Worlds Adrift’s final patch before sunset is now up – along with the game’s soundtrack

    
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As if Worlds Adrift’s impending sunset situation couldn’t get worse, today the game is getting a patch. It’s the biggest patch ever for the MMO. And it comes hand-in-hand with a character wipe too – something one of our own commenters characterized as “insult atop injury.” As we noted last week, the update introduces 20 legendary engines, territory control tweaks, ship blueprint and parts adjustments, and a round of balance touches.

We still don’t know when exactly the servers will go offline for the last time, apart from the fact that it’s happening in July; Bossa said last week it would be releasing the schedule this week, but as of this writing, it’s not up yet.

A little bit of good news: The company posted the full playlist of its whole soundtrack on YouTube. MOP’s Jukebox Heroes reviewed the soundtrack at the tail end of November, finding that the soundtrack, like the game, had a “dreamlike quality” that we enjoyed.

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Schlag Sweetleaf
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PanagiotisLial1

One problem I realised seeing all the messages from game’s fans is while the game had a playerbase, they played scarsely here and there resulting on low concurrent users. I think the problem is on the early access model itself. If people have done about everything in your game before it even gets released – its a problem if you dont update fast enough and since its early access(aka the old beta) its unlikely to be able to add content and fixes fast enough for a normal gaming pace

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John Mynard

I agree. There’s this belief and expectation that “Early-Access” is like VIP at an elite social event or something. A belief that corrupt ad execs are manipulating.

The truth is that you are paying for access to the final phase of testing. A phase where large swathes of the game systems will be either broken or barely functional and where you are expected to be able to provide cognizant helpful feedback when something does break.

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PanagiotisLial1

Yes and the companies use it, falsely, as a test to see if there is a fanbase for their game – when logically people dont stay long hours playing a Beta game. Meaning the developing companies expectations arent realistic either

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Malcolm Swoboda

Almost seems like they’re doing a reboot next year… *whistles*

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TheDonDude

What makes you say that?

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Malcolm Swoboda

Everything above.

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TheDonDude

Which part? Updating the game prior to sunsetting it? Presumably they’d save the changes for the reboot, not the sunset. The playlist on YouTube? The pending shutdown schedule?

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Malcolm Swoboda

“Everything above”

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TheDonDude

Seems like a weird conclusion to reach, but alright.

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Malcolm Swoboda

Its not a conclusion, I said “almost”.

It would fit the mold of “leave them wanting more” before later appealing to a bigger broader audience.

I wouldn’t actually bet on a relaunch.