Choose My Adventure: A reminder of why I haven’t played Monster Hunter: World in a while

    
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You ever uninstall a game after a while, forget that you did so, then see it on your Steam library, wonder why it’s not on your hard drive, reinstall it, and then are immediately reminded what it was that caused you to uninstall it in the first place? Yea, that’s where I’m at with Monster Hunter: World.

That’s not to imply that MHW is a bad game. Far from it. This is absolutely one of Capcom’s finest releases in the series and ultimately is a refinement of an extremely tired formula that needed to happen. It also is built with one of the single worst multiplayer setups I’ve ever had the misfortune of going through.

One of my biggest gripes with playing Monster Hunter World as an online multiplayer title is that forming a pick-up group is arduous. You would think this would be a boon, forcing people to reach out and find others, but I just find it an obnoxious hindrance, particularly since I play these series of games at a far more leisurely pace than most. Most fans of these games are some of the most driven, most determined, and most voracious of game content locusts, plowing through the early parts of the game and soaring to high-end hunts at an alarming speed. I’ve never played that way, and when it comes to playing this game with others, if you’re not ahead, you’re behind.

This fault of my playstyle clashing with the greater playerbase particularly rears its head in MHW by way of forming a group in-game. You have to first be in an active quest, and then fire off an SOS Flare, which lists your mission in a specific section of the Mission Board that others can see. After that, it’s basically a matter of crossing your fingers and hoping that there are others who are just as lowly as you who will join you, or maybe you’ll be graced with someone who vastly overgears your hunt and effectively carries you. Neither of these is a particularly great solution in my mind; I’d like to have a group formed with me before I set out, and you just don’t learn anything if you’re carried and can even be an anchor to things by being hit too often and being the sole reason a quest fails.

Believe me, I know.

Yes, I will be one of the first to admit that I am not very good at Monster Hunter games, even though I’ve been playing them for a long while, getting into the series ever since Monster Hunter Tri. Even if my skill is lacking pretty severely, though, there’s still a point that many vets of the game will be familiar with, and that is the Wall.

Lots of players of this game seem to have their own personal Wall, but the event is basically the same: There’s just this one particular monster that has your number and you can’t beat it no matter how many times you try either solo or in a group.

For me, my Wall in MHW is Nergigante.

This spiky son of a gun has evaded defeat every single time I face him, no matter how often I try by myself or when people are kind enough to respond to my SOS Flare. Every single time, without fail, something happens that makes me lose until frustration sees me angrily uninstalling. Or I just resign myself to answering other people’s SOS Flares, which almost never sees me making any meaningful progress. But hey, at least I get to play with other people.

This is the point where Dauntless rises above for me. Grouping is the simplest possible thing, and practically every hunt you take on has you finding people to play with of all sorts of skill levels. It handles it all for you like an online multiplayer game ought to. Monster Hunter World, meanwhile, is just this bafflingly esoteric series of steps and conditions that have to be met that I can only assume come from a dev team that just didn’t know how to build an online game.

What makes this whole ordeal extra frustrating for me is that MHW truly is a spectacular game otherwise! It’s visually gorgeous, the way you track and find monsters is so much better than it used to be in previous entries, the weapons are varied and intriguing but full of depth and nuance, and learning a monster fight enough to become a master of its moves feels extremely good. I just wish I could play with others more easily! Just let me play with others more easily!

I know that some folks want Dauntless to be steamrolled by Monster Hunter World, but it’s my pleasure to report that so far, it seems like both are keeping a playerbase; Dauntless has touted new high-water marks in terms of registered players, and MHW just recently celebrated another milestone in sales. By all accounts, they’re both able to live alongside one another, and that makes me extremely happy to see. I don’t want just one type of this game around.

I guess, then, I’ll just uninstall Monster Hunter World and keep Dauntless on my desktop. I’ve made my decision, and this week’s Choose My Adventure romp absolutely affirms that I made the right choice for my preferences.

But that’s this past week. It’s time to move on to another week! And this time, I think it’s time I take a little break from the hard-charging online combat RPG thing and unwind, relax, and explore a vast galaxy. This coming week in our Not So Massively edition of CMA is No Man’s Sky, which should be pushing out its massive new Beyond multiplayer update by the time voting wraps up. So, yes, I’m looking to get in on some of that new small-scale multiplayer action, but the question for our poll is: What should I do?

For the sake of ease and exploring as much of what this game’s new update has to offer, I’ll be kicking things off in the resource cost-free Creative mode, unless playing in that mode limits my access to the multiplayer features of the Beyond update. The question for this week’s poll, then, is one of focus: Should I keep to exploring around by myself and with others, build up a swanky base to show off to people, or work with others on a bunch of missions?

What should be my primary focus in No Man's Sky?

  • Missions. Get to the Nexus and find some people to do stuff with. (18%, 30 Votes)
  • Base building. Make the swankest of houses. (21%, 36 Votes)
  • Exploration. Maybe with others. It's what this game is meant for. (61%, 102 Votes)

Total Voters: 168

Loading ... Loading ...

As usual, polling wraps up on Friday, August 16th, at 1:00 p.m. EDT. For now, I’ll lick my wounds and swallow my pride regarding myself and Monster Hunter. Maybe some sunny day I’ll kill that damn angry cactus dragon.

Welcome to Choose My Adventure, the column in which you join Chris each week as he journeys through mystical lands on fantastic adventures – and you get to decide his fate. Which is good because he can often be a pretty indecisive person unless he’s ordering a burger.

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laelgon
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laelgon

Having played both, but neither into the super high level content, MHW had better combat and monsters, but Dauntless definitely wins in terms of usability. Jumping into a hunt with other people was much smoother and faster in Dauntless. I never felt like I needed to google for an explanation of what some items did or how to get to a certain menu.

They’re both great games, but for a different audience. For people who want quick, in and out monster hunts with other people, Dauntless is the game for them. If someone is looking for a super in-depth experience that rewards putting in the time to “git gud”, as the Dark Souls crowd would put it, then MHW is a good choice.

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Paek Hyun Jyun

Mhw isn’t for everyone. I’ve been playing Mh since it’s release back on Ps2, been playing it since with every title release. It’s really an easy game to pick up and play. I don’t want to sound like an elitist, but at certain point in the game, you have to get good, rather it be learning the monsters movement or attack patterns, to learn about environment or weapons, everything in the game is trial and error. So the fact that you have unistalled it x number of times, just means you are too hard headed to learn, adapt and overcome. Also I’ve soloed all of the story and content, with the exception of event quest since its much more fun to laugh at friends when they fail. At the end of the day, there’s so much depth to this game. You have to take time to learn about everything in the game to truly benefit from it. If you are trying to beat a monster that you can’t beat by yourself solo, in multiplayer, then you are crazy. When life gets hard, do you ask someone else to carry you? If you have someone else carry you, it shows what kind of player and person you are. I mean sure, if you have the master hunter and rookie system then yes they can carry since you are learning, but the key point is that you are learning. But the fact that you have to fire an sos flare and expect other players to do the work for you is beyond lazy. You’re the type of player that joins the hunt and carts x number of times and contributes little to the hunt. That at the end of the day doesn’t contribute to the player’s gaming experience or enrich the community. It just adds toxicity. Not saying I’m the end all be all master hunter, but I help those in need and try my best to support to new players and give knowledge away for free. And try to make the new players feel welcome since one day they will become the teachers and master teaching the next generation of hunters. I just believe you need to try and do better when you hunt. If something doesn’t work or you cart too much, take a break, research, find better alternatives, and quit rage quitting. At the end of the day, you spent money on the game, so it’s up to you if you play it or not. All I’m saying is $60 is still $60, so that’s your money you either wasted or invested.

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Anton Mochalin

Hmm it seems you’re exactly the type of player because of which I’m not going to play MHW. You know what, judging about the personality of a player just based on him asking for help is actually the definition of toxicity.

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Paek Hyun Jyun

Well the fact that the author of this post had expected to fire an sos and had high expectations for others clear the hunt for him is stupid. Like you’re your own player and hunter. Shouldn’t have to rely on others to clear a quest or hunt. Like seriously, this game isn’t that hard, takes time getting use to, but if you take the time to play, learn, and enjoy it, you wouldn’t have to unistall it x number of times.

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wildchild.pramanik666

I don’t get why you’re here if you’re not gonna play the game. If you’ve completely decided to not play the game at all, why all the replies to people just telling them you won’t play the game? Mhw has some of the most helpful people who will carry or help you through missions you can’t go through by yourself and on the process helping you build your gear and increase your skill. And it can also be played and enjoyed solo. Maybe the original poster is implying something polarising, but assuming he is one of the reasons the community is toxic? Man, if you don’t wanna play the game or even buy it, why do you even care? I don’t go on to whatever call of duty crap you play and whine on the community about how I won’t buy the game because i think it’s a shit game. You know why? Because while I don’t like the genre, I know it’s someone’s cup of tea and it’s just kinda dumb to bitch about how you won’t buy something you’ve never played before because of reasons you nitpick off of other comments.

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wildchild.pramanik666

This is my first Monster Hunter game. And honestly listening to your post, it just sounds like you dislike the kind of game it is or how the game system works rather than the game itself. When I first started the game I had no idea what I was doing, and hence I faced my first wall against Anjanath, who thoroughly kicked my ass. So I kept changing weapons to see what would work. And then I quit for a while because I couldn’t do it. But then I returned to it and realised it’s more about learning the monster’s moves than actually using a different, better weapon.

Ever since then I was hooked, and honestly I didn’t face another wall till I reached arch tempered nergigante. If you were talking about not being able to beat him, I’d be okay with this article. But basic nergigante is such a pushover by the time you fight him a third time that your article leads me to believe you didn’t put in the time or effort before making and publicising an opinion. Which brings to question your creds as a journalist. You are informing the opinions of people who are stillaling a decision and probably scaring people away who might have instead enjoyed this game. And before anyone says, questioning your journalistic creds doesn’t mean I question how many games you’ve played or how often and how well you played them. I question your decision to publicise an opinion on a matter before you’ve completely examined and understood the systems completely.

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Anton Mochalin

Most people just want to have fun with games, not learn the “systems”, and for this audience the article is informative in the right way: I now know I’m not going to buy MHW even on discount.

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wildchild.pramanik666

Nope. This never claimed to be an informative article, so it in no way informs anyone. Its the ultimate fence sitting, where it disguises as an op ed and whines about not being able to overcome a challenge, but in the process making the game look like it’s not fun to play. I used to put stock in these kinds of articles before, but after an article like this out me off of playing this game for the longest time, I always take them with a pinch of salt. No game can be judged unless you play it yourself. You can enjoy a game someone thinks is the scum of the earth. Or you can hate something like the Witcher 3 with a burning passion, but only if you’ve played it. Your opinion, commenter, is invalid since youre making an inference based on opinions of others and nothing else. While I dislike the journalist’s posturings in the game without experiencing it in a way that 13 million people have experienced so far, I do respect him for giving his opinion after actually experiencing the game, even if he presents it in a way that is harmful to players who wish to get into it.

You’re right about the fact that it informs a certain crowd a certain way. But you’re wrong about two things:

1. You don’t know who in the crowd might like what kind of game.
2. It does not inform right since it is not an objectively informative piece, being an opinion piece.

As for your people who want to just play games and not learn “systems”: name me one game where you can enjoy the game without learning the systems, and I’ll tell you the systems they need to learn to enjoy the games. Games are meant to be played by mastering systems and overcoming challenge. If that is toxicity to you, life must be really difficult for you.

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Reaped San

Okay lads, its time to tear down another game journalist. First; online sessions are a thing. If you don’t want the worst quality randoms, make one with a specific monster. Second, this lad hasn’t even beaten Nergigante. I have issues taking this seriously because its Nergigante. ‘Nuff said.

And, because I’ll get “well he should just play dauntless” in reply to this or even “classic mh elitist”

Sure, i can get why MH isn’t everyone’s cup of tea. Because in MH, you have to try and you have to learn
And multiplayer matchmaking can be frustrating, because the novelty of easy multiplayer isn’t what its about. The entire game of MHW is quality over quantity to an unhealthy degree, but the real issue is something I can shorten the reason why he keeps uninstalling MHW to a whopping 12 words.
Its because he’s a game journalist and refuses to unironically get good.

To expand on this, MHW is a game where multiplayer is genuinely harder unless you’re getting carried. Nergigante is a monster renowned for how easy he is to kill without him getting to move.

The biggest issue I see here, though, is this lad doesn’t even eat for health or use nutrients, which is essentially gimping yourself of a metric ton of health. In addition, he could make a health charm for the best defensive skill in the entire game, Health Boost. Essentially, he hates the game because he has to think about stuff and get good at it if he doesn’t want to think and prepare.

Its one or the other.

Thank you for coming to my TED Talk.

Edit: cleaned up a plural.

Hamblepants
Reader
Hamblepants

This comment is terrible.

Hushkababa
Reader
Hushkababa

Maybe if you did a tiny bit of research you could find a good way to join other people. Like going to the Job Board, click Online Session, Search for Session, Filter Search, And then pick the monster you’re trying to kill. I’ve only been playing a couple months but it didn’t take too long to figure that out…Also just look up a good way to fight Nergigante, though most strategies involve health boost 3, stun proof, and a shitload of damage. Break the spikes so he doesn’t go crazy and falls down.

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Shadex De'Marr

“Like going to the Job Board, click Online Session, Search for Session, Filter Search, And then pick the monster you’re trying to kill.”

Or play Dauntless and cut that list in half. I think you proved his point.

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wildchild.pramanik666

What you’re saying can be boiled down to ” why work really hard on a gourmet meal to die for, when you can spend much less effort for something that still good but not as exquisite” Both have their merits, but MH clearly has a leg up on quality over Dauntless. And this comes from someone who has played and loved Dauntless for a while now. The crafting system in Dauntless made me leave a it for a while, seeing as you need more of a rarer material to craft something than the materials easier to get. Its just such a basic crafting 101 fault that it soured my experience. I have put in over a hundred hours in that game while I have about 600 in MHW so far. And in that time I’ve progressed to the real end of the game twice ( meaning the final hr 100 mission, which is by no means the end but story missions wise it is) . The kicker is MHW is still a blast playing solo, actually much more enlightening when played solo, while Dauntless can feel like much shallower experience slower because of the easier and less complicated systems. You absolutely need multiplayer for Dauntless, because without that, its still good but not as amazing, while MHW, even without online feels like an actual hunting and crafting, or rather , a monster hunter game. Not just a Monster Hunter game,but an actual monster hunter game

Mewmew
Reader
Mewmew

I’ve eyed Monster Hunter World for a while but never did buy it. Dauntless I played because it was free and I wasn’t risking any money to try it out (this also was before MHW existed).

MHW is 50% off on Steam right now (though there is less than a day left for that sale) and I’ve been eyeing it – but I think I’ll give it another pass for now. I’d buy it for sure if it was like 75% off even if I wasn’t going to install it now :P

For a $60 game all the DLC bugs me some.

This article is actually scaring me a bit about starting the game “this late” as well. The entire reason I’d get it would be to play with others. I want others to be there to play with and I hate it when overpowered people come in and just ruin the experience for me, so they’d need to be around my power level.

I guess the temptation to buy it will be over in 17 and a half hours when the sale ends anyway.

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nobleeinherjar

For what it’s worth, I haven’t ever had trouble finding people to play with at any level of play, whether I’m playing low-rank or high-rank. The SOS system being the main way to find players is dumb, but it usually doesn’t take more than a couple minutes before I have a full group. You do have times where you just can’t seem to find people, but it hasn’t been the norm in my experience.

As for people coming in and steamrolling through content, it does happen. But it’s rare that someone is so good that it feels like you didn’t contribute. And since you’re going to be fighting all the monsters multiple times, sometimes fighting more than one monster in the same quest, there will be plenty of hunts where every hunter pulls their weight, which is how most quests go.

This is all just anecdotal based on my personal experience across both the PS4 and PC versions, of course, as someone who is pretty much just average in terms of skill. But I figured it would be worth sharing.

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Schmidt.Capela

MHW is 50% off on Steam right now

Yeah, I know. It’s in my wishlist. The only reason I haven’t purchased it yet is because it uses Denuvo. Every time it goes on sale I get disappointed anew that it hasn’t dropped that blight, despite having been cracked a long time ago.

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Ashfyn Ninegold

This is bang-on why I generally stay away from co-op games unless I can solo them, the speed at which other players will leave you behind.

K38FishTacos
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K38FishTacos

100% agree.

If I were in high school now, I’m sure I’d being playing co-op with my friends and it’s part of the gaming culture today and the target demographic. When I started out gaming, there was Pong, Tank Commander, Berserk, and Asteroids. I got busy with life and didn’t come back to gaming until N64 days. My first online game was WoW and I was already and old fart by then.

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Ryan Roberts

This article is so at odds with the larger community, and I think the majority of the people that don’t play this game casually would really appreciate it. We find the game too easy for the most part. If you’re going to play casually, actually the best way to figure these fights out is by yourself. The monster is way less erratic and you can really start to read them. You can even get a shield for your Palico so he can take almost all of the AGRO. Not to mention the health pool is about one fourth of what it is when in multiplayer. I can’t argue the terrible design of having to watch a cutscene before you can have friends help you with story missions though.

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Jakie Senn

g i t g u d

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Dug From The Earth

B e N i c e

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memitim

“You have to first be in an active quest, and then fire off an SOS Flare”
Just to clear this only applies to story quests and you can in fact make a premade group for other quests.

Nergy took me a few tries, it’s very aggressive compared to most of the stuff before it and his attacks aren’t as obvious but once I switched to an elderseal gunlance it was all over for that spiky git. :P
P.S. the next elder dragon is much harder…took me longer than nergy…he’s such an asshole…but it feels damn good when you plant him. ;)

Bereman
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Bereman

You can also coordinate with those in your session (if you’ve joined a non-private one, there should be up to 16 other players) ahead of time as well and ask for help there.

Once you start the story mission (making sure it’s open to additional players) and get to the point where you would normally SOS, they will see it as a posted quest that they can join and can hop in that way to help out (I did this exact thing multiple times as my wife worked through the story, since I had passed her progress fairly early on).

The SOS is really more the “oh crap need help” button or “haven’t been able to get assistance from other players in a session yet” button, instead of the primary means of putting together a group.