Global Chat: Fallen Earth, Asheron’s Call, Albion Online, and Project Gorgon

    
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Is it ever too late to take a look back at old MMORPGs — even ones that have passed away? Not when there are rogue servers out there doing the job of preserving these titles for future generations!

MMO blog Indiecator was a bit late to the party with Asheron’s Call, but better late than never: “I talked to a few people on the server yesterday and they all are really cool and quite friendly, even when I’m a complete newbie to the game. It was interesting to see them engage with me even though I’m a complete noob. They brought me to different dungeons where I was able to kill enemies while still gaining a considerable amount of experience points without dying. To prevent me from dying, they also used buffing spells on me, making me quite resilient!”

Once you’re done checking that out, continue on to enjoy a tour of some of the most interesting MMORPG blog essays and rants from the passionate community that writes about these games!

I’m Not Squishy: RIP Fallen Earth

Fallen Earth is one of those free to play steam games that I always like to go back to every now and then. Earlier this year, I was getting back into it and playing it fairly often. It has a unique setting, decent combat, and a very in-depth crafting system.”

The Friendly Necromancer: Quirky like a Gorgon

“So now I’m headed to another dungeon to gather up spider legs. I’m sure the experience will be equally as quirky as the time I talked to the blacksmith who said the dwarf who runs the stable wasn’t very good in bed. At least I hope the experience is quirky. Because as I’m quickly finding out: It wouldn’t be Project Gorgon if it wasn’t quirky.”

Mailvatar: An outsider’s view on WoW Classic

“Which makes me wonder if game designers at that time, including the development-staff of WoW themselves, had a hard look at that success and drew the completely wrong conclusions about why people actually liked this game so much.”

Vogue.

Nerd Girl Thoughts: What I’m playing Wednesday — Albion Online

“I’m coming up on three hours now, and I still have almost zero idea what I’m doing, but I keep coming back, staying to the lowest level safe areas. I realize that soon I need to go further out to get higher level materials to do higher level crafting. Albion Online is horrendously grindy, but I’ve been satisfied by watching my itty bitty percentage bars increase, and have been trying to do enough every day to get my daily activity rewards.”

In An Age: Slow burn

“Nobody wants to upgrade to a 1st-class cabin on the Titanic. At least, not after it hits an iceberg. And make no mistake, Guild Wars 2 has hit an iceberg. Probably a few. The remaining crew yelling at the panicking passengers is the exact opposite of constructive. Something useful would be informing them that additional lifeboats (expansion) are being constructed as we speak.”

GamingSF: When Classic is inspiring… and when it is not

“So the Classic experience after one week of casual play is one of two halves: on the one hand it is good to feel that group challenge again in normal questing areas. On the other hand the content is rather outdated and group-unfriendly that punishes as much as it pleases.”

Every day there are tons of terrific, insightful, and unusual articles posted across the MMO gaming blogosphere — and every day, Justin reads as many as he can. Global Chat is a sampling of noteworthy essays, rants, and guides from the past few weeks of MMO discourse.

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jaif13

I think referring to GW2 as the titanic right now is overstatement. The open world/pve community is quite lively; I see groups and people running about all over.

WvW *is* slowly dying, thought. I’ve always played for the WvW since the start, and the population is just a shadow of what it once was. I don’t think this is something that balancing and gimmicks (e.g. no-downstate event) will fix; they need to re-think their approach to WvW. The core gameplay (keeps, towers, camps siege, 3 sides, etc) is sound, but for whatever reason the draw isn’t there anymore for people.

-Jeff

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Bruno Brito

but for whatever reason the draw isn’t there anymore for people.

“whatever reason”

Bugs, terrible balancing, which created awful metas. A specific problem with a Dev telling WvW Guild Fights to “get out of his game mode “. Elite specs adding more to the already powercrept game.

Not really “whatever” reason. People have extremely specific good reasons to leave WvW.

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jaif13

I could probably have said it a little better than “whatever”, but in the end I’ve seen many opinions on why WvW is declining overall, and wanted to avoid too long a discussion as many people differ sharply over them (e.g. mounts).

-Jeff

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Kevin Whitaker

I just returned to GW2 and Black Desert Online (I have a hard time getting into that one) after years off. I found GW2 surprisingly bustling maybe more so than when I left. It also ‘felt’ right. It’s an incredibly lush, vibrant breathing world—absolutely fitting a world to ‘live’ in! I can’t agree it looked like it was sinking.

Mewmew
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Mewmew

“Nobody wants to upgrade to a 1st-class cabin on the Titanic. At least, not after it hits an iceberg. And make no mistake, Guild Wars 2 has hit an iceberg. Probably a few. The remaining crew yelling at the panicking passengers is the exact opposite of constructive. Something useful would be informing them that additional lifeboats (expansion) are being constructed as we speak.”

That is so off. Guild Wars 2 is more like people cruising happily along on Oasis of the Seas, still in perfectly fine shape with some passengers like that writer crying out that they’ve hit an iceberg and they better start constructing more lifeboats (even though they have enough of them) just because there have been some crew changes and because they passed through some rough waters.

“I know we’ve hit an iceberg!” “Those were just some rough waters sir, we are okay, we’ll be okay.” “No, I *know* we’ve hit one! We’re all gonna die!” “Please calm down and return to your cabin sir, you’re upsetting other passengers.” “No I know we’ve hit one, no, multiple icebergs! I’m going to tell everybody this and shout it from the upper decks!”

This is him: “Other games have gone under, Guild Wars 2 is going to go under too unless there are non stop expansions being constructed! And they’re not in a position to construct any right now!!! Waaaaahhhh!” *waves hands in the air while running around like a madperson*. “Doom I tells ya, dooooooooooom!”

Yeah buddy, Guild Wars 2 hasn’t hit any icebergs. It’s still in fine shape. You don’t have to panic at every little personnel change and rough patch.

“But they need to tell us every little thing that they’re doing or plan to do, or we just have to assume it’s going down.” Me: *rolls eyes*. Yeah I think I’m done talking to you.

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Grim? Darhk

Bloody hell mate, your nonsense is almost as long as his post.

Mordyjuice
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Mordyjuice

Why because they haven’t joined like the lynch mob like the rest of you?

Seriously what difference does it make if a game falls into the mediocre category, as long as they keep making decent updates, remain profitable enough to keep their core base satisfied. No one levies this kind of criticism at Lord of the Rings Online or Dungeons and Dragons Online. GW2 is approaching 10 years old at this point, they put out just as many updates as ESO and release raids more often than ESO as well. Bloggers in general and commenters on this need to drink a glass of stfu regarding GW2 if none of them have anything positive to say along with the criticism.

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Bruno Brito

GW2 is approaching 10 years old at this point

GW2 is seven yearsa old. We still have a LONG way to 10.

Bloggers in general and commenters on this need to drink a glass of stfu regarding GW2 if none of them have anything positive to say along with the criticism.

Not happening. I’m going to keep busting that key with you. Criticism is NOT positivity.

But let’s indulge you: GW2 has one of the best open world experiences a MMO could have. It’s 10x better than ESO because you feel small. It’s similar to Classic WoW, actually ( without the combat, GW2 combat is more fastpaced ). It’s WAY better than Wildstar was.

If they kept to the original vision of a changing world, and this world was actually relevant for all three modes ( PvP/WvW/PvE – no raiding ), it would be perfect.

But having positives DOES NOT MEAN the game is perfect. And you’re the perfect example of that: You keep bothered that there’s a “lynch mob” here out to get GW2 and we never say positives about the game, but what about YOUR petpeeves? Why are GW2 whiteknights so damn zealot that they don’t see the flaws the game have?

C’mon, tell me your negatives. I told you my positives.

No one levies this kind of criticism at Lord of the Rings Online or Dungeons and Dragons Online.

No one sucks the balls of DDO or LoTRO the way they do GW2 either. And WHAT? Are you paying attention? DDO and LoTRO monetization choices are the target of criticism EVERY SINGLE DAY. It’s scummy and pathetic that a game sells fucking quest packs, and nerfs the way you are allowed to acquire them by PLAYING the game.