Eternal Magic’s closed beta starts on July 17

    
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THIS IS WHAT WE COULD HAVE HAD

Ladies, this one is (apparently) for you. Eternal Magic is entering closed beta on July 17th, and all you need to do to take part is… well, buy one of the game’s pre-order packs, you probably already guessed that. The beta test runs until July 28th, and players who buy in will also get a head start period and some useful items when the open beta kicks off. So, you know, it’s a free-to-play game with a closed beta. You know the steps to this dance.

“But how is that for the ladies?” Well, if you’ve forgotten that Eternal Magic exists, here’s your reminder that it does and that it proudly advertises the option for a popularity contest between the prettiest girls for a statue in the town square. On a far more positive and less snarky note, the game is also going to allow for marriages between characters of the same gender, which is unique to the game’s US and EU servers.

Source: Official press release

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camren_rooke
Reader
camren_rooke

Flyover
Flyover
Flyover
Voiceover about balance being destroyed
Flyover faster
Flyover faster
Gameplay with giant monster

I swear I wrote this once before.

Reader
Akagi

I like the kinda outdated graphics, I kinda wish they were a bit more outdated, though. xD

I had the best time in MMOs between 2008 and 2011 so the graphics of the games then are my favorite. Now games like Bless, Black Desert and others have graphics that are too shiny for my taste.

I can’t wait to give Eternal Magic a spin. It gives off some Forsaken World vibes and I really loved that game.

Reader
steel hunt

It gives of a mobile MMO for me….

Reader
Akagi

How so? It clearly has that old school Asian MMO feel with games from around 2007 that had auto quest tracking and everything, except the graphics look more like something from 2011.

A very notable trait of mobile MMOs is that they play themselves, require very little interaction from the player, the worlds are small and tiny and the game has been artificially elongated with annoying item upgrade systems that require you to grind or pay up.

Last summer I played a mobile MMO only because it was Wuxia themed and after a couple of hours, I realized there isn’t much to it – it ends up forcing me to grind, and by grind, it means having to accept a daily quest, go kill 10 of some mobs, another 10 else where and the game just does it all by itself.

This game clearly doesn’t feel like that.

Reader
steel hunt

Mhm, this game is like that with other mobile elements such as top up reward, lottery etc.

Reader
Akagi

This has existed since as early as 2004 when the first Asian F2P MMOs have hit the market… it is not something that only mobile games have. How old are you? Did you play F2P Asian MMOs around 2006? They were the same back then.