WoW Classic keeps piling on new servers while players circumvent queues

    
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Not even dramatically expanded server capacity is keeping World of Warcraft Classic’s queue boss at bay. As we head into the weekend, many of the realms are running at “full” status, prompting long waits from players eager to revisit the vanilla era.

Until the avalanche of logins stops, Blizzard is operating with its “keep turning more shards on” strategy. Two new realms came online yesterday, one in the Pacific and one in the Eastern time zones, bringing the total count in North America up to 30.

Both of the new servers are, you guessed it, PvP realms, and the studio is all but begging you to roll on them: “We strongly encourage players who wish to avoid extended queues on crowded PvP realms to plan to move to one of these two new realms. We expect these new realms to have a population base that is easily sufficient to long support a healthy PvP realm community.”

Desperate to avoid logging out and being placed back into queues, some players have turned to illicit auto-clicker programs to keeps their characters logged in indefinitely. It’s hard to say how much these stealth AFKers are contributing to queues, but they are definitely out in force this week.

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Celestia

So excited to see what the future holds for WoW Classic and Blizzard’s attempts to repair their recently damaged reputation.

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Adam Russell

FFXIV has a good strategy for full servers – free transfer from a congested to a low pop and get bonus xp (and other goodies). Seems to work.

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Sorenthaz

The queues have steadily been dropping at least on Stalaag, probably because it’s not as popular of a PvP server as the one all the streamers are playing on. Yesterday at around noon (Central) I was facing like a two hour queue. Today I hopped on about the same time and it was only 20 minutes or so.

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Minimalistway

After waiting for 30 min or more you don’t want to go out and face another queue, i don’t use any anti-afk tool, just go back to the PC and move the character, if i know i’m going away for more than 30 min i logout.

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Nathan Aldana

am I a bad person in that hearing its largely a pvp realm problem makes me go “good, fuck open world pvpers”

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Robert Mann

Not really, because you know they are camping lowbie zones as soon as they have a solid level advantage. I’m going with you are a “fairly normal person” whilst the issue is largely due to bad people.

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kjempff

Shrug. But one thing to say is that pvpers are as faithful as mosquitos – All those pvp realms will be the first and fastest to experience the falloff of players – Obviously all realms will, just the pvp ones will lead.

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Scott Leyes

Players WANTED the “classic” experience… now they will get it, when servers are eventually closed and players are shuffled around to merged servers.

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Darthbawl

Remember a time when this was used to go AFK? Pepperidge Farm remembers. 😋

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johnwillo

I had no queue getting into my PvE realms last night. Since the capacity increases it seems like the problem is only on PvP servers.

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Sorenthaz

Yeah it’s primarily the PvP servers, especially the ones where popular streamers are on.

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Jack Pipsam

I’ve personally seen two characters I believe were using those anti-AFK programs, running in corners forever and ever.

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styopa

Likely that’s not an anti-afk program, that’s just autorun.
People think it will keep them logged in, but IIRC Blizz (and other MMO firms) long since let their AFK timers kick you even if on autorun.
The anti-afk programs are more likely a periodic, irregular (that’s key to avoiding auto-detection by the servers) jump or other action.

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Arktouros

The safest one is an auto clicker on a UI element typically. This tells the system you are there but you aren’t doing anything obvious like jumping up and down or otherwise to get reported. Of course some games get smart and require you to actually move a certain distance to not be considered AFK, however it’s the easiest one to do as most modern peripherals have basic macro software to repeatedly click every X seconds. Do this inside an instance like the Stormwind or Orgrimar dungeon entrances and no one would even know to report you.

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Jack Pipsam

Maybe. But for one of them, there was a couple people in the world-chat amused at the person and when I happened into the inn a good couple hours later, there was the very character, running at a wall.

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Sorenthaz

Lol I saw someone sitting in a corner of Sentinel Hill’s tower just repeatedly spinning in place. They probably were holding down one of their turn buttons with a weight or something.

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Arktouros

As someone who played WOW Classic I would never roll off a super queued PvP server. They are outright and absolutely 100% lying when they say that there will be healthy and competitive PvP or population.

At WOW launch all the PvPers piled onto Archimonde. The server couldn’t handle it, they brought it down for a week+ to get new hardware. In the meanwhile my guild rolled elsewhere. When Archimonde came back up, no one wanted to reroll at that point because they had a week invested into their characters. This was fine at first, and the competition was pretty good. However over time it became extremely apparent there was a huge disparity on the server population wise. This meant things like Battlegrounds took forever to go off because there was no server linking and finding a group on the lesser populated faction took so long people were rolling off the server (creating even larger disparity).

You could previously argue they would do something like server linking but this product is specifically designed to not have such features. You just have to suck it up and recognize that things weren’t better in the past, they were just good and bad in other ways.

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Sorenthaz

Yeah at this point it’d be dumb to roll on other PvP servers. Stalagg is already seeing significantly smaller queues (from 6 hours on Tues/Weds to like less than 30 minutes today so far) and there’s no clue how much of the population will fall off over time.

Full/High servers are actually the best options right now just because you don’t know what the falloff will be like in 1-3 months.