Ah, the endless dance of issues and things which are not actually issues in World of Warcraft: Classic. Let’s recap quickly. The fact that Hunters have a “dead zone” wherein you’re out of melee range but also can’t hit the target with any ranged abilities either? Not a bug, it’s working as intended. The fact that Crocolisk pets are consuming too many server resources? A bug that’s already got a fix in place. The fact that Aimed Shot’s tooltip reflects a speed boost it doesn’t actually get when you have on a quiver or ammo pouch? A bug that’s still being tested. Yes, it’s all about Hunters this time.
The post about specific Hunter issues outlines the notable differences between the bugs that have been fixed or will be fixed with the game’s next patch, the issues that are still being tested in order to confirm the issue and figure out how to fix it, and the things that… well, they’re not bugs, that’s how the game works. If your experience of playing a Hunter during the various beta tests and stress tests has felt a bit off, take a look at the issues list to see if the developers agree and what will be done about it.