E3 2019: Fallout 76 details Wasterlanders, Nuclear winter, and combat revamp as the canvas-bag saga finally ends

    
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As we previewed last night, the Fallout 76 team (re-)announced the free Wastelanders content update at the Bethsoft presentation last night. It’s expected to “totally change the game” with the addition of human NPCs with full dialogue trees and longer-term stories, and unveiled the Nuclear Winter battle royale mode.

“People are returning to Appalachia in the massive free Wastelanders update! Year one of Fallout 76 was all about the opening of Vault 76 and players settling the Wasteland. In Year two, other humans are returning to reclaim Appalachia. That’s right – human NPCs are coming to Fallout 76! This huge update introduces a new main quest full of choices and consequences, and a lot of memorable characters with unique stories for you to interact with. Factions of Raiders and Settlers aim to make the world their own and claim a rumored fortune. Who you side with is up to you, and your choices will determine their fates. Both the Settlers and the Raiders will present you with unique companions, stories and plenty of new weapons and armor to earn. Wastelanders will fundamentally change the way you experience Fallout 76, and it’s set to arrive in fall of 2019.”

As for Nuclear Winter? It’s coming sooner rather than later. “Announced in our 2019 roadmap and detailed during the Bethesda E3 2019 Showcase, Nuclear Winter is a brand-new mode in Fallout 76 that pits you against your fellow players like never before,” the studio says. “The battle for the role of Vault 51’s Overseer has begun. In Nuclear Winter, you’ll take part in a 52-player fight to the death. Rank up, unlock new and exclusive Perks, deploy a C.A.M.P. and even launch nukes. As the ring of fire closes in, will you be the last one standing?

The team has promised some major improvements to the game’s combat system with the release of the game’s 10th patch next month, according to the latest dev blog. With the improvements, players should be able to avoid getting caught with their proverbial pants down thanks to the ability to interrupt weapon-swapping and -holstering animations by firing them, and a reduction in the time it takes to aim down sights will make them a bit quicker on the draw. In addition, the update will add targeting reticles to many weapons that were previously without them, allowing for more accurate shooting.

Meanwhile, though, you remember those Fallout 76 collector’s bags? You know, the ones that were advertised as being legit canvas bags but ended up being made of cheap nylon instead, sending players into an uproar that ultimately forced Bethesda to promise replacements, accidentally leaking players’ personal information in the process? Well, it looks like players might finally be receiving those replacements, as the studio announced on Twitter that the team is “expecting to ship the Fallout 76 CE canvas bags starting next week” and that it will be following up with players who submitted support tickets about the issue as soon as “the final date is confirmed,” whenever that may be. Either way, players expecting a replacement bag should probably keep an eye out for more information in the coming days.

The game’s newly announced free trial week begins today, and you can check out all the trailers below.

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Sorenthaz

Tbh I was as quick as anyone to just gloss over the Battle Royale announcement, but seeing folks streaming it on Twitch, Nuclear Winter looks like it’s a lot of fun, though it looks like it needs some notable touchups and improvements. Having character stats (and thus perk availability) from the main game carry into the BR mode isn’t a good idea imo for example… means you’re forced to potentially create a separate BR character if, for example, you’re focused more heavily on melee in Adventure when guns seem to be the name of the game in Nuclear Winter right now.

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hurbster

Woooo ! Applauding because they are putting NPC’s in a FALLOUT game..

Seriously, how fake was that crowd ?

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BalsBigBrother

I just think those folks are happy that Bethesda saw the feedback and did something about it because you know it might make the game more enjoyable for those that are actually playing it.

Yeah silly me it can’t be that at all they must all be actors that Bethesda hired for the show and not a single person who plays the game is at all happy about new stuff being added.

/sigh

You all are hard work (in the general sense not anyone specifically) you all complain about stuff not being in Fallout 76. Bethesda add the thing and then you all casually dismiss the thing as not important anymore even though you all have been using that thing to beat the devs over the heads since launch.

Well at least you will have to find a new thing to complain about going forward I guess.

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hurbster

Yeah, Woo ! ELDER SCROLLS BLADES ! (Applaud – how much are we being paid for this again and why is this mic really close to us ?)…

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Sorenthaz

Yeah, it’s quite humorous how Jim Sterling posted a lengthy video the day after the Bethesda conference and it’s basically him just regurgitating all of the past drama (at this point it just sounds whiny when he had to repeat the same arguments/complaints for like 30-35 minutes) only for him to then top it off near the very end with arguing that Human NPCs and dialogue mechanics should’ve been a basic feature for Fallout 76 in the first place.

Because for some reason people can’t imagine that the game intentionally started the way it did to get across that sense of loneliness and spur people to uncover answers about why everyone’s dead and how they can make the place hospitable (or at least hospitable enough for average humans to be able to settle in) again.

It’s like some people are so desperate to paint Bethesda in this light where they’re just all about those greedy quick money grabs, and then the completely ignore Bethesda showing contradictions to that.

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Sorenthaz

The crowd definitely seemed off. There was one dude who was particularly obnoxious during the ESO presentation to where Matt Firor had difficulty keeping a straight face due to how ridiculous it was.

That said, getting more of the singleplayer RPG elements into their multiplayer Fallout game is of course going to get cheers. Especially because the in-game story was building up for Humans to start returning to Appalachia. So those actually playing who are invested in the setting/etc. would understandably be hyped to see the world evolving like they hoped it would.

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Sorenthaz

Glad that Bethesda is sticking to their guns and are evolving the game world in a way that makes sense based off of what the players have been doing since ‘Reclamation Day’. It was clear that Human NPCs were going to show up at some point (since it’s not like that technology was somehow lost or something), it was just a matter of when and how.

I like that they’re trying to make the world feel organic in that sense. First ~9-12 months focused on learning wtf happened, why things are the way they are, and what can be done to try and make Appalachia hospitable (or at least hospitable enough to where the Scorched doesn’t put a halt to all rebuilding efforts).

Then I’m sure once mid-late fall rolls by and the Wastelanders update is out we’ll likely start hearing more info about private moddable servers.

The game has quite a bit of potential and it’s only going to get better over time, much to the chagrin of the folks who can’t feel anything but massive amounts of salt over the game’s existence.

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Emiliano Lozada

Pretty much this. Anyone who ACTUALLY played the game already knew that NPCs were coming as it was the ending of the MSQ. It clearly explained WHY there are no NPCs in the region and what happened to those that did stay around. There’s also the number of unopened vaults that were added along Y1.

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Sorenthaz

Yeah but people just want to meme and cling on to whatever reasons they need to justify hating it. Same thing happened with ESO especially during its first year where folks memed about it being a console beta.

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Mike Pieniaszek

picked the game up last week (at full price) and i am loving it so far… game may have been lacking at launch but im having a helluva time traversing the wasteland.

been playing alongside several twitch communities throughout the day and theve been very helpful with learning the game… by far one of the nicest communities out there in a mmo/survival game hybrid….

from what i hear tho endgame is still just grinding for the best gear so the new battle royale mode will give endgame players something to do and still progress there adventure mode level…

going to try and bring some of my friends into the game with the free trial this week. they have still be hesitant due to the bad press….

if your still worried about that , give a look to the last 3 parts of the dlc that launched over the past few months… almost as many bug fixes in each part of the dlc as there was content added.. so they are working hard to fix there game….. it tech was bethesdas first online game, as eso was done by a diff team… so you gotta cut em some slack there…. and it does seem there listening to the playerbase and what they want out of the game

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Hravik

Oooo, new mind bendingly game breaking bugs are coming! I mean, uh, new content. Totally not bugs.

smuggler-in-a-yt
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smuggler-in-a-yt

When they showed that Doom helmet, I couldn’t help but think of what THAT is going to end up looking like…a green sand bucket with eyeholes cut out.

In the meantime, I thought the spin factor was high for the FO 76 presentation last night. Nearly every other presentation was a lot more high energy.

The nuclear winter bit was probably the most interesting thing, and that’s only because of the spin they put on the battle royale. At least there’s some sort of ‘in-game’ reasoning.

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Schlag Sweetleaf
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Utakata

…dumpster fire now with gold inlay? o.O

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Schlag Sweetleaf

:) you are much appreciated by me :)

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Utakata

Be careful there Mr. Schlag, I’ve been deemed morally reprehensible by some of my…err, now moderated internet “fans”. And some of that might rub off on you if get to close to the pigtails. >.<

…but thanks anyways. That was appreciated. /bows

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rafael12104

Heh. Moderated internet… That is a contradiction in and of itself. I side with the pink pigtails if the irrational show up.

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Utakata

To be clear, if taken out of context. “moderated internet” is most certainly an oxymoron in the least. However, for my context, it was my internet “fans” that got themselves sorely moderated when moving the discussion to the ad hominem, among other things. o.O