EVE Online studio CCP Games confirms it’s still working on an unannounced MMORPG

    
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For the last couple of years, we’ve been getting little teases from EVE Online company CCP Games that it’s working on yet another MMORPG, courtesy of the studio’s hiring page. In 2017, the position was for CCP’s London studio on a “a new and highly ambitious MMORPG.” In 2018, just before Pearl Abyss scooped up CCP Games, the hiring page talked up an Unreal engine “action MMO,” again being built in London.

Here comes another spark for the speculation machine: The London studio put out a call for a contract Producer to “lead development on an unannounced action MMORPG.” This time, the six-month position requires PC and console experience, familiarity with Unreal 4, and “familiarity with the EVE” (we assume the missing word there is universe or franchise). It’s not clear whether the six-month position is a clue about timeframes or merely a way of testing candidates without commitment, but either way, it’s something to keep an eye on.

Source: CCP Games

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3dom

CCP is ready to do just anything to avoid implementing avatar gameplay in EVE.

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G0dl355

I’m still salty about the vampire mmo they ditched to chase all these other stupid ideas.

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McGuffn

You’re getting a better looking (if I think single player?) vampire game in exchange.

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G0dl355

I’ve seen some stuff about them cramming social justice tropes into that game so its probably ruined. CCP was gonna make a sandbox version…a sandbox vampire mmo!

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Armsman

So, still pissing away money they don’t have on something (based on their past track record) that will either:

– Never launch and be cancelled.
or
– Launch and die a slow death of neglect and somewhat quick abandonment or sunset.

CCP of late never learns it seems.

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Sorenthaz

Given their track record I won’t be surprised if this is more vaporware.

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Lethality

So, you call it vaporware if a developer-funded project is canceled…
A scam if a crowd-funded project fails…
And it’s shit if it releases and you don’t like it, which is completely subjective.

Yeah. It’s better if no one even tries. Is that what you’d prefer?

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Armsman

^^^
Given CCP’s past development track record, yes, it WOULD be better for them if they remained focused on their ONE success.

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Lethality

How does that make sense? How were you “wronged” here?

They are working on a new MMORPG, and yet here we are on an MMORPG “fan” site and somehow the the brains that hang out here think it must be a bad thing.

I’d like you and the 4 people that upvoted your post (all of which seem to have no idea about how businesses work or how games are made) to go sit and think about that for a while.

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Armsman

Oh please. Again given CCP’s particular track record in this respect, which is public record, to somehow expect that (given upper management in still the same) this next project (whatever it is) will turn out any differently than their past FAILED efforts (like WoD, DUST, Valkire, etc.) is insanity.

As for “How Business works…” – the prime goal of any business is to use their capital and other resources in an efficient manner to maximize ROI and profit.
^^^
Hilmar doesn’t seem to be good at this, (again given CCP’s record over the past decade) – so again, sorry, but I don’t think CCP upper management is capable of delivering. You might want to remember that the definition of insanity is doing the same over and over but expect a different result.
^^^
You might want to think about that.

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kgptzac

It’s only natural to assume it’s vaporware until it’s proven to be released. It’s CCP after all.

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Sorenthaz

Nah I call it a disappointment. CCP has been a one-hit wonder and completely wasted their ownership of White Wolf, throwing away their World of Darkness MMO before much could even be seen or shown.

They’re a lot like Jagex in that regard. Jagex has struggled to get other games out there despite trying multiple times, but at the end of the day they keep falling back on Runescape.

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Lethality

You realize though this is how it goes at most game studios. We just don’t see it.

Some companies pull the trigger and announce things too early; CCP for example. But for example ArenaNet has kept their projects close to the vest… canceled now, but, you never knew about them so it’s not as big of an impact.

I mean what’s the one common denominator with ALL MMO projects (and beyond)? They take waaaay longer than fans think they should, and waaaay longer than the development team and publisher wants them to. So yeah, maybe it’s actually not an easy thing to do?

Players need to chill and not tear down a developer because some effort they were trying didn’t pan out. They need to through 10 balls sometimes just to get one in the milk can.

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Alex Willis

I love The EVE. So much better than EVE. Definite articles make everything more the better.

Aldristavan
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Aldristavan

Awesome! I look forward to them saying absolutely nothing about it for two years and then cancelling it.

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silverlock

Ahhh I wanted to make that comment. :(

Aldristavan
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Aldristavan

just pretend that you did. shh i won’t tell :)