The Daily Grind: How do you handle cancellations for MMOs you were looking forward to?

    
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Never mind, I'm not real!

I’ve been very open about my interest in Peria Chronicles basically from the start of its development, so the fact that it certainly appears to be dead is not a happy one from my point of view. And as recourse, I will… well, be looking at other games to play instead of that one. As much as it looked neat, it’s not as if I lack for games to play or titles to look forward to. It’s a disappointment, but it’s not a loss of a game; it’s the loss of an idea of a game.

This is an attitude borne out in part because of simple pragmatism: Working in this field gives me a certain degree of comfort and familiarity with the idea that promising titles either disappoint when release or never quite make it to release. It’s sad, but it happens. Not everyone can or should have that particular attitude. Some people really mourn the games that were lost ahead of time, some people just treat it as an inevitability, some people swear off the company responsible forever. What about you? How do you handle cancellations for MMOs you were looking forward to?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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Fervor Bliss

If they took my money, thieves.
If it was only a cool concept. (whatever move on)

Covynant001
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Covynant001

/shrug

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rosieposie

I scream, rage, cry and throw tantrums like a spoiled little child. It seems like the appropriate reaction.

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Ian Wells

I mourn the game GW2 should have been. Does that count?

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Schlag Sweetleaf
we hardly knew ye.gif
Demirincar
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Demirincar

Well I mean, my backlog has grown so long since I started working and have less time for games, so if a couple of games (not just MMORPGs) I’ve been anticipating get canceled, I don’t really lose sleep over it. Anyway there’s tons of MMORPGs out there, so it’s nothing to get upset over.

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Antonio Amigo

MMOs are just an effortless in a gamers progression.

I don’t think I’ll even play another one

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Solaris

By far the one I’m most upset about is Revival. Very creative dev team. The project was coming along nicely. I got a taste of the in game world, then the studio pulled their funding. Revival’s Manors were unique pieces of art. Unparalleled detail and atmosphere. The game was going to do something different, so of course it had to die. /shrug I still go back and watch video of walking around my mansion and it’s still jaw droppingly gorgeous.

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NeoWolf

I go back to waiting and watching for something else that piques my interest. One thing I do not do however is settle for sub par sort of similar MMOs to kill the time. These days if I’m not excited for a game then I just can’t play it or get invested in time or enthusiasm life is too short to waste my precious free time on mediocre.

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Sarah Cushaway

The only time this happened, sorta-kinda, for me was EQN.

It was a “suck it up, buttercup” moment for sure. Was a bit bummed, but what’cha gonna do, really?