E3 2019: Dauntless hits 10 million players and is heading to the Switch

    
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Switchy!

All the hip kids are playing Dauntless, it seems. Phoenix Labs reported today that the game had managed to hit 10 million players, which is a whole lot of people without even a single daunt. But that’s not nearly enough players, so the game is hopping platforms again to swing into the Nintendo Switch’s library, with the first demo of the Switch version available right now on the E3 show floor.

The game is also already rolling out integration with Twitch Prime and is planning its next major content update for July, so it seems like everything is rolling along nicely for Dauntless right now. While there’s no official statement on whether or not crossplay integration will be present in the game’s Switch version, it certainlyseems likely, so if you want to prepare for the hunting of monsters on the console, you can always get started playing now. You’ll be in good company.

Source: Phoenix Labs press release
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mpandu.nky

It’s a very addictive game. Combat feels very responsive & impactful. Mastering each weapon is rewarding in itself. Wishing the best for the new developer.

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rafael12104

It’s a fun game. Monster Hunter mixed with Fortnite and that’s a good thing in this case. Perfect for the Switch too.

And it’s free.

I downloaded it previously and will install it on my Switch as soon as I can. A great game if you are on the go.

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3dom

> It’s a fun game.

Not really. Weapons are inferior to Monster Hunter (except longsword maybe). Combat is inferior as well since some mobs have almost 180 degree attack arcs + nearly instant attacks which cannot be avoided in melee. It’s badly playtested (some monsters in the same tier are much more difficult than others) and it’s full of borderline idiotic game design decisions. For example, to farm a monster effectively you have to use its own armor set. When again – why would you want to farm a monster if you have its set already? Then you switch to another monster – and it turns out your set is detrimental to the gameplay because it has vulnerability vs that new monster and you have to fallback to old sets. So in the end you always have mediocre equipment – until you get all the equipment and then there is no point to play.

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rafael12104

Oh, it’s not Monster Hunter. It’s more like a Fornite version of MH. But it is fun to play, IMO. And great for a quick run on a platform like the Switch.

quark1020
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quark1020

It has its imperfections when compared to monster hunter, but the game is plenty good in its own right.

And its free. This means that, at worst, it lets you play a similar style of game until Iceborne comes out for MHW.

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rafael12104

Oh yes. Iceborne! E3 has me hyped about it.

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Phil Gillespie

Most of your post is personal opinion with the exception of saying its pointless to farm a monster if you have its armour set, as that is incorrect.

Crafting the armour is only the start, you can upgrade it multiple times which requires you to farm the monster for the upgrade parts (again whether you like that or not is personal opinion).

I like having varying difficulty in the same tier, as appose to having meticulously designed difficulty scaling, which (imo) makes progression feel dull.