The ‘season finale’ of Inside Star Citizen talks about AI and Alpha 3.6 features

    
7

The end of the quarter apparently signals the “season finale” of Inside Star Citizen, the regular video series that highlights what’s going on in Star Citizen’s development. This episode offered a close look at what the team is doing to improve the game’s AI and asked the devs what features for Alpha 3.6 they’re most excited for.

The AI segment of the show is pretty intriguing, providing a look at some of the AI behaviors in the works for store NPCs, enemy soldiers, and ships. It’s all about immersion in terms of shopkeeps, finding cover for ground unit fights, and prioritizing targets and attempting to strafe players for enemy spaceships.

The Alpha 3.6 segment is perhaps the more interesting if hype-loaded part of the piece; a great deal of attention is paid to the addition of a law and order system to the game, which ties neatly into the addition of a black market to Star Citizen. There’s also a nod to the Archimedes, the addition of hover mode and changes to low-ceiling flight, new chat features, and the ability to buy ships in-game among other things. When does all of this hit? There’s no timetable yet, with the alpha build currently in the hands of the Evocati and waves of additional testers being added over time.

As for Inside Star Citizen as a video series, there will be a hiatus as the team gets to work on Alpha 3.6 and the aftermath of its arrival. So get ready for the season ending episode below.

source: YouTube
Advertisement
Previous articleLawful Neutral: TUG’s Nerd Kingdom is the Real Slim Shady
Next articleAshes of Creation’s animators labor at making ‘eye-popping’ movements

No posts to display

7 Comments
newest
oldest most liked
Inline Feedback
View all comments