The Daily Grind: Which sunsetted MMO had the most wasted potential?

    
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Since Bossa’s announcement that it’s sunsetting Worlds Adrift this summer without even even launching out of early access, there’s been an odd reaction across social media. In spite of the fact that the game had fewer monthly Steam players than even the likes of Bless Online, there’s been a disproportionately huge (but of course heartwarming!) outpouring of support for the game and folks begging rich people to save it. I even saw one earnest fellow declare it “the most tragic loss of potential in gaming history.”

I very much understand the pain of losing a dear MMORPG; we’ve been watching them be born, live, and die for over two decades. Some of those that die have counted hundreds of thousands of players. These deaths often make no sense and have more to do with licensing and corporate politics than with success – and they indeed feel like grossly unfair tragedies.

Was Worlds Adrift one of them? Hmm. We certainly pointed out its many flaws and seeming unwillingness to address them in a timely manner, so part of this feels like it was foreseeable and preventable. Since the studio has other projects and its employees are likely fine, I chiefly feel sorry for the players here losing a home. I probably would agree that it had plenty of wasted potential – it was the foundation for a really interesting sandbox. But it doesn’t top my list.

Which sunsetted MMO would you argue had the most wasted potential?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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Rabidwargamer

I miss Wildstar, desperately.

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NeoWolf

I think Tabula Rasa had potential.. mostly from a story standpoint, which was REALLY appealing. Indeed I still watch the Cinematic intro trailer from time to time.

Alien Invasion is one of those interesting concepts that MMO’s rarely touch on in this way.

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Bruno Brito

Not an MMO, but Gigantic.

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Oleg Chebeneev

Even tho I want to call Vanguard, Warhammer Online deserves more to be mentioned here. It could be so much more than that.

semugh
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semugh

Eq next was killed in the cradle. MMOs are done. Everyone just ride out the waves and try to enjoy it.

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NeoWolf

I don’t think they are done. What they ARE imo is doing what businesses commonly do..

i.e Someone finds a good idea that leads to massive success, suddenly a million and one start up’s trying to replicate that idea and success some are successful, most not.. and over time the big successes buy up all the little ones and you see the market shrink from many small players to a handful of large players.

Marc Hill
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Marc Hill

World of Darkness online…. that would have been my last MMO if it ever went beyond preproduction

not saying i would have liked it or played it for a very long time as I am pretty much done with MMOs and there arent any that i really am interested in anymore

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Lucky Man

Vindictus. Wasted talent because Nexon is a bunch of greedy mongs. Best battle mechanics of any mmo to date. Prove me wrong.

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sigtyr

Landmark, at the end it has amazing possibilities and some really amazing stuff was created unfortunately Daybreak had no clue of what an incredible game they had.

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HolyAvengerOne

Per usual, my obligatory : the original, pre-NGE or pre-CU SWG. So much potential destroyed.

Vanguard Saga of Heroes is one as well, eh Brad.

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zoward

There should be another Daily Grind for which games left the most on the table without actually being launched: Ultima X: Odyssey, Amalur, etc.