The Daily Grind: What constitutes a ‘classic’ MMO to you?

    
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Earlier this week, a job posting on Blizzard’s career site made it clear that the company considers Diablo III one of its “classic” games. It kind of threw a bunch of journalists for a loop, given that Diablo III is only seven years old and is still the most recent entry in the franchise. Heck, in 2017, Blizzard even patched it up with the Rise of the Necromancer mini-expansion.

Diablo III is obviously not an MMO, but I feel like we’ve allowed the word “classic” to get away from us in this zone of the genre too. I personally feel like the term should probably be for just the pre-WoW MMOs, but it’s 2007 LOTRO that often wins our polls on best classic MMO. But heck, if 2012 Diablo III is “classic,” then so are Guild Wars 2 and SWTOR, which… really doesn’t seem quite right.

What constitutes a “classic” MMO to you?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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