The Daily Grind: What would (or did) convince you to try an imported free-to-play MMO?

    
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Everyone remembers where we parked, right?

There’s an interesting cycle with a lot of free-to-play imports which I dubbed “temports” many moons ago. Players stay away because they’re sure that those titles are going to fail to be supported in a short span of time, the games never attract enough of a playerbase to be worth maintaining, the games in question shut down. There’s a definite stigma around these games, and not all of that is due to their country of origin; there’s a definite sense of cheaply localized games that are meant for grinding until they close down.

What makes me curious, though, is what would be enough to get people to overcome that natural lack of interest. So what would convince you to try an imported free-to-play MMO? Are there certain systems or visuals or even just promises about storytelling that would pique your interest? And if you actually did try one, what convinced you to do so?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Rodrigo Dias Costa

Born in a country that’s weak on game development front, almost any MMO I try to play is an import of some sort. Speaking of asian ones tho, I’ve enjoyed my time on Priston Tale, Mu, Conquer (this one got a real grip on me), and some others back in the day.

I usually don’t take aesthetics in consideration when looking for a new MMO to play, nor do I have any grudge against f2p, so only the gameplay, story, and scenario matter to me most of the time.

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NeoWolf

It really doesn’t matter to me one iota whether a game is imported or not, it only matters what the game is like and how it plays.
Obviously some regions of the world play to game styles different than us such as grind-heavy content being the mainstay of many eastern mmo’s etc.. and that is an issue. But where a game is from in itself is entirely irrelevant to me.

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Matt Redding

I’ve tried several of these type of games and basically they typically just don’t seem like very good games even before issues of population and localization quality. They’re … “b-grade” games to start with and then you tack on those hurdles. It’s a shame as some of them have cool sounding premises and interesting promo art but then you fire up a game and it’s rife with misspellings, the controls are jarringly imprecise and the system seems clunky as heck.

The last import I tried was Closers and I played it 10 minutes and concluded I despised the combat system (and wasn’t thrilled I was playing a preset character instead of my own original one) and there was no point.

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Latająca Mysza

As far as I am concerned, almost all MMOs are imported. I played Belarusian one (World of Tanks), Russian (Warthunder), British (Elite:Dangerous), and one from some backwater country called US of A (DDO).

Demirincar
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Demirincar

I’ll try any game with sexy, revealing female armor and jiggle physics, even if the gameplay isn’t my cup of tea. Fanservice has opened my mind to many different genres of gaming I would never have given a second glance otherwise. I generally stick to tab targeting MMORPGs and hate fast paced action games, but the hawt babes and super skimpy armor in TERA and Blade & Soul made me give action MMORPGs a try and I’m better for it. My fav guilty pleasure:- Scarlet Blade. Horrible grind (on official servers), but the nearly naked NPCs, well written quest dialogue with lots of sexual innuendo and sexy armor make it one of my top 5 MMORPGs of all time. Plus, there are mechs for people interested in those, I guess.

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Monsoon

I never really understood the idea of a guilty pleasure until I played Scarlet Blade. It was horribly sexist and exploitative, but I loved it.

So yes, I’m also in the “give me sexy women’s armor and jiggle physics and I’ll be interested in your game” camp, except for when it comes to Blade & Soul. After the way NCSoft handled the shutdown of City of Heroes, I’ll never support one of their games again.

Demirincar
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Demirincar

IIRC, they did give a valid explanation in the Scarlet Blade lore for why the women are (un)dressed the way they are and why there are only women on the post-apocalyptic surface world (surprisingly empowering if I recall, something about only women have the gene to survive the radioactive conditions, men would instantly die upon being exposed to the air, that’s why the men (a.k.a. players) have to stay at base and provide intel to the women who are out fighting on the front lines. Or something like that, long time since I played). But hell, I just want T&A. Games are called games for a reason, they aren’t meant to be realistic.

Never played City of Heroes, what happened to it?

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Monsoon

Long story short, NCSoft shut it down in 2012 despite a massive effort by the player base to get them to keep it running in maintenance mode or sell it to another company. Many of us are still bitter about it seven years later.

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Schmidt.Capela

The reason I avoid much of the more fanservicey side of gaming is that my preferences don’t quite match the most common options.

In a nutshell, if most girls in the setting have breasts that would cause back pain in the real world it pushes me away from the game. The same if the game attempts to sexualize characters whose lack of defined enough sexual traits makes me see them as children (though I do love playing with child characters if the game doesn’t attempt to sexualize those characters).

Apart from that, I don’t quite care. I can appreciate some amount of fan service, but I neither require it nor see it as a substitute for good gameplay.

Demirincar
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Demirincar

Fanservice certainly doesn’t substitute good gameplay, but for me personally it turns a mediocre game into an enjoyable game, and a great game into GOTY material. Pretty much the only thing that will stop me from playing a game with lots of fanservice is bad, clunky controls and extreme lag. That’s why I can never play Lineage 2 no matter how sexy those dark elves are, the movement controls are horrible.

I live in Southeast Asia and the women here are generally very petite and (mostly) flatchested or have small breasts. Basically, according to western standards, they look like children even when they’re in their 30s and above (the only thing that gives away their age is their face). So I have no problem believing that the “loli” characters in MMORPGs are adult women, coz that is my reality. Unfortunately, I am a man of culture and prefer voluptuous big breasted women and games are one of the few outlets I can actually see them regularly. :/ I suppose it’s different in the west where sex is out in the open everywhere, so people get tired of seeing fanservice in their entertainment as well. I hardly even see female skin on a daily basis; 75% of the women are covered up in a hijab in my country (Malaysia which is a muslim country).

EmberStar
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EmberStar

I’m trying to think of if I ever *have* tried an imported F2P game. I guess I tried Perfect World Online once? I got as far as the starting zone, and while I was fighting with the interface (no Y Axis invert, or it was click to move, or something weird) someone ran up to my character and offered to let me [redacted] their [blanked.] I didn’t even bother to tell them off, just quit the game and uninstalled. The UI was obviously a pain in the butt, and the playerbase was clearly a billion times worse.

The game was free. It wasn’t worth it. I spent twenty minutes of my life in the character creator and tutorial, and I want it back. :(

Mewmew
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Mewmew

It’s existence. I will and do try almost every free to play MMORPG I ever find (and most buy to play ones).

It’s got to a point where there are too many that come out on *mobile* for me to try all of them there, but as far as PC goes if it exists and I find out about it I try it out for a bit. It doesn’t even matter how old it is or anything. I give them all a shot basically.

I even try out all the ones with heavy PvP, despite the fact that I dislike PvP and know that I probably won’t be ever going back to it. I’m always looking to see if there is a PvP system in an MMORPG that I will like for some reason and giving them my own test and chance.

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memitim

Same, for a long time I’d played every MMO ever brought to the west and a couple that weren’t but there is just too many now, I’ve tried a few mobile ones but if you’ve played one you’ve played ’em all there it seems.

I just like to see what ideas they try to bring to the genre, whilst they are almost universally terrible games, pretty much all of them have at least one idea I’d steal and put in my perfect MMO.

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Robert Ferrell

I played 2moons/dekaron for nearly 4 years . Very grindy, very cash shop heavy , but I also enjoyed my time with it. Pvp kept me playing. I know the game switched publishers a few times but I believe it’s still up and running.

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Castagere Shaikura

I remember trying a lot of them back in the day. Never lasted more than a month in any of them.

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Hirku

The aesthetics and gameplay don’t appeal to me, so nothing.