The Daily Grind: Are there any MMO experiences you feel you missed out on that can’t possibly be recreated now?

    
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A while back, at the height of the WoW Classic hype, there was a thread on the MMORPG subreddit by an author who expressed serious regret over having missed the original World of Warcraft launch experience, not just because he didn’t experience the game back then, but also because even going back for WoW Classic will feel different to vets than for newbies trying old WoW for the first time. You can’t recreate those feels.

“I know Classic WoW is coming out, but I don’t think I’m gonna experience the game like old WoW players had before (still gonna try it),” Reztify wrote, “and I’m soo jealous that old WoW players are able to relive their classic WoW experience (it’s kinda like you get to relive your entire life).”

I can definitely empathize: I never played any of the Final Fantasy games growing up, so I have no personal connection at all to the franchise, which means I never have the same fuzzy, cozy feelings for Final Fantasy XIV that some of my colleagues do. That always bums me out since it’s one of the best-maintained MMOs here in 2019, and I’ve always wished I had that foundation.

Are there any MMO experiences you feel you missed out on that can’t possibly be recreated now?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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Bruno Brito

Everquest 2 Launch.

Altho it was garbage.

What i really want is a classic Q2 server with the old class system to be launched nowadays, and to explore Norrath without all the irrelevant items and hundreds of levels.

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Castagere Shaikura

All my favorite MMO’s pre Wow I was there from the start. As far as MMO’s after Wow non got me excited to be there at launch. I would wait a month or two before playing them. Mostly because after Wow the communities in MMO’s sucked badly most of the time. I still miss those early years of the genre. It was just us PC geeks that played them.

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Robert Mann

The ones where information didn’t go online, and people didn’t expect to be spoon-fed every darn thing both in game and online in guides. There’s no room for thinking in most of the genre anymore, except in terms of setting up min-max simulations. That’s pretty sad to me.

I’d really love more mystery, things to actually explore that aren’t going to be uncovered by everyone in no time flat, to come back… and it isn’t as if that cannot be, but it certainly has the momentum against that possibility.

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Anstalt

I would have been interested to play FF11 at launch. I loved the setting and the combat seemed pretty good, but I think you needed to be there at launch in order to make grouping up easier. When I tried it myself in 2007, my game time was split roughly 50/50 between searching for groups and actually doing something fun.

I would also have liked to have been there for Age of Conan’s launch. Whilst I understand the game didn’t do particularly good and most people hated it, my friends who did play said that Funcom tried hard to innovate and got some things right, so I’d have liked to have experienced that for myself.

I’m also semi-curious about UO in the early days. This is more of an academic curiousity though, the actual game doesn’t interest me so much as the design and intentions behind it. I have no connection to the ultima series and I’ve never been a fan of isometric games, but UO was groundbreaking for it’s time and i think it would be useful to know, first hand, how things actually were.

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SerChucklez

There isn’t a game a really feel like missed out on at a launch but there are patches that I wish I had been able to invest more time playing in.

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Oleg Chebeneev

First months of EVE. No battleships, no alliances, no real economy (well, just starting), everyone is a scrub pilot. Of all MMOs I regret not playing it the most in early days.

Mewmew
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Mewmew

Yes it’s different now, but would I have wanted to have been there at the start of graphical MMORPGs instead of when I did join? I would imagine that’s a no.

Life is fragile and any of us could be gone at any time, but in hoping most of us live our average lifespans, I’m going to get to play more advanced games later on that people who were there for the WoW launch never get to play.

I’m sure it was amazing when electricity was first invented, but I don’t want to go back and live in that time to experience that. I’m happy living as far into the future as I can (which isn’t far enough, but I wouldn’t want to go backwards).

I could care less that I missed the beginnings of the Internet, playing text MUDs and watching the graphical games come into existence. I have family members who were there at the time and were a part of that – and the majority of them that were there don’t even play games anymore to see what is around today. They are too busy with family life and jobs and getting older.

While it is hard for me to imagine ever being so busy I don’t make at least 30 minutes a day for online gaming, I still feel like I get to experience most of the games of the past right now while still being in on a great many more advanced games and I’m going to be in on some things in the future we don’t have yet that may end up being totally amazing that those old players won’t be a part of.

There are some games I wish I could experience right now that aren’t here, but I imagine that I’d rather experience things that are coming in the future than have been able to play the stuff that’s gone.

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PanagiotisLial1

Ironrealms MUDs(Achaea, Aetolia, Imperian, Lusternia and Starmourn) are good for beginners as they got a helpful webclient and ways to teach people. You may want to have a look as people are quite friendly there too

Vaeris
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Vaeris

Solid no for me. I was there the day they opened the doors to UO in ’97 and have luckily been there for every MMO that I found of interest since. The experience I do miss from back then is that genuine awe and excitement of an upcoming MMORPG that was trying to be more “world” than “game”. The games then seemed to want to pull you in and keep you for 10 years plus. The game today seem to want you for 6 months tops and expect you to move on. It’s like they build games catering to gaming ADHD.

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IronSalamander8 .

The sleeper awakening in EQ. I started playing after that event was a thing.

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wratts

The terror of orc chains in early EQ Blackburrow

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IronSalamander8 .

Ah yeah, the gnolls of Blackburrow. That was one of my earliest experiences in EQ as I started in Qeynos.

The best one was when a ranger fired an arrow down the big pit and the gnoll that ran up aggroed every gnoll on his way and the train was enormous!