WoW Classic’s stress test is stressing player patience

    
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Take with one hand and give with the other hand.

Last night I, and apparently 80% of human civilization, logged on to the public stress test for World of Warcraft Classic. There I found the expected: retro graphics, few features, and a crowd busier than Galaxy’s Edge’s opening at Disneyland.

There really wasn’t any option to get quests done, even with groups forming to farm hapless kobolds and cornered wolves. Most everyone simply had a good laugh at the lopsided ratio of players to mobs in the beginner zones and found their fun any way that they could. I, for one, took a group out into Elwynn forest where we accidentally aggro’d a camp of four Defias bandits and promptly died while trying to run to the safety of Goldshire.

Blizzard is clearly trying to evaluate how it is going to handle the Day One influx of players when WoW Classic launches in late August, which is why it is asking for feedback on the forums regarding crowd density. “Was it too crowded, even for a launch day experience?” the studio asked, followed by, “Did it feel too empty or too crowded after you moved to the second zone?”

What are your experiences so far in this stress test? Let us know in the comments!

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Sorenthaz

Pretty sure this is why they’re wanting to do a version of phasing or sharding or layering or whatever they’re calling it now. Yet people complained about it in the Blizzcon demo.

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Ironwu

Stress Test. Get it? The only way to actually ‘stress test’ a server architecture is to load it up to the point of breaking. Did you seriously think that the starting zones would be playable during a Stress Test?

In the closed beta, the population is very skewed to the top and a lot of folks take a break while waiting for the next level range to be available. Thus the complaint is ‘not enough players’. Since it is a closed beta, pretty much the only low level characters are alts.

I LOL when you related how you went and pulled agro on a camp of Defias and promptly got wiped out. This is not the brain-dead, easy mode for 120 levels Retail WoW. If you don’t play smart, you be dead; enjoy the 5 minute run back to your corpse. :)

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TheDonDude

Had a lot of fun!… waaaay too crowded for the very first couple quests (even grouping didn’t help enough), but then it thinned to reasonable levels in the later ones. Occasionally you hit some bottleneck quest that has some % to drop a quest item (thus making it so grouping wasn’t effective), but overall not too awful.

My guess is they will have to do constant layering adjustments for the first couple days.

Alyn
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Alyn

comment image

This about sums up my experience.

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Arthen Wolfsbane

That’s not earl grey :P

Polyanna
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Polyanna

I thought the crowding was fine as far as playability in the starter zones. Grouping up immediately became a thing which was nice, and it’s fine if the alternative is to just run away and find a grind spot to level up for a bit rather than stressing over the intro quests.

The good bit was that the game seemed to be performing fine and was rock solid with no lag and smooth combat even with big crowds around, so it seems like they’ve got the load balancing system working well and wherever they have the layering cap set it’s definitely low enough to keep the instance servers healthy.

There was a time when questing was only a sideline or reserved for special occasions or getting epic achievements in most MMOs and most leveling was done by just running around and killing stuff. I don’t mind a bit of that coming back. And it is what we asked for when we asked for Classic, so.

I actually was more surprised that they only had two PvE realms up for the “stress test” and from the one I played on it actually felt really empty.

Yes, there were throngs in the first little area around the chapel in Northshire and tagging mobs for the first couple quests was a problem. But once you got outside the churchyard it was totally dead. I went on a little jaunt to Goldshire and Stormwind and rode the tram to Ironforge and I don’t think I saw more than 10 people the entire time.

I expected to see realms bursting at the seams based on the streams I watched of the earlier stress tests showing the Stormwind bridge packed wall to wall with characters. But even in the starter area I don’t actually think I saw even 100 different players running around. It was a lot of folks to be in that one area, but way less than I expected to see.

Carlo Lacsina
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Carlo Lacsina

I feel bad for the monsters

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Schlag Sweetleaf

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run wilbur run!.gif
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Doubleplusgood

I bet that is one of those boars with no liver!

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Bruno Brito

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Utakata

Holy soil your tights Batman! Where did you leave the Batmobil…

…oh wait, this is the wrong Schalg gif! >.<

xpsync
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xpsync

Do i like? Will i play it? Yes and Yes but haha the but is pretty much this topic.

They replicated launch a little too good minus the technical issues, launch was 10 times worse if not more in the overcrowding department, but still same effect, you can’t do anything.

Over and over i read people alarmed at missing features, how hard it was, and over an over again read “Well Classic isn’t for you then”. Which is telling that lots of people are hyped but don’t know why or know what they are getting into.

So yes i like it, and i will play it but how much remains to be seen becaseu atm i’m feeling retail much more and was happy to log straight back into modern wow. Which i’m still trying to figure things out because out of nowhere i cracked 1k damage on dung run last night, when normal (a balanced group) i only average 200/300 sometimes 400 in Lich King dungeons?

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IronSalamander8 .

I too keep seeing people claiming about classic WoW being hard, it wasn’t. It is harder than current retail for sure, at least in the general play (not counting raids and mythics and such here), but it wasn’t difficult. WoW was designed from its inception to be more accessible EQ, and it pretty much is.

When I had jumped back in to the game pre-BC to level my priest with some CoX friends I was able to solo a heal specced priest for chunks of various levels when they weren’t on, and it was a bit tedious and slow but not difficult. You did have to manage pulls and mana better then now but nothing that was truly hard to do. Even the dungeons weren’t that bad if people paid attention and: STOPPED BREAKING SHACKLES IN SCHOLOMANCE!

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agemyth 😩

Oh, this must be why Battlenet was acting up this morning when I was trying to play Destiny.

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IronSalamander8 .

I jumped in last night and made a troll shaman. It was pretty crowded in the valley of trials so i got 3 of the 10 boars I needed and logged off. I didn’t see any lag but I had forgotten that the old character select/creation screen has you at that weird angle looking up at your character instead of straight on so you may get some of the limited details wrong.

Not enthused for classic as I played CoH instead after the lackluster beta for WoW and only came back prior to BC to get a character to max level and farm cash for my planned BC characters, I did really like Wrath though. No idea if I’ll be joining the friends that seem to be far more interested in this than I am or not. I certainly won’t be pushing leveling if I do.