WoW Classic’s stress test is stressing player patience

    
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Take with one hand and give with the other hand.

Last night I, and apparently 80% of human civilization, logged on to the public stress test for World of Warcraft Classic. There I found the expected: retro graphics, few features, and a crowd busier than Galaxy’s Edge’s opening at Disneyland.

There really wasn’t any option to get quests done, even with groups forming to farm hapless kobolds and cornered wolves. Most everyone simply had a good laugh at the lopsided ratio of players to mobs in the beginner zones and found their fun any way that they could. I, for one, took a group out into Elwynn forest where we accidentally aggro’d a camp of four Defias bandits and promptly died while trying to run to the safety of Goldshire.

Blizzard is clearly trying to evaluate how it is going to handle the Day One influx of players when WoW Classic launches in late August, which is why it is asking for feedback on the forums regarding crowd density. “Was it too crowded, even for a launch day experience?” the studio asked, followed by, “Did it feel too empty or too crowded after you moved to the second zone?”

What are your experiences so far in this stress test? Let us know in the comments!

https://twitter.com/opaldiia/status/1141458186840498176

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