Destiny 2’s fall patch turns Eververse gear into Universal Ornaments as Bungie revamps the Bright Dust economy


Tess Everis will have some new surprises in store for the Guardians of Destiny 2 this fall, Bungie has announced, as the fall patch will be making some major changes to the Eververse store, the Bright Dust economy, and cosmetic items. When the patch goes live on September 17th, Eververse armor pieces will no longer have perks attached to them and will instead become Universal Ornaments that can be used to modify the appearance of all of the legendary armor sets that will be released with the fall update. This includes all Eververse armor already in players’ collections as well, so no longer will players have to choose between their powerful, ugly armor and their subpar, fabulous outfits.

The Bright Dust economy is also being completely reworked: No longer will Bright Dust be a “pay- and/or play-to-earn currency,” instead becoming a purely “play-to-earn reward” that will be granted for completing Vanguard, Crucible, and Gambit bounties in addition to “an additional avenue to keep grinding out Bright Dust” even after finishing all the bounties. On top of that, players will no longer have to spend Bright Dust to get “shaders or Ghost Shells or whatever” from the Collection screen; now, Eververse items in players’ collections will cost Glimmer and Legendary Shards.

And last, but not least, dismantling Eververse items after the September 17th patch will reward not Bright Dust but Legendary Shards and Glimmer. As such, Bungie is encouraging all players to go ahead and shard all of their unused Eververse items for Bright Dust so that when the patch rolls around, they’ll have heaping stockpiles of Dust with which to buy all the shiny new items that’ll be popping up in Tess’s inventory this fall. To read up on all the details of the Eververse and Bright Dust changes, be sure to check out the full dev blog over on the game’s official site.

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