Red Dead Online adds some new free roam missions, new clothing, and content for PS4 players

    
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The world of Red Dead Online has expanded once again, at least as it relates to content. An update to the multiplayer title earlier this week has offered up some new missions, new clothes, and a few other bits and bobs.

The new missions in question are available from some of Red Dead’s more popular NPCs: Jake and Sadie Adler at the Adler Ranch or the gunslinger Black Belle in Lemoyne. These two new mission givers offer up some fresh free roam missions that promise new characters for players to meet along the way. The update has also granted some of the first early access content exclusively for the PlayStation 4; specifically, a new tomahawk and related Showdown mode, a free-for-all Last Stand Showdown mode, and a horse. There’s also more pretty clothes to dress yourself up in like a new skirt, new vest, and new boots.

All of these updates appear to have piled together to make Red Dead Online a more palatable and playable environment according to one first-hand account, at least. The most notable addition in recent weeks has been the inclusion of a Defensive playstyle that makes it harder to be one-shot and impervious to being randomly lassoed by roving jackasses. Of course, you’re welcome to agree with or refute this opinion below. I’m personally curious to read those accounts, myself.

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ihatevnecks
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ihatevnecks

They’ve added a little bit to the game, prices still seem a bit silly – especially gold costs for some of the clothing items.

The amount of bluescreen crashing, which I think happens due to an instance disconnect, is still unreal though.

Was running with a posse of four people, all of us in party chat, and it was like one giant rolling crash. One of us would go, within 5 minutes another, then another, etc. In a little over an hour of gameplay we probably had at least a dozen bluescreens between us all; based on party chat there was even more before I joined for that last hour. If the posse leader crashed then the rest of us frequently would as well; even if we didn’t, it still meant everyone having to re-join the leader’s instance and then reform the posse.

It was as bad as Anthem’s crashing issues in its first few weeks, with the only real difference being it wasn’t a hard system lock like most of Anthem’s crashes.

AAA gaming at its finest.

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Nynja Squirrelle

After the game launched and the rampant griefing turned me off, I’ve barely touched it since. I’ve logged in occasionally, been one-shotted from range by someone I never saw, and logged out again. The defensive mode, however, has changed things, and I’ve played quite a few hours over the last few days without any griefing at all. The only time players tried to kill me was at the end of a mission where you become fair game for other players, and a posse of two tried to steal my wagon. I managed to kill both of them while driving the wagon, and delivered it to the quest giver. They tried again after the quest ended, and defensive mode really does offer considerable damage mitigation, and no lock-on ability either, so they have to actually aim. They managed to kill me between them, but then I returned the favour. So – 2 vs 1 is survivable, which certainly alters the feel of the game – and most people just pass you by and wave. I’ve actually managed to do some fishing!

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starbuck1771

It b.s. that they made it ps4 exclusive. What are they going to give us xbox players?

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Nynja Squirrelle

Dust and tears, as you rightly deserve. :)

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