Massively OP Podcast Episode 236: Guild Wars 2’s dragons and Vikings

    
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On this week’s show, Bree and Justin dig into Guild Wars 2’s latest “saga,” take a moment of silence for the late Peria Chronicles, look at a few delays, celebrate Champions Online’s first decade, and talk way too much about MMO fishing.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

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agemyth 😩

Meant to post this closer to when the podcast actually game out, but here I am a week late…

Caravan Stories is indeed a mobile game.

https://play.google.com/store/apps/details?id=com.aiming.caravan

I’m not one to say that just to poopoo that whole platform. The problem with it being a mobile-first game is that it still has mobile game design elements like auto-navigate, auto-combat, gigantic and unintuitive UI designed for touch screens, and monetization.

It is possible that they developed the version of the game that is coming to our region(s) with those issues in mind, but I see no indication so far of them doing anything major to address it (information is scant about this game though!). I’ve decided I’m going to check the game out anyway when it comes to the right platform.

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Barnoc N'Draak

You didn’t mention FFXIV’s gathering/Crafting which is a lot like what you were talking about. It’s probably the most complex and interactive implementation I’ve ever encountered.

flatline4400
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flatline4400

Speaking of lost recordings, need to put more bloopers on the end! ;)

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Minimalistway

How hard is it to focus on one boring thing and make it a little more interesting? i know this is not easy and it’ll take sometime, but i’m sure it should be done one any day now.

One small team work on this could solve the problem, it does not need to be released in one big expansion, just in small patches, just one thing at a time.

This topic comes in many ways, you guys talked a lot about non-combat content and mechanics, this will keep coming up because major games did not change much, as you said; WoW still do crafting in the same way, i’m playing Classic and it’s not different from retail when it comes to how to craft or fish or mine ore.