Star Citizen FAQ justifies ‘staggered development,’ shows off procedural space stations

    
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While the update cadence for Star Citizen will reportedly hold steady, the way the dev team at CIG approaches developing these updates is changing. There will now be “staggered development” for the sandbox MMO’s features, with various dev teams splitting their duties in a six month cadence instead of three. This new approach to development will initially be light on features for the next upcoming patch, but that should improve as the teams establish a rhythm.

Invariably, this new development cadence has seen some changes to the Star Citizen roadmap, with the FAQ assuring fans that any potential removal of features from the roadmap doesn’t mean those items are off the table. Incidentally, the 4.0 update has made it to the roadmap, which is temporarily light on things to look forward to for right now; more updates are planned in the future.

Ultimately, this change is touted as a net positive one, with more complete features and fewer bugs. “Our goal is to have every patch as robust as previous patches prior to Staggered Development, but in a more polished and timely state,” explains the FAQ.

Speaking of developing features, the latest Star Citizen Live developer stream is now on YouTube, which offers a closer look at modular space station creation. You can check that out in full below.

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Connor

But don’t fret, loyal wallets, our artists are diligently working on a new jpeg for you to feed hundreds of dollars into to keep the industry’s largest money furnace burning just a bit longer.

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Mikka Hansen

Staggered development is keycode for “our ponzi scheme cannot get more people on board and its collapsing”

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Joe Blobers

Yes and this time for sure… like it was collapsing for sure back in 2015 and every single quarter since then :)

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Antonio Amigo

So they missed a release, again, result is team restructuring. That would be a net negative.

Godnaz
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Godnaz

Squadron 42 Roadmap Update (2019-08-30)

View post on imgur.com

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Kickstarter Donor
Kayweg

Perhaps the word they were looking for was “staggering”…

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Sleepy

“Staggered development”

That’s going straight into my notebook of plausible sounding management bullshit.

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Zero_1_Zerum

I used to believe in Star Citizen. But, not enough that I got more than the cheapest ship on the Kickstarter. The longer it takes to come out, the less I believe I’ll even get to fly that ship. How many games have gone from concept to completion in the time that SC hasn’t even gone to beta? Dozens? Hundreds? How many?

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Joe Blobers

How many did released with SQ42 + SC scope? Simple answer: None, zero, nada….

A mess of pottage won’t replace the lobster you are looking for. And if you are that hungry you can have both over a 7 years period of time.

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Antonio Amigo

Entire IP s have been created and are on second itterations already.

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Joe Blobers

Sure Antonio. Name 3 who do have SQ42 + SC scope, from a company starting from scratch.

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Bruno Brito

Man, you’re never going to overcome this grief if you don’t leave the denial stage.

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Joe Blobers

What Denial Bruno? The one for a guy to not name/source something as basic as a name or link? May be you do have the answer yourself… Don’t stay in denial Bruno, do provide the information Antonio is unable to give… for quite obvious reasons isn’t it?

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Joe Blobers

Name 3 which have SQ42 + SC scope.
You are providing no source of your assertion… because there is none.

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Antonio Amigo

The first thing i want to do when backing a space mmo is to play a first person shooter….

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Joe Blobers

So no name to share Antonio… not even one?

By the way, the first think you do in SC PU is wake up in a Space station, select a ship and fly to reach moons 1/6th of real size one. Solo or with others.

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Al_Bundy

I also only bought the cheapest ship, but I think I already got my money’s worth out of the game.

If you jump into the game right now, you have two very different, big cities (Loreville and Area18) and several huge planets and moons to explore with various spacestations, ground hubs/outposts, bunkers and junkyards each. This doesn’t include unique locations such as GrimHex or Levski and also doesn’t take into account different biomes.

You have several different quest types in the game and working (mining, delivery, space- and ground combat, scrap collection, mining,…).

Honestly, I’m not saying there wasn’t any valid criticism, but a lot of stuff is in the game and working. Sure, it`s (still) far from what was promised, but if they get the current game working 95%+ smooth and without bugs, it’s still (by far) the best multiplayer space sim out there… it’s not like there wasn’t any progress at all…

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Antonio Amigo

Even games who have built their engines from the ground up have been completed.

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Joe Blobers

Even guy with zero knowledge about game engine versus project scope versus resources do have show up to demonstrate their gross incompetency.

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Joe Blobers

Names Antonio, with scope. You will go nowhere on any comment thread with such assertion. It just make your remark childish.

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Antonio Amigo

The comment sections is for comments. You are confuding a website comment sections with community forum.

As far as i can see, joining in and calling someone down is childish.

With that said, What degree of childish did you make it to by calling someone childish?

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Joe Blobers

Fine Antonio. But comment section thread is not either for some community hater follower either.
You provide information with zero source. So be prepared to be challenged… and you will be. That’s what adult do you know? :)

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3dom

Star Citizen “development” is similar to common building practice in the end of USSR existence: create a major – seemingly great – building project (a huge hotel or a castle-like restaurant in the middle of nowhere), get financing, build some walls, steal some money, abandon it. In the end the country has been covered with these abandoned ruins.

And apparently western hemisphere also has no protection against abandonware projects.

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Tee Parsley

Hmmn, What excuse can we use this time??’

As long as the top management acts as a sea anchor, you’ll see this sorta tune repeated and re-repeated. Just like we have for years.

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Alex Hyer

Rahrahrahrahrah, expensive ships.
raaaaaaaaaaaaaaah