Camelot Unchained says it’s actually ‘ahead of schedule on some fronts’

    
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Hold on to your skepticism: The very much behind-schedule beta MMO Camelot Unchained is apparently “ahead of schedule on some fronts.” That’s according to the game’s most recent dev blog, in which City State’s Tyler Rockwell says the studio’s been “doing really well for several months now.” CU’s been in beta one for the last year; when we spoke to Mark Jacobs back in June, he told us that a 2019 release wasn’t completely off the table if the studio could rope in more engineers, though we know there will be more phases of beta between now and whenever commercial launch does happen, so don’t get too excited.

So, what are the devs working on? Tweaks to problematic code to improve gameplay performance, NPC behavior, the camera, validation tools, ability scripting, the client experience, server tech, environment concepts, animation, character rigging, and siege engines. Battering rams also got a polish this week, as did knockback.

“Matt has recently moved to making knockbacks look and feel better, first by teaching the client how to predict them like it does for particles, projectiles, and other ability effects. This step should improve the latency and rubber banding, but might not send people flying quite the way we want just yet.”

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Schlag Sweetleaf

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tis but a scratch.jpg
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Mark Jacobs

Hehe, nice!

swampylogs
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swampylogs

I remember when they said this game was going to release in 2016. Hyped it up to all my friends and have had egg on my face ever since. If it comes out, it comes out, but I don’t expect it any time soon. Seems like other crowdfunded MMOs have arrived and gotten more done since CU first hit the scene.

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kalanar85

We are ahead of schedule regarding the number of delays in releasing this game. 😂😂

Perpetual beta state

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silverlock

That would make sense actually not everything is dependent on the game engine and those aspects and other things like game play loops could be worked on and reworked while the game engine was being built. Don’t underestimate the value of time to think and rethink about the game and it’s many aspects.

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P Jones

Is there a published schedule or even a rough ETA? If not, saying anything is ahead or behind schedule is meaningless.

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Suikoden

Funniest article title ever. Camelot Unchained is not ahead of schedule on anything. This got funded back when Gamebreaker was around, I remember them interviewing Mark Jacobs about hitting the kickstarter. Don’t get me wrong, I’d rather wait than get a half finished product, but to say they are ahead of schedule is pure comedy.

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Mark Jacobs

You’re right but please keep in mind that these updates are weekly and we always tell our Backers how the week (or at times, the sprint) went. Again, you’re right about the being really late, but for this last sprint we were ahead of schedule for some of the goals.

I say the same thing other weeks but from the other perspective and say that we had a bad week/sprint. That’s why we always talk about the current progress for the week/sprint, as in our Top Tenish list. :)

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Mark Jacobs

Sorry, forgot to say thanks for being patient and wanting a finished product. I should have said that as well.

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Wilhelm Arcturus

How are you communicating with backers? Digging through my email I see the last communication I have from City State Entertainment was Newsletter #15 sent out in late October 2015.

Andy McAdams
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Andy McAdams

CSE sends out weekly update emails and then a monthly newsletter. It might not be coming through like Kickstarter — but definitely communicating all the things on a weekly basis.

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Mark Jacobs

Andy,

Thanks for saying that! FYI, we use MailChimp to send out the emails so it’s definitely not coming through Kickstarter updates. We couldn’t use Kickstarter to send out those messages simply because we have almost doubled the number of Backers since the KS launched. If we just sent them through Kickstarter, we wouldn’t cover a lot of our Backers. :)

Mark

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chris miller

Although I can understand players frustration while waiting on your game, I’m actually very impressed you took a moment to read through these comments and even offer some customer service. Personally, as a digital account manager, I feel customer service has been lacking ESPECIALLY in the game industry. I tip my hat to you sir, even though you’ve always made it a point to tell people you care about your community, it’s little things that this that prove it. I stand by my choice to back you and your game, and patiently await it. Thank you for caring Mark!

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Mark Jacobs

Thanks for the kind words Chris, appreciated.

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Mark Jacobs

Wilhelm,

Did you unsubscribe our from email list? As Andy says below, we send out almost weekly updates, monthly newsletters, test updates, etc. If you are a Backer and haven’t been receiving our emails, send me a PM on our Forums and I’ll look into it.

In the meantime, here’s a link to the updates we’ve been sending out – https://camelotunchained.com/v3/category/news/

Just let me know and we’ll figure out what happened.

Thanks!

Mark

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Paragon Lost

I still get my weekly updates, which I’ve been getting since they started the program. You must have changed something to not be getting them.