Guild Wars 2 is launching the Key of Ahdashim raid on June 11 – here’s the trailer

    
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Guild Wars 2 is kicking off the summer in a big way, especially for raiders: It’s launching The Key of Ahdashim next week on June 11th.

“The raid takes place immediately following the events of the Mythwright Gambit raid, in which players stepped inside the Mystic Forge to help Zommoros beat back his djinn rival. Now, Qadim has invaded the djinn’s home city of Ahdashim, determined to hijack its mythical power and place himself above all other djinn. Should he succeed, Ahdashim will become a black hole of magical corruption, infecting every djinn alive — and through them the natural world itself.”

ArenaNet is likewise launching a temporary open-world event; players will be hunting for Condensed Ley-Line Essence items from bosses all over the game in order to trade up for Shiny and Ultra Shiny skritt weapons, through June 25th.

Don’t wanna wait for something to do? Starting today and running until next week, Tyria will play host to a meta-event rush, whereby players, well, rush around completing meta-events, thereby contributing to a tiered community goal and unlocking bonus goodies.

Source: Official site, press release

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TomTurtle

ArenaNet is likewise launching a temporary open-world event; players will be hunting for Condensed Ley-Line Essence items from bosses all over the game in order to trade up for Shiny and Ultra Shiny skritt weapons, through June 25th.

Wherein raiders whine that others will have a limited time chance at getting those instead of it being restricted to the raid only. Never change.

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Dragon Whimsy

Some are whining. Others realize this is an advertisement FOR raiding and meant to help their community.

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Randy Savage

If they cared about helping the raiding community, they’d lower the barrier to entry.

miol
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miol

Did they really dial down (at first glance from video) on important lore in this new raid, if they still resist to the thought of a story mode?!

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Arktouros

I tried playing this again, but 100% got turned off by the Skyscale time gating. The collection is so massive and already a ton of work, making me just wait was boring so I moved on.

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Natalyia

I think they went overboard on the Skyscale unlock process, but they did change the time-gating between steps from “wait for daily reset” to “wait a couple hours” (one in-game day.)

Given the vast number of in-game activities you’ll need to do to get the resources for the little dragon, that isn’t going to be what slows you down now, unless you’ve already stockpiled the vast troves of treasures for the thing to sleep on (am I wrong to wish that’s what it really went for? :) )

Basically, GW2 has said “If you want a Skyscale, you need to play a lot of GW2” – it’s hard for me to kvetch too awfully hard about that, although I do quibble with some of the individual collections.

It’s the antithesis of a “P2W” mount – you have to actually play a lot of the game to get one, and while gold can get you past some of the steps (in particular you can avoid Jumping Puzzles with sufficient cooking of dragon treats yourself, or buying them from other players), much of it is just playing Living World Season 4 content.

And if you want to just fly around on one, the new map has loaner Skyscales all over the place for anyone to use.

It is a daunting list of things you have to do, though, and I’m not surprised that some people look at the whole thing and go “Oh, heck no.” Which ArenaNet could have both anticipated and made a few changes to avoid.

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Arktouros

What got me, before they even announced any changes, I was doing that big list of things. Right as I finished the first day, daily reset had come so now I am stuck for 23 hours. Next night, same exact scenario, finish right over daily reset and stuck waiting. That’s followed by feeding, which is 100% a hard reset wait even after the changes.

All of this is on top of what amounts to a colossally huge amount of things to do. You’re already talking about 10-20ish odd collections that can send you all over the world. You’re going to play a lot of GW2 to get it done regardless of also, on top of that, being forced into waiting. Why? You already know I’m going to be forced to, as you say, “play a lot of GW2” to get it done why add an arbitrary time gate after? Why dictate when I can progress?

Also, while you’re talking about P2W mounts, I’ll point out unless you just always make things like charged crystals the time gates are even more extreme and of course they enable you to 100% just outright purchase those off the auction house no problem. So buying your way through large chunks of the process is 100% possible unless you were just randomly stockpiled in advance and if not you’re time gated even harder…unless you pay.

I’m pretty super cool with the daunting list of things to do, but the being forced to wait to do them is the part I am not down with. Finishing up a step and then being hard forced to wait till the following day is bogus and still exists after their changes. If while I’m stuck feeding my mount I could work on the jumping puzzles or world bosses that would be one thing but you can’t even do that till you’re on the step.

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Natalyia

There’s no daily-reset locks left other than for the charged quartz (which you can avoid if you can’t/don’t want to wait and didn’t have any of it already), and the feeding, which is one day less than they started with (you can do it in three, not four days) – not *ideal*, no, but better.

And you’re going to need 250 of each of the LWs4 map currencies. Getting those isn’t gated by anything, so there’s plenty to do whilst waiting. It’s not perfect, and it’s not how I’d have done parts of it, but it’s no longer the insult-to-injury series of “not today!” they started with.

With the endless-series-of-daily-lockouts I’d pretty much thrown up my hands and said “No, don’t need one”. As-is, I have a juvenile Skyscale, and am working on getting the map currencies at my own pace. I’m not sure the net result will take any longer than if I’d dedicated time every single day to do things in-game, but this way I can play a lot on some days, or not at all on others, as my schedule and whims dictate. It’s a lot better, at least for me.

I will say I do not understand why the process for the Skyscale is as extended as it is – every step of it seems like they “dialed it to eleven” – because eleven is one more than ten! It’s not a “legendary mount” – the effort to get it seems out of proportion to the result. If all the collections were half the size they are, it would still have been an epic journey to get, but nowhere near as wearisome. But ArenaNet does that with boss fights too – the “do it again, but now with this mechanic added!” often goes one mechanic too far for my tastes, rendering the fight more of a chore than a challenge.

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Life_Isnt_Just_Dank_Memes

I remember the first time I discovered the Hidden City of Ahdashim in GW: Nightfall. That was such a cool thing. Nice to see them tying that in with the Zommoros stuff since it was mostly djinni in there.

Raids in GW2 are still really dumb. What a gaffe on their part. One of my fave games of all time and now I have absolutely no desire to go back. It’s just not for me anymore and that’s fine but also a bummer.

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Dragon Whimsy

It’s still not a raider’s game. It is what it has always been, a open world and story game. Raids are just a sidelight at best. You’re certainly not going to find another MMO out there less about raiding than GW2 unless they’re PvP based.

Mordyjuice
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Mordyjuice

Did ANet finally get a clue and introduce Storymode Raids?

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Dragon Whimsy

No, but the stories are just an excuse to have a raid, they’re not part of the central story at all.

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Bruno Brito

Oh, look. That game that said it was against the “Raid or die” mentality is now trying to hype me for a raid.

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Anton Mochalin

You seem to have an issue with GW2. I won’t even explain how your comment isn’t very logical because no doubt you can easily explain that yourself but I wonder why exactly you dislike GW2 so much.

Godnaz
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Godnaz

There are 49 open world zones, 8 dungeons, each with thier own 3 paths and Fractals which there are a ton that require no large groups are heavy gear requirements, just AR.

This will be only the 5th Raid.. >.>

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TomTurtle

But raids in GW2 are far from the focus of the game. I know when they first announced them for HoT I was sour on the idea with how it usually turns out in other MMOs, but ever since, ArenaNet hasn’t shown any significant sense of “Raid or die”.

Raids are really easy to ignore in GW2 thankfully.

Mordyjuice
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Mordyjuice

Except for Raid Wings 1 through 4 which tie directly into the sub plot of Season 3 Living World involving the White Mantle.

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Dragon Whimsy

No they don’t actually. They show what happens to one faction of the White Mantle, a faction that ended up having nothing to do with the season 3 story which was focused on Cadecus’ faction and on “Lazarus”.

None of the raid stories have had anything to do with the main plot other than a tiny bit of foreshadowing that “Lazarus” was returning.

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Dragon Whimsy

Point me to a non-PvP focused MMO that you play that has less of a “Raid or die” mentality than GW2 and I’ll show you how you’re either deeply ignorant or lying.