I miss the ever-loving heck out of Landmark. Way more than I expected to, actually. Or, perhaps more specifically, I miss the potential that game represented: a sandbox that was about building experiences for others to wander in to and enjoy. That idea of creating spaces for others to play in (or simply wandering into things others have made) seems to be touched on by Dot Big Bang, a pre-alpha voxelbox that lets players put together objects, items, and entire gameplay worlds in a similar vein to Roblox.
Dot Big Bang right now consists of two primary tools: the Object Tool, which lets players put together their own objects like armor, buildings, or other objects for use in their own game world or others, and the Game World Editor, which basically sounds like what it is on the label. Game worlds appear to be able to run the gamut from obstacle courses to jetpack race courses and other intriguing possibilities.
I took a quick moment to dart around Dot Big Bang and was almost immediately charmed by it, though I also contend that the quality of the content is entirely based on how creative and inventive other users get. I also had a quick blip through the object creator and found it a bit challenging, but mostly because I’m not used to working in a 3-D space. With practice, I think it can become much easier to use. More intriguing to me, though, is the potential: If the things people are able to pull off in Roblox is any indication, this one could be something to keep in mind if you’re in the mood for some boxy, relaxed, upbeat fun.
You can get your own look by hopping in and playing in your browser now or taking a look at the video below.