The Stream Team: A first look at Pagan Online


Are you interested in a first look at the new OARPG Pagan Online before it leaves early access in a couple of weeks? Massively OP’s MJ is bringing you one! You can use it as a chance to get a look at the to help decide whether or not it might be for you before the price hikes at launch. Tune in live at 7:00 p.m. as Massively OP’s Stream Team delved into…

What: Pagan Online
Who: MJ Guthrie
When: 7:00 p.m. EDT on Wednesday, August 14th, 2019

The show is over now, but we’ve embedded it here just for you. Don’t forget to check out our past streams and videos collection, and stay tuned for our next show!
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Castagere Shaikura

Man, I love these type of games at first. It’s just when you get to end game that all the grinding and praying to the RNG gods you get a good loot drop. that make me quit them all.


I’ve been spoiled by the amazingly great combat in some other ARPG games lately that take real skill to play rather than just skill and pot spamming. Games that take more skill to play rather than racking up kills in a non-skilled way to gain power through leveling.

Watching this, this seems like the old pot spamming kind and power through grinding up levels that I don’t really enjoy as much. I don’t know if that’s correct or not really, I’d have to play myself to know. At least it uses WASD which often means it *is* a skill based one. Again, I’m not sure having not played it, but that is quite often what that means.

It’s still entirely possible (and probable) that I’ll get the game and play it though. At $20, that isn’t much of a risk. Though if I don’t get it by the price hike on August 27th, I may wait for a future sale.


Yeah so that $20 price tag did win me over. And it’s actually a lot better than I thought!

It definitely is somewhat skill based. It’s why you really need the WASD movement, it would be far more difficult to play using the mouse to move (especially since you’re so often moving backwards while attacking the other direction, or skirting small circles around things while hitting them).

I even enjoy some of the things other people are complaining about, playing other classes to level your account up. I like the variety it brings doing that. And it’s not like you have to do the entire game over. You put some twinked gear on a lower character and skip a bunch of levels because of that.

It’s not perfect, there are some issues, and then I remind myself it’s $20 and they don’t bother me so much.

You definitely do need to take the price into account when reviewing stuff. I’d like some of the skills to be more smooth when switching from one to the other, but otherwise, I’m fairly happy with it. I sure am glad I tried it for myself.


Nice “I think she’s a MO now” song :P lol. Of course it brings to mind the Anime Moe to most rather than the MOP MO when hearing it.


I’ve played couple hours in beta. Got enough of Pagan for the rest of my life. Imagine supposedly ARPG game where your mage character in a paper-thin “armor” stand still while casting – and eating up all incoming strikes and projectiles. So you basically have to run around the boss with a millions adds till you die. Or a set of healing potions to kill the boss costing like 2/3 of all the coins you’ve got during previous 5 levels (and after using them you won’t kill the boss anyway).

Clueless team experimenting on players, without any clarity.


What’s worse and got me to uninstall the game after 10 minutes was it’s an action game, you move with WASD, yet the camera is top down and not 3rd person…

When you do WASD, you either go 1st or 3rd person, when you do top down camera, you do point and click controls.

This game has no idea what it wants to be.