Zenith is a new SpatialOS cyberpunk VR MMORPG – and its Kickstarter just went live


Here’s something new for fans of gaming with a headset: Zenith, a VR MMO in development right now from Ramen VR, aiming to provide players with a new VR online experience with a shared space. Those of you without headsets, however, can still pay attention as the game is apparently working to be the first cross-platform title of its sort, compatible with both VR headsets and normal desktop setups. The game is set in a Japanese-inspired fusion of cyberpunk and fantastical designs, built with SpatialOS and Unity and featuring more active combat along with systems designed to ease the pressure of real-time inputs.

“Inspired by anime and JRPG classics and reimagined as a dynamic living world with cross-play between VR platforms and PC, Zenith offers a futuristic universe in which players will fight, craft, explore, and live as they forge alliances and friendships in guilds and parties. In the game world, the city of Zenith has been sheltered from the mayhem unleashed by the crash of a massive starship. While the beasts and horrors brought by the spaceship have been brought under control, the seal imprisoning the God-King responsible for the chaos grows weaker every day—heroes are needed to venture forth to save Zenith from another calamity. Characters who take up this challenge can participate in epic raids and world events or go solo to become a powerful leader whose deeds will be forever immortalized.”

The game’s Kickstarter went live today with a $25,000 ask that it’s certain to hit, given that it’s nearly there already even as we type this.

If you’re a big fan of VR projects and broader applications of same, this one may be one to watch. You can also sign up for early access on the game’s official site.


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Robert Mann

VR videos feel like everyone has their head on “Extra super enhanced vibration wobble mode”. It’s really not very attractive to those with any sort of issue with unexpected motions. I’m just not sure if it is the people, or the equipment, that is at fault…

Good luck light blade MMO of patterns, but you are certainly not enhancing my interest in VR with this!

Grave Knight

It looks nice. That’s about it.


Beat Saber the mmo?


Although this specific game isn’t for me and isn’t one I’d back (I’m not into playing games where I need to wear a headset, not a VR player), I’m still very much willing to back other games that appeal to me.

We’ve had so many great projects that have come from crowdfunding. A quick search shows all sorts of games people may not even know started as crowdfunded games. You should be careful and choosy but there is no reason to stop it completely.

It’s like when looking for info on the internet you need to know what is true and what is BS, but it doesn’t mean you stop using the internet for information just because there is so much misinformation out there. You simply learn to be savvy. Savvy?


Great MMORPGs from crowdfunding?

Not yet, and certainly not for the paltry sum of money they put in their KSer.

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Ashfyn Ninegold

Nope. Kickstarting games is like giving the finger to a rude driver who’s already long gone: Momentarily satisfying but ultimately pointless.


Given how SpatialOS MMOs are just collapsing left and right, I’ll leave the crowdfunding to someone more willing to never see their money again.

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Unity based ones tend not to do too well either…