RuneScape makes UI changes to mobile, patches in fixes to PC, and discusses how the devs create content

    
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Whenever RuneScape does stuff, it seems to do it in what can only be described as a hadouken of updates. And just like me actually playing fighting games, I’ve taken that hadouken to the face and I’m now here to try to summarize it all for you. Ready? Here we go:

  • RuneScape Mobile is pressing onward in its push through beta with a new UI-centric patch along with other updates that were previously discussed during a content showcase such as improved performance, the decluttering of Burthorpe and Taverley, and other new player tutorial improvements.
  • As for RuneScape on PC, that’s seen a patch too, mostly focused on fixes and improvements for a variety of smaller issues regarding combat, achievements, and quests; it’s not exactly a barnburner of an update, but little adjustments can always add up to a better game.
  • Finally, there’s the premiere episode of a new video series which will document and discuss how the RuneScape team puts together updates for the MMORPG. You could almost say they’re Design Diaries; the first one is below.

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