chaos Online, if you’re wondering, and no, neither one performed all that well on the console compared to on an actual Android device. That probably should’ve been a big clue that the console wasn’t going to be able to compete in the crowded and increasingly high-quality market. Razer eventually bought it and merged it into Forge TV, which hasn’t been sold itself in years.

And now, they’re both going kaput. As Droid Gamers reminded us, Razer is canning the Forge TV, OUYA, and MadCatz MOJO game stores on June 25th of this year.

“You will be able to play games via the OUYA platform until June 25, 2019. Once it has been shut down, access to the Discover section will no longer be available. Games downloaded that appear in Play, may still function if they do not require a purchase validation upon launch. Contact the game developer for confirmation.”

RIP.

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tiltowait

Installed cyanogen on mine, used it as a media center. Not the best media center though, bit slow in the horsepower, and the audio out has to be manually adjusted. Still, if you need a networkable box for your home it functions. (nowadays though, just get a firestick would be my advice)

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Danny Smith

The Ouya was a brilliant case study in “how a nice marketing video can easily influence rubes into buying into your scam”. They made a sub PSTV home Gizmondo and with no concrete plans, nothing but feet in their mouth in interviews and a slick pitch video they convinced people to pay for garbage that was garbage compared to their mobile telephones.

Razer must still wish they could convince people to buy their tat that easily. What an amazing hustle that ended the only way it could have ended.

Andy McAdams
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Kickstarter Donor
Andy McAdams

I don’t think it was that negative. It was a brilliant idea that face-planted because of lack of developer willingness to do anything than the exploitative mobile tactics that print money.

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David Goodman

I brought one on release. I liked the concept and hoped it would take off, at the time. It soon became clear that developers were not going to support it though. Why would they? In hindsight, an obvious ending.

My beliefs have changed as well. People dont want a console experience for mobile games – thats not the point of mobile games. The point is, surprisingly enough, to be mobile.

Not so you could play a gacha game on your big screen.

It was a nice thought though and at the time I could afford a mistake. Nice controllers though.

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Minimalistway

I was in love with the whole concept, i wished it find success but i know that will be hard to do, the big three consols need some new competition, what OUYA tried to do is to avoid competing with the big three and try a new low-end market, didn’t work out, and i doubt any mini-console will find huge success.

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John Kiser

I think Ouya came out too early. Had they built around the AndroidTV platform they probably would of done better

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Minimalistway

Agreed, the idea could be much better now.

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Bývörðæįr mòr Vas´Ðrakken

the game pads were really polished but the games were designed as if it was an under powered Nintendo hand held, only in 2012…

this is something to ponder

OUYA: THE REVOLUTION WILL BE TELEVISED

Most games are not revolutionary, they interactions on concepts that came before both good and bad. Innovation is not a bad word.

Invention is the process of coming up with a new way to make a new idea, and Innovation is building on an existing idea in a new way. With both you never get to the rubber and alloy rim tires we have today, but end up with steel wagon wheels.

New ideas happen all the time but I do not think trusting a company that is not willing to admit they are building on natural physics and concepts other companies have proven are sound, when they use those concepts as new ideas to get investors.

I backed the ouya like many people based on them having a working controller. Yet I have to wonder what happened to development once it went live.

Carlo Lacsina
Staff
Carlo Lacsina

… What ever happened to Justin?

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ichi sakari

this is the first rule of writing, never introduce a character and not describe his fate

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terminallynerdy

I considered one for an emulator box, but at this point I could just as easily get a Raspberry Pi if I wanna go ham on an emulator box, or just use my SNES Mini with hacked in games LOL

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Melissa McDonald

hard to do when half the population already has an android gaming device in their purse or pocket, and casting to a big screen is possible, and pairing with a joystick or gamepad.

PlasmaJohn
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PlasmaJohn

Casting wasn’t an option when the Ouya was introduced.

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John Kiser

Technically no, but the chromecast did come out like 1 month later.

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John Kiser

The issue for ouya ultimately boiled down to competition doing what they did better and then a year later basically being killed off by bigger names like the first gen FireTV and android TV devices. Ouya actually had a fairly successful campaign for crowd fudning and the like, but they crippled themselves too with offering the Ouya anywhere stuff which gave their competitors an edge at times.

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Kickstarter Donor
Greaterdivinity

Games downloaded that appear in Play, may still function if they do not require a purchase validation upon launch.

OOPH, so some games may not even work if they were purchased.

For all the hype this console has to be one of the biggest misses in quite a long time. I still don’t know why on earth anyone thought it was a great idea worth the kind of financial backing it ended up receiving. Subjective tastes and all and I totally get that, but like…it just made no sense. Mobile games are designed for largely short-term play sessions, not couch gaming. The only games that are designed for that are mostly ports of actual console titles sold at a premium (sup Squeenix!), where you’re better off getting the games on any actual console anyways.

It always struck me as a pretty pointless venture. Similar to the Juicero or the dozens and dozens of other tech startups that have somehow managed to get big VC backing purely off of buzzwords and bullshit. Sucks for anyone that legitimately believed in the console, but hopefully it’s a good lesson on the risks of crowdfunding for some folks.