Betawatch: ReWorld beta is due in two months

    
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World again.

Look, over that way! Is it a beta announcement? No, it’s an announcement of a beta announcement, as the ReWorld Online Twitter has announced that there will be a beta in two months. That’s a bit less than a firm date, but hey, let’s just be happy that it’s a plan to make plans. It’s like an announcement!

Other beta news? Eh, couple pieces, sure.

  • World of Warcraft: Classic has upped its beta level cap and added new content, so if you’ve gotten bored with all of the old content that was previously in the game… well, actually, we have bad news for you, it’s all old content. That’s the whole point of this project.
  • A new patch for Star Citizen’s alpha is now live, complete with some ship customization. This caused controversy. Everything with this game causes controversy. It’s not a surprise.
  • An emulator? For WildStar? It probably escaped from a zoo. But it seems to be closer than ever to being a reality! Somewhat more surprising is the fact that the emulator is not promising to be the most hardcore emulator possible and require you to successfully beat a raid boss to log in. Weird, that doesn’t seem to be the part people want to emulate…
  • And speaking of propping up old and dead things, Outlaws of the Old West has delivered… taxidermy. Also bug fixes, but let’s face it, every game fixes bugs; most of them don’t also let you perform taxidermy.

Now, if you’d like to perform some beta taxidermy of some kind, we have a full list of games in testing just below. If you can catch them, you can mount them on your wall while stuffed with filling. Or you can just let us know if something changed test phases without us knowing; that’s probably easier.

As always, we consider an MMO to be in open testing if it features free, public signups and will server wipe prior to launch. An MMO is marked in closed testing if it’s running a private test phase that cannot freely be accessed by the general public; it’s usually under NDA as well. Early access and crowdfunded MMOs whose tests we deem legitimate will be included. So-called “open beta” soft-launch MMOs with cash shops, no sign of launch in the west, or limited interest for our readers will not be listed; we also do not list expansions, with occasional exceptions.

AdventureQuest 3D: Open beta
Arcfall: Pre-alpha
Ashes of Creation: Alpha one phase one
Bless Unleashed: Closed beta
Camelot Unchained: Closed beta one
Children of Ur: Open alpha, further development merged with Eleven
Chronicles of Elyria: Pre-alpha
Citadel: Forged with Fire: Early access
Crowfall: Backer pre-alpha
Cube World: Closed alpha
Dauntless: Open beta
Dark and Light: Early access
Divergence Online: Alpha
Dual Universe: Alpha
ECO: Early access
Edengrad: Early access
Eleven: Closed alpha
Ever, Jane: Open beta
Kurtzpel: Closed beta
Gloria Victis: Early access on Steam
Global Adventures: Closed beta
Guardians of Ember: Open beta
Legends of Aria: Early access
Life is Feudal: Early access
Line of Defense: Early access, removed from Steam
New World: Closed alpha
Occupy White Walls: Early access
Osiris: New Dawn: Early access
Outlaws of the Old West: Early access
Pantheon: Backer pre-alpha
Pathfinder Online: Subscription “early enrollment”
PixARK: Early access
Project Genom: Closed alpha, servers offline for restructuring with SpatialOS
Project Gorgon: Early access beta
Prosperous Universe: Early access
SamuTale: Closed alpha
Ship of Heroes: Alpha
Star Citizen: Backer alpha
The Black Death: Early access alpha
The Cycle: Alpha, weekly test cycle
The Repopulation: Early access alpha
Torchlight Frontiers: Closed alpha, no NDA
Valiance Online: Alpha
Worlds Adrift: Early access
WoW Classic: Closed beta

Yes, MMO gamers, you too can perform the unpaid quality-control work otherwise known as game testing while eating burritos! Check out Massively Overpowered’s Burritowatch every week for a run-down of MMOs that are still on the road to burritos.

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3dom

Anthem should be added to the list – in “open alpha” stage, having multiple core systems still in active development.